Commit Graph

6 Commits

Author SHA1 Message Date
Matthew Griffin
bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Jaroslaw Surowiec
ea9a0a3c8a CrashReport - Added a missing header (https://github.com/EpicGames/UnrealEngine/pull/498)
[CL 2323845 by Jaroslaw Surowiec in Main branch]
2014-10-09 04:45:53 -04:00
Michael Noland
928559eaa0 Editor: Coding-standards fixes (TypeName [*|&] VariableName -> TypeName[*|&] VariableName)
[CL 2316341 by Michael Noland in Main branch]
2014-10-01 14:45:23 -04:00
James Hopkin
66716e4b5c CrashReportClient now checks app name before uploading crash
Addresses TTP 332274 (mainly CrashReportClientApp.cpp changes) and
- Fixes hang on Linux (uploader wasn't honoring always-unattended setting)
- Fixed erroneous check warnings
- Removed code duplication between CrashReportClient platforms
- Error message now passed on for ensures as well as asserts
- Windows crash reporting multiple instance bail-out is now thread-safe

#CodeReview Bob.Tellez, Jaroslaw.Surowiec

[CL 2077477 by James Hopkin in Main branch]
2014-05-19 07:07:01 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00