Commit Graph

9 Commits

Author SHA1 Message Date
Matthew Griffin
bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00
Richard Hinckley
076a8a3fbd Rolling back a fix that I believe to be redundant.
[CL 2643362 by Richard Hinckley in Main branch]
2015-08-04 09:56:02 -04:00
Richard Hinckley
f9820b527c [UE-17116] Modifying save/load for tutorials to enable some cross-engine-version consistency.
[CL 2641925 by Richard Hinckley in Main branch]
2015-08-03 10:37:21 -04:00
Jaroslaw Palczynski
2c16d2b417 FStringAssetReference fixes.
All changes regarding e-mail discussion titled "Asset registry shenanigans".

Changes:
1. Engine now actively is getting rid of short asset paths in FStringAssetReference during saving (for all packages) and loading (only for older packages).
2. Deprecated direct access to FStringAssetReference.AssetLongPathname and exposed it via ToString and SetPath -- SetPath is making sure the path is in correct format. If the path can't be found on disk, the path is cleared.
3. Also access to FStringAssetReference.AssetLongPathnam via Blueprints is guarded using custom Make node function that uses SetPath instead of simple assign.
4. StringAssetReferenceMap will now contain only paths to packages (not objects) and ini references
5. GetDependencies now has additional parameter that lets you chose if it should resolve ini references or not. It was left not as default to keep old behaviour.

[CL 2630589 by Jaroslaw Palczynski in Main branch]
2015-07-23 10:49:29 -04:00
Richard Hinckley
1ec5bc94fb [UE-10992] Dismiss-all added to right-click menu on tutorial button. Stops green pulse animation on all tutorial buttons and saves to config file.
Known minor bug: If multiple windows are open with pulses animating, only the one that is given the "dismiss all" command will stop animating. The others will continue until their windows are closed and reopened, or they are dismissed individually.

[CL 2486244 by Richard Hinckley in Main branch]
2015-03-20 11:54:33 -04:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Jaroslaw Palczynski
7c41927cf4 Rename FPostConstructInitializeProperties to something simpler
Changed it with FObjectInitializer.

UECORE-7

[CL 2328384 by Jaroslaw Palczynski in Main branch]
2014-10-14 10:29:11 -04:00
Thomas Sarkanen
304d700746 Added/edited extra tutorial contexts & added analytics
Tutorial contexts for IOS/Android/Whatever are now hooked up (console setup ones are still missing).

Analytics added for tutorial usage in various places.

Added ability to reset tutorial state with -ResetTutorials command-line flag.

Cleaned up some unused code (still a lot more to come here!).

[CL 2302314 by Thomas Sarkanen in Main branch]
2014-09-18 08:10:29 -04:00
Thomas Sarkanen
8dc16308f3 Added tutorials button in top bar of editor & sub-editors
Icon is only visible if content is available for the editor in question.
Split editor settings into two groups - one is persistent settings and one is progress/state.
Tutorials record their dismissed state, so users can permenantly disable the 'nag' for a particular tutorial.
Tutorial content now solidifies when the mouse is hovered over it, so it can be made easier to read.
Fixed crash on startup if an intro tutorial was displaying rich text.
Also fixed crash for TTP# 345094, where a zero-length tutorial was being accessed.

[CL 2275934 by Thomas Sarkanen in Main branch]
2014-08-28 06:22:40 -04:00