- Re-enabled copying of scaled implicits
- Refactored UpdateBodyScale to work with transformed shapes and match behaviour with 4.27 (clears current local transform)
- Added support to all geometry paths for transformed and scaled objects
#rb Cedric.Caillaud, Max.Whitehead
#jira UE-144199
#preflight 621e0eb6f1206ae3ea45cd61
#lockdown Michael.Lentine
#ROBOMERGE-AUTHOR: benn.gallagher
#ROBOMERGE-SOURCE: CL 19196943 in //UE5/Release-5.0/... via CL 19197043
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19212789 by benn gallagher in ue5-main branch]
- RBAN QPBD and linear joint solver support
- Add 3rd phase to solver loop for projection
- Add settings for QPBD to PhysicsAsset
- Add cvar overrides for all settings
- Hide settings for legacy solver
#rb michael.forot
#jira UE-140717
#preflight
#ROBOMERGE-AUTHOR: chris.caulfield
#ROBOMERGE-SOURCE: CL 19156094 in //UE5/Release-5.0/... via CL 19159784
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19161460 by chris caulfield in ue5-main branch]
#tests FN Squads games with a server on a cloud machine (m5.4)
#rb ori.cohen
#ROBOMERGE-OWNER: ilya.loshchinin
#ROBOMERGE-AUTHOR: ilya.loshchinin
#ROBOMERGE-SOURCE: CL 19053156 via CL 19053172 via CL 19053184 via CL 19059483
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v918-19018356)
[CL 19066288 by ilya loshchinin in ue5-main branch]
- Fixes one remaining issue with the cloth data output transforms in LWC.
- Remove using namespace Chaos from global scope to help with unity builds.
#rb Cedric.Caillaud, Benn.Gallagher, Chris.Caulfield
#preflight 61fbd50f7b1aa76bb413ef92
#jira UE-140723, UE-126763
#ROBOMERGE-AUTHOR: kriss.gossart
#ROBOMERGE-SOURCE: CL 18842837 in //UE5/Release-5.0/... via CL 18842845 via CL 18843033
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)
[CL 18843045 by kriss gossart in ue5-main branch]
#jira UE-122078
#rb Andrew.Davidson, Colin.McGinley
#preflight standard build
#ROBOMERGE-AUTHOR: fred.kimberley
#ROBOMERGE-SOURCE: CL 18817999 in //UE5/Release-5.0/... via CL 18818012 via CL 18822871
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)
[CL 18824721 by fred kimberley in ue5-main branch]
Not actually ready to use yet, but nothing is calling the non-gt version
#rb Max.Whitehead
#preflight 61f998bc162e627eab46157a
[CL 18814672 by Ori Cohen in ue5-main branch]
- add smooth edge collision flag
- remove unused collision flag
- clean up collision flag setting API
#rb brice.criswell, cedric.caillaud
#jira none
#preflight 61f481286b5aea38e5c7a925
#ROBOMERGE-AUTHOR: chris.caulfield
#ROBOMERGE-SOURCE: CL 18781024 in //UE5/Release-5.0/... via CL 18781091 via CL 18781561
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18781679 by chris caulfield in ue5-main branch]
- Disable the csv category AABBTreeExpensiveStats by default
- Disable stat recording altogether in shipping
This saves 0.4ms on the GT when the CSV profiler is compiled in
#rb Zhenglin.Geng
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 18758846 via CL 18758952 via CL 18758961 via CL 18761270 via CL 18762829
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18763168 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: brandon.boswell
#ROBOMERGE-SOURCE: CL 18473000 via CL 18473001 via CL 18473004 via CL 18473005 via CL 18473982 via CL 18480580
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18480680 by brandon boswell in ue5-release-engine-test branch]
Engine changes to expose velocity functionality to location based impulses
#ROBOMERGE-AUTHOR: jon.sourbeer
#ROBOMERGE-SOURCE: CL 18472458 via CL 18472470 via CL 18472480 via CL 18472485 via CL 18473090 via CL 18473390
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18473418 by jon sourbeer in ue5-release-engine-test branch]