Tested against UnrealEditor, ShooterGame, QAGame, FortniteGame, Lyra, CitySample, and a local project
Ciode review was a preliminary review for a coding style.
#rnx
#rb jonathan.adamczewski, joe.kirchoff
#preflight 6220cfb76f26901529b6514e
[CL 19243710 by Tim Smith in ue5-main branch]
Variable, function and class renames only. XML-facing variables included deprecated support for the old names.
Renaming of the MasterProjectName.txt file will be handled in a subsequent change.
#jira none
#preflight 61d8a162ec35d1b940f74818
#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18550269 in //UE5/Release-5.0/... via CL 18550308 via CL 18550325
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)
[CL 18550338 by jonathan adamczewski in ue5-main branch]
Variable, function and class renames only. XML-facing variables included deprecated support for the old names.
Renaming of the MasterProjectName.txt file will be handled in a subsequent change.
#jira none
#preflight 61d8a162ec35d1b940f74818
#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18550269 in //UE5/Release-5.0/... via CL 18550308
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18550325 by jonathan adamczewski in ue5-release-engine-test branch]
External plugins will be built in project_dir/Intermediate/External/...
#jira UE-136243
#preflight 61ae4dbe0532fbb8b3fe217e
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 18386243 via CL 18388534 via CL 18388876 via CL 18388926 via CL 18434579 via CL 18435940
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18436644 by rex hill in ue5-release-engine-test branch]
External plugins will be built in project_dir/Intermediate/External/...
#jira UE-136243
#preflight 61a8efe3ca183f8de48d781f
#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18353193 in //UE5/Release-5.0/... via CL 18353223
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18353249 by jonathan adamczewski in ue5-release-engine-test branch]
Enable a project file generator to set ShouldGenerateIntelliSenseData()=true to get module dependency information, but ShouldGenerateIntelliSenseCompileEnvironments()=false to skip generating compile environments for those modules (including writing Definitions.h files).
#rb Jonathan.Adamczewski
#preflight 618d4c5b0c2fa8a2324b1beb
#ROBOMERGE-AUTHOR: andrew.scheidecker
#ROBOMERGE-SOURCE: CL 18154308 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v889-18060218)
[CL 18154328 by andrew scheidecker in ue5-release-engine-test branch]
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
C# projects found in Engine/Platforms/PLATFORM/... will not be included in the generated solution if UBT has decided that PLATFORM is not supported.
Additionally, provides extra logging of which directories and projects have been excluded from the solution.
#jira none
#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 17818458 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v881-17767770)
[CL 17818472 by jonathan adamczewski in ue5-release-engine-test branch]
Add new commandline option: -AlwaysRulesCompile, ensures that rules assemblies will be compiled during the run.
#jira none
#ROBOMERGE-SOURCE: CL 17428445 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17428452 by jonathan adamczewski in ue5-release-engine-test branch]
Group Automation projects in the same folder with their Game or Sample project.
#jira none
#ROBOMERGE-SOURCE: CL 17401839 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17401858 by jonathan adamczewski in ue5-release-engine-test branch]
Also moves DotNETCommon/Metadata.cs to Shared/Metadata.cs
#jira none
#rb tim.smith
#ROBOMERGE-SOURCE: CL 17116964 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17116977 by jonathan adamczewski in ue5-release-engine-test branch]
Add a layer of caching to avoid running msbuild as much as possible.
#jira UE-109181
#rb ben.marsh
#ROBOMERGE-SOURCE: CL 17102399 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17102408 by jonathan adamczewski in ue5-release-engine-test branch]