Commit Graph

262 Commits

Author SHA1 Message Date
dmitriy dyomin
9504e87efa Fixed: Missing GPUDumpViewer files from a packaged builds on Android and iOS
#rb chris.babcock
#jira UE-142459
#preflight 620a4b7e015ab8f37a438558

#ROBOMERGE-AUTHOR: dmitriy.dyomin
#ROBOMERGE-SOURCE: CL 18978060 in //UE5/Release-5.0/... via CL 18978139 via CL 18978195
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18978200 by dmitriy dyomin in ue5-main branch]
2022-02-14 08:18:25 -05:00
jonathan adamczewski
5765f4595e AutomationTool: Remove UE4 references
#jira UE-111740
#preflight none
#trivial

#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18576039 in //UE5/Release-5.0/... via CL 18576055
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18576072 by jonathan adamczewski in ue5-release-engine-test branch]
2022-01-11 15:15:59 -05:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
jonathan adamczewski
2b7b866f45 Move DotNETCommon/BuildUtilities to Shared/EpicGames.Build
Also moves DotNETCommon/Metadata.cs to Shared/Metadata.cs

#jira none
#rb tim.smith

#ROBOMERGE-SOURCE: CL 17116964 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17116977 by jonathan adamczewski in ue5-release-engine-test branch]
2021-08-10 11:09:18 -04:00
jonathan adamczewski
f270855eef AutomationTool: Compile script modules within the application
Add a layer of caching to avoid running msbuild as much as possible.

#jira UE-109181
#rb ben.marsh

#ROBOMERGE-SOURCE: CL 17102399 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17102408 by jonathan adamczewski in ue5-release-engine-test branch]
2021-08-09 10:39:35 -04:00
jonathan adamczewski
55f53bcc8b ExitCode:
Move enum from AutomationUtils.Automation to BuildUtilities

#jira none
#trivial
#preflight 60ca8a3d78c3b00001f86b24

#ROBOMERGE-SOURCE: CL 16701095 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16701097 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-17 01:49:34 -04:00
jonathan adamczewski
64c210d294 AutomationTool, BuildUtilities:
UnrealBuild -> Unreal for EngineDirectory, RootDirectory, IsEngineInstalled, UnrealBuildToolPath
Remove CommandUtils EngineDirectory, RootDirectory, IsEngineInstalled - use equvalents from UnrealBuildBase.Unreal

#jira none

#ROBOMERGE-SOURCE: CL 16648181 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)

[CL 16648203 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-11 18:21:35 -04:00
jonathan adamczewski
3d5833e02f Add a common C# method for detecting the current host platform to EpicGames.Core, and move many a test to use that code.
#jira none
#rb joe.kirchoff

#ROBOMERGE-SOURCE: CL 16593582 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16593589 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-08 17:01:47 -04:00
axel riffard
8082e17223 Refactor iOS Icons
#jira UE-72584
#rb jack.porter
#preflight 60bef2cb0c76f90001d9e9a9

[CL 16583855 by axel riffard in ue5-main branch]
2021-06-08 03:06:05 -04:00
jonathan adamczewski
1f82bedc58 Removal some references to Mono
#trivial
#jira none

[CL 16171278 by jonathan adamczewski in ue5-main branch]
2021-04-30 14:34:17 -04:00
axel riffard
c499600848 Fix quotes preventing fastlane from being executed in Turnkey on MacOS
Disable fastlane certification check on iOS for EA Release
#jira UE-114031
#lockdown jack.porter
#rb jack.porter
[FYI] josh.adams

#ROBOMERGE-SOURCE: CL 16113746 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)

[CL 16113774 by axel riffard in ue5-main branch]
2021-04-26 09:57:32 -04:00
jeff newquist
5ea7789d60 Rename UE4CommandLine.txt to UECommandLine.txt and deal with all the related changes
#rb TBD
#jira UE-113713

[CL 16093056 by jeff newquist in ue5-main branch]
2021-04-22 10:29:26 -04:00
jack porter
6aee72c4b2 Fix UBT executable path in Launcher builds
#jira UE-112634
#lockdown jack.porter
#rb Florin.Pascu

#ROBOMERGE-SOURCE: CL 16061606 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)

[CL 16064639 by jack porter in ue5-main branch]
2021-04-20 15:04:36 -04:00
jack porter
e8e44fce0c Fix issue with Windows launch on IOS giving actool error
Fix hang deploying files to IOS from Windows
#jira UE-107631
#jira UE-113859
#rb Axel.Riffard
#lockdown jack.porter
[FYI] Will.Damon, Axel.Riffard

#ROBOMERGE-SOURCE: CL 16059357 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)

[CL 16061404 by jack porter in ue5-main branch]
2021-04-20 10:44:53 -04:00
axel riffard
6a19f2473b Fix Deploying when having numerous iOS / tvOS devices connected on Mac
#rb jack.porter
#jira UE-103878
#preflight 6065601ed84af600012802ef

#ROBOMERGE-SOURCE: CL 15886539 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15889646 by axel riffard in ue5-main branch]
2021-04-01 11:13:45 -04:00
axel riffard
9b45d9e6de Fix spaces in path in engine #rb jack.porter #jira UE-109630
#ROBOMERGE-SOURCE: CL 15737254 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v781-15675533)

[CL 15738262 by axel riffard in ue5-main branch]
2021-03-18 11:29:58 -04:00
axel riffard
6a62d72f3f Fix Networked iOS / tvOS deployment (DeviceINfo UDID string check)
#rb Jack.Porter
#fyi josh.adams, nuno.leiria
#jira UE-103878

[CL 15470063 by axel riffard in ue5-main branch]
2021-02-19 01:51:08 -04:00
axel riffard
0c5f041391 Fix DeviceInfo substring for iOS and tvOS
Fix deployment error when there is a space in the project path
#rb Jack.Porter
#fyi josh.adams, nuno.leiria
#jira UE-103878

[CL 15451286 by axel riffard in ue5-main branch]
2021-02-18 04:43:31 -04:00
axel riffard
62b7631cca Libimobiledevice support for Network AppleTVs #jira UE-103878 #rb jack.porter #fyi josh.adams
[CL 15433115 by axel riffard in ue5-main branch]
2021-02-17 09:08:31 -04:00
josh adams
13682c6497 - Renamed FileRetriever class to ITurnkeyContext
- Enhanced Turnkey error reporting to the editor (TurnkeyContext now has Log and ReportError)
- Improved the SDK display in the editor
- Various bug fixes
- Renamed GetAutoSDKDirectoryForMasterVersion() to GetAutoSDKDirectoryForMainVersion()
#rb brian.white

#ROBOMERGE-SOURCE: CL 15357339 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15360341 by josh adams in ue5-main branch]
2021-02-08 17:07:27 -04:00
jack porter
046135ebaa Fix scheme error when packaging Blueprint iOS projects from Mac
#rb Dmitriy.Dyomin
#jira none

#ROBOMERGE-SOURCE: CL 15355299 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15360290 by jack porter in ue5-main branch]
2021-02-08 17:04:24 -04:00
Josh Adams
dbdede82f3 - C# Turnkey now uses ID, not Name, for proper connection to editor turnkey calls
- Changed RunLocal* functions in UnrealBuildTools.Utils to use UTF-8 stdout
- IOS device detection (TVOS needs some testing still)
#rb jack.porter,axel.riffard

[CL 15277910 by Josh Adams in ue5-main branch]
2021-02-01 22:36:31 -04:00
Josh Adams
b0e4357576 - UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
#rb marc.audy (concept, not each file)

[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00
axel riffard
60f9c2836b libimobiledevice integration for ios / tvos deployment
#review #rb jack.porter
#jira UE-103878

[CL 15237935 by axel riffard in ue5-main branch]
2021-01-28 09:35:18 -04:00