Commit Graph

123 Commits

Author SHA1 Message Date
nick brett
7e1eab27e2 [UE][Feature] RBAN Better Debug Draw - 2nd attempt
- Added Debug Visualization of physics bodies and constraints for RBAN nodes in AnimBP editor
- Added checkboxes to filter debug Visualization to Phat skeleton tree
- Created a new PhysicsAssetRenderSettings class that incorporates the debug rendering and filtering settings from Phat
- Created a new PhysicsAssetRenderUtilities namespace that incorporates the debug rendering and filtering code from Phat
- Synchronize debug visualization of physics bodies and constraints between Phat and AnimBP editors

oringinaly submitted as cl-19242421 but failed on non-unity build so backed out

#rb [at]Chris.Caulfield, [at]Thomas.Sarkanen, [at]Cedric.Caillaud
#preflight 6221e57d335298c3145112d1

#ROBOMERGE-OWNER: nick.brett
#ROBOMERGE-AUTHOR: nick.brett
#ROBOMERGE-SOURCE: CL 19283727 via CL 19295417 via CL 19304854 via CL 19304870
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)

[CL 19347122 by nick brett in ue5-main branch]
2022-03-10 21:02:14 -05:00
robb surridge
04588085d2 Fix broken links to documentation in header and source files.
#jira none
#rb trivial
#preflight 61f0445dff453b751b38959f

#ROBOMERGE-AUTHOR: robb.surridge
#ROBOMERGE-SOURCE: CL 18726086 in //UE5/Release-5.0/... via CL 18726097 via CL 18726340
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18726365 by robb surridge in ue5-main branch]
2022-01-25 14:22:58 -05:00
marc audy
6553e6cd0a Remove as much C++ deprecation as possible up to 4.17 (along with a few scattered removals from beyond)
#preflight 61eefc77ba69a4fdb220bf23

#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 18712765 in //UE5/Release-5.0/... via CL 18712784 via CL 18713147
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18713191 by marc audy in ue5-main branch]
2022-01-24 15:07:48 -05:00
kiaran ritchie
4d8cfcaf85 Attempt #2 with fix to not break projects using EditorAnimUtils::RetargetAnimation()
- Replacing retarget manager with "Retarget Sources"
- Remove right-click retarget features from ABPs, anims and skeletons
- Deprecating URig asset

#rb:halfdan.ingvarsson
#JIRA:UE-137192
[FYI] benoit.gadreau
#preflight:https://horde.devtools.epicgames.com/job/61de1627f33c0754173a0887

#ROBOMERGE-AUTHOR: kiaran.ritchie
#ROBOMERGE-SOURCE: CL 18609946 in //UE5/Release-5.0/... via CL 18609978 via CL 18610008
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v899-18417669)

[CL 18610041 by kiaran ritchie in ue5-main branch]
2022-01-13 18:49:53 -05:00
kiaran ritchie
108d324377 [Backout] - CL18579636
[FYI] kiaran.ritchie
Original CL Desc
-----------------------------------------------------------------
- Replacing retarget manager with "Retarget Sources"
- Remove right-click retarget features from ABPs, anims and skeletons
- Deprecating URig asset

#rb:halfdan.ingvarsson
#JIRA:UE-137192
[FYI] benoit.gadreau
#preflight:https://horde.devtools.epicgames.com/job/61de1627f33c0754173a0887

#ROBOMERGE-AUTHOR: kiaran.ritchie
#ROBOMERGE-SOURCE: CL 18581158 in //UE5/Release-5.0/... via CL 18581164 via CL 18581169
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18581172 by kiaran ritchie in ue5-main branch]
2022-01-11 22:48:53 -05:00
kiaran ritchie
f9bd30d547 - Replacing retarget manager with "Retarget Sources"
- Remove right-click retarget features from ABPs, anims and skeletons
- Deprecating URig asset

#rb:halfdan.ingvarsson
#JIRA:UE-137192
[FYI] benoit.gadreau
#preflight:https://horde.devtools.epicgames.com/job/61de1627f33c0754173a0887

#ROBOMERGE-AUTHOR: kiaran.ritchie
#ROBOMERGE-SOURCE: CL 18579636 in //UE5/Release-5.0/... via CL 18579679 via CL 18579698
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18579719 by kiaran ritchie in ue5-main branch]
2022-01-11 20:22:40 -05:00
helge mathee
df40b0341d Skeleton Editor: Transform Widget Rework
#rb jack.cai
#jira na
#preflight https://horde.devtools.epicgames.com/job/61dd9f364533f92a4e2936fd

#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 18572595 in //UE5/Release-5.0/... via CL 18572598
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18572615 by helge mathee in ue5-release-engine-test branch]
2022-01-11 10:59:10 -05:00
jurre debaare
b44cf9aa74 Applying Blend Profiles with spaces in name to Blend Settings in AnimBPs does not work
#jira UE-133376
#fix ensure that users cannot generate blend profile names with invalid characters (as it is used to generate a UObject with)
#misc Added OnVerifyTextChanged to STextEntryPopup which routes it to its inner SEditableTextBox
#rb Thomas.Sarkanen
#preflight 61dd6ef73c7555edfdac7606

#ROBOMERGE-AUTHOR: jurre.debaare
#ROBOMERGE-SOURCE: CL 18571295 in //UE5/Release-5.0/... via CL 18571307
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18571332 by jurre debaare in ue5-release-engine-test branch]
2022-01-11 09:22:39 -05:00
thomas sarkanen
7ab82ca4c8 Fix crash deleting a skeleton
Hardened code that could potentially reference a deleted USkeleton

#rb Jurre.deBaare
#preflight 61d6d9b85d522c9b40987917

#ROBOMERGE-AUTHOR: thomas.sarkanen
#ROBOMERGE-SOURCE: CL 18530619 via CL 18530626 via CL 18530631 via CL 18530826 via CL 18530846
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18530857 by thomas sarkanen in ue5-release-engine-test branch]
2022-01-06 09:36:26 -05:00
jose villarroel
262e9e63d3 Added virtual bone support to blend profiles
#jira none
[at]Louise.Rasmussen, [at]Thomas.Sarkanen
[FYI] Ray.Arnett, Aaron.Cox
#preflight 61b1084a5c61dba07bfe212c

#ROBOMERGE-AUTHOR: jose.villarroel
#ROBOMERGE-SOURCE: CL 18421025 in //UE5/Release-5.0/... via CL 18422624
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18422907 by jose villarroel in ue5-release-engine-test branch]
2021-12-09 14:52:34 -05:00
lucas dower
973c952b25 Fixed virtual bone skeleton tree item not selecting when a virtual bone is selected in the viewport.
Fixed font not found warning spam when a virtual bone skeleton tree item is selected.
Fixed virtual bone name not showing when selected in viewport.
Cleaned up parity of bone names text shadows

#rb Thomas.Sarkanen
#preflight 61b1fff9c674eb9fc9ce0c04

#ROBOMERGE-AUTHOR: lucas.dower
#ROBOMERGE-SOURCE: CL 18418203 in //UE5/Release-5.0/... via CL 18418204
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18418208 by lucas dower in ue5-release-engine-test branch]
2021-12-09 08:34:00 -05:00
helge mathee
c1eff17803 SAdvancedTransformWidget: Add helper functions for numeric value getters / setters
#rb na
#jira UE-134546
#preflight https://horde.devtools.epicgames.com/job/61a8e85fca183f8de48d2fe3

#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 18353001 in //UE5/Release-5.0/... via CL 18353040
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18353051 by helge mathee in ue5-release-engine-test branch]
2021-12-02 11:41:41 -05:00
helge mathee
7544779d47 SkeletonEditor: Use new SAdvancedTransformInputBox
#rb thomas.sarkanen
#jira UE-134546
#preflight https://horde.devtools.epicgames.com/job/61a8bab1ca183f8de48aaf15

#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 18351461 in //UE5/Release-5.0/... via CL 18351477
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18351480 by helge mathee in ue5-release-engine-test branch]
2021-12-02 08:38:55 -05:00
lucas dower
e30f90e20b Coalition skeleton tree item sorting
#jira UE-114248
#preflight 61a5f55fae3418c7dfcb074b
#rb Thomas.Sarkanen

#ROBOMERGE-AUTHOR: lucas.dower
#ROBOMERGE-SOURCE: CL 18322859 in //UE5/Release-5.0/... via CL 18322865
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18322867 by lucas dower in ue5-release-engine-test branch]
2021-11-30 05:22:19 -05:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
helge mathee
dea1b6a460 Animation Tree UI: Introduce option to expand tree based on selection
#rb thomas.sarkanen
#jira UE-134209
#preflight https://horde.devtools.epicgames.com/job/618b9b7f8a559270a162e225

#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 18128607 in //UE5/Release-5.0/... via CL 18132226
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v889-18060218)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18133245 by helge mathee in ue5-release-engine-test branch]
2021-11-10 13:02:04 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
aurel cordonnier
7f517562d5 Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
This represents UE4/Main @17430120 and Dev-PerfTest @17437669

[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-06 12:23:53 -04:00
matt kuhlenschmidt
fcea7ab455 Stage one of editor style recolor
- Buttons, checkboxes, menus, toolbars, trees, combos, and text boxes all have consistent sizing and coloring
- Invalidated current dark theme

#pf 612d40b9423a8f00013c5b92

#ROBOMERGE-SOURCE: CL 17369605 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17369625 by matt kuhlenschmidt in ue5-release-engine-test branch]
2021-08-31 12:02:37 -04:00
fernando coello
5e6a2d2fd3 Replaced ProcessRootMotion option in the Animation Editor with multiple modes (Ignore, Loop, and LoopAndReset)
Ignore: Preview mesh will not consume root motion
Loop: Preview mesh will consume root motion continually (same behavior that we had)
LoopAndReset: Preview mesh will consume root motion resetting the position back to the origin every time the animation loops
#jira none #review-17022356 [at]jurre.debaare, [at]aaron.cox #fyi [at]jaren.peterson #preflight 61087c925b2fb800017b95c5

#ROBOMERGE-SOURCE: CL 17054771 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)

[CL 17054799 by fernando coello in ue5-release-engine-test branch]
2021-08-04 13:21:33 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Marc Audy
3cfedaade8 Fix PVS warning V502 when comparing against NAME_None in a trinary
[CL 16137741 by Marc Audy in ue5-main branch]
2021-04-28 01:58:36 -04:00
louise rasmussen
aad120132e SkeletalMesh Retargeting Settings Fix
#JIRA UE-112663
#rb Lauren.Barnes
#preflight 60673eb8ae18260001336467

#ROBOMERGE-SOURCE: CL 15902598 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15902600 by louise rasmussen in ue5-main branch]
2021-04-02 12:47:59 -04:00