Commit Graph

86 Commits

Author SHA1 Message Date
Dominik Peacock
37305aef15 Make dependencyy from UndoHistory to UnrealEd optional
#jira UE-143320
#rb Matt.Johnson
#rb Lauren.Barnes
#preflight 621642ffbd3bdd9086d72271

[CL 19090889 by Dominik Peacock in ue5-main branch]
2022-02-23 09:45:34 -05:00
robb surridge
1805ec71e4 Help menu changes for community: reorganizations, icon changes
#jira UE-139298
#preflight 61e70154b56c33b8ecf10ace
#rb lauren.barnes

#ROBOMERGE-AUTHOR: robb.surridge
#ROBOMERGE-SOURCE: CL 18647766 in //UE5/Release-5.0/... via CL 18649266 via CL 18649644
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592)

[CL 18649937 by robb surridge in ue5-main branch]
2022-01-18 17:45:13 -05:00
robb surridge
1eeade615d Reorganizes Help menus and cleans up external links in BaseEditor.ini.
Disables the tutorial system in order to remove its entry points from menus.
#jira UE-136343
#rb lauren.barnes

#ROBOMERGE-AUTHOR: robb.surridge
#ROBOMERGE-SOURCE: CL 18418989 in //UE5/Release-5.0/... via CL 18419008
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18419027 by robb surridge in ue5-release-engine-test branch]
2021-12-09 10:02:28 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
luc eygasier
f467190232 Adds Submit Content menu entry.
Moves Source Control related actions to Tools menu.

#rb Sebastien.Lussier
#jira UE-117782, FORT-415499
#p4v-cherrypick 17872483

#changelist validated

#ROBOMERGE-AUTHOR: luc.eygasier
#ROBOMERGE-SOURCE: CL 17876035 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v883-17842818)

[CL 17876042 by luc eygasier in ue5-release-engine-test branch]
2021-10-20 14:16:23 -04:00
lauren barnes
64b123ca80 Adding Bridge menu item back to the workspace menu, as well as updating the icon.
#jira UETOOL-3404
#rb Brooke.Hubert
#preflight 60f72a14391d46000166952c

#ROBOMERGE-SOURCE: CL 16902711 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16902715 by lauren barnes in ue5-release-engine-test branch]
2021-07-20 17:22:49 -04:00
luc eygasier
854378a133 Updates Edit menu to dynamically change between "Connect to Source Control / Change Source Control Settings" depending on the current state of the connexion
#rb Sebastien.Lussier
#jira UE-117796
#preflight 60d5dbad0123b7000152ba52

#ROBOMERGE-SOURCE: CL 16783714 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16783718 by luc eygasier in ue5-release-engine-test branch]
2021-06-25 11:20:22 -04:00
lauren barnes
7d3d1c8e4e Fixes to Blueprint Diff menu and nomad main menu registration to fix automated tests and Mac support.
#preflight 60c280f69e139d00011cdbe2

#ROBOMERGE-SOURCE: CL 16632290 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)

[CL 16632294 by lauren barnes in ue5-release-engine-test branch]
2021-06-10 18:36:16 -04:00
Matt Kuhlenschmidt
87e5451da6 Nomad tabs docked with major tabs now have a menu instead of just empty space. The menu is simplified because nomad tabs do not belong to a specific editor.
[CL 16115179 by Matt Kuhlenschmidt in ue5-main branch]
2021-04-26 12:11:27 -04:00
louise rasmussen
af40e9cac5 Level Editor Menu Clean Up, Part 2
#JIRA UETOOL-3039
#rb Lauren.Barnes
#lockdown Simon.Tourangeau
#preflight 606d2c11dc3e5b0001c915aa

#ROBOMERGE-OWNER: louise.rasmussen
#ROBOMERGE-AUTHOR: louise.rasmussen
#ROBOMERGE-SOURCE: CL 15937971 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
#ROBOMERGE-CONFLICT from-shelf

[CL 15938452 by louise rasmussen in ue5-main branch]
2021-04-07 02:56:12 -04:00
louise rasmussen
825c64a6f5 Level Editor Menu Re-org, Part 1
#JIRA UETOOL-3039
#rb Lauren.Barnes
#lockdown Simon.Tourangeau
#preflight 606b8e0315d4190001b1698b

#ROBOMERGE-SOURCE: CL 15924633 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15924652 by louise rasmussen in ue5-main branch]
2021-04-05 19:11:24 -04:00
patrick enfedaque
925afa781b SourceControl: Replace main menu "Submit" menu with "View Changelists..."
#rb sebastien.lussier

#ROBOMERGE-SOURCE: CL 15725157 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v781-15675533)

[CL 15727212 by patrick enfedaque in ue5-main branch]
2021-03-17 13:43:31 -04:00
matt kuhlenschmidt
9e3deb7716 Project dialog reskin
#jira UETOOL-2465

#ROBOMERGE-SOURCE: CL 15366173 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15368932 by matt kuhlenschmidt in ue5-main branch]
2021-02-09 15:02:56 -04:00
Matt Kuhlenschmidt
af7c60fb82 Consolidated toolbox, gammaui, and module ui into a single debug tools plugin. The goal of the plugin is to house editor debug UIs going forward.
[CL 14517095 by Matt Kuhlenschmidt in ue5-main branch]
2020-10-19 15:21:41 -04:00
Josh Adams
d0daf0380c - Moved valid device software (flash) versions into UEBuildPlatformSDK subclasses to put alongside the SDK version, and made them min-max
- General fixes for some platforms
- DDPI now remembers the SDK version information from Turnkey
- Updated Turnkey Launch menu to have SDK information, including device software versions,
- Moved the initial turnkey query earlier before AutoSDKs are setup so envvars are not blown away for the child process
- Added concept of "Prepare For Debugging", but not enabled on any platforms yet (what it means is per platform, and is somewhere between cooking and packaging)
- VerifySdk Turnkey command now puts its output into a (x=y, z=w) format for easier parsing in C++
- NullCopyProvider now copies large remote files, and remote directories, locally before using

[CL 14377385 by Josh Adams in ue5-main branch]
2020-09-23 11:47:14 -04:00
Josh Adams
d923000232 - Moved File | Package and Cook into Launch menu, which may become the Platforms menu (or similar)
- Can now cook for any platform (and will soon have a Prepare for Debugging option)
- All the packaging and cooking stuff are now in TurnkeySupportModule
- Allow per-platform configuration/cook target
- Added a temporary inactive menu item to point users to the Launch menu for packaging
- This is first pass on this, it's expected to change, even move locations, etc as feedback/needed dictate
#rb matt.kuhlenschmidt

[CL 14312841 by Josh Adams in ue5-main branch]
2020-09-14 17:08:13 -04:00
Josh Adams
3ea1dad6a5 - Fixed a bug from WindowsNoEditor->Windows rename. Also hunted down other potential issues, and general cleanup of "NoEditor"
#jira UE-96471
#fyi daren.cheng

[CL 14142625 by Josh Adams in ue5-main branch]
2020-08-19 10:10:49 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Marc Audy
11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
Louise Rasmussen
ab4c110c34 Updated Window Menu Icons
[CL 13679497 by Louise Rasmussen in ue5-main branch]
2020-06-15 15:59:21 -04:00
Louise Rasmussen
54ddd4299e Updated File Menu Icons
#rb matt.kuhlenschmidt

[CL 13645263 by Louise Rasmussen in ue5-main branch]
2020-06-08 16:00:50 -04:00
Matt Kuhlenschmidt
fff0bb0a5e Initial implementation of a status bar. All it has right now is source control
Renamed old status bar API to TitleBar because thats where it was putting things. Fixed up a few use cases.  Other use cases will be moved to the status bar

#rb louise.rasmussen

[CL 13212075 by Matt Kuhlenschmidt in ue5-main branch]
2020-05-06 15:41:24 -04:00
matt kuhlenschmidt
793758b90b Fixed not being able to add separators to toolbars using the new tool menus api to create toolbars. Toolbars were not accounting for multiple separator types. Deprecated the concept of a menu separator and a toolbar separator and made only one separator type.
For now did not deprecate usage of AddMenuSeparator in menu builders due to the extreme number of fiiles this touches

[CODEREVIEW] rex.hill

#ROBOMERGE-SOURCE: CL 12669820 via CL 12669822 via CL 12669823
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)

[CL 12671630 by matt kuhlenschmidt in Main branch]
2020-04-08 10:05:51 -04:00
ryan durand
627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00
gines hidalgo
5f1d06306a Copied CL# 10108258
#jira UE-80859

Bug fixed: Loading an Editor Layout used to close all open sub-editors.  Now, a new Dialog warning window is displayed if any sub-editor instance or PIE/SIE are opened when the user tries to load a new layout, asking whether he want to continue loading the layout (that would lead to automatically close+- those without saving them).

Note: Previously, all the load options were disabled while PIE was running. However, this could be confusing for the user, who might not know why they are disabled and not associate it with PIE being running (Although it was shown in the Load Layout tooltip, but people is not likely to read those...). Instead, this warning is merged with the one for the opened asset editors.

This is a quick fix is for 4.24, to avoid deep code changes. However, for later versions, the following tasks should be done as well:
- Investigate whether PIE or the sub-editor can be maintained opened, rather than closing them when a new layout is loaded.

#rb chris.gagnon

#ROBOMERGE-SOURCE: CL 10108290 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v586-10095595)

[CL 10108291 by gines hidalgo in Main branch]
2019-11-11 18:53:05 -05:00