#rb rob.gay
#preflight 62057365a155a4cddac5bf1d
#jira UE-142194
#ROBOMERGE-AUTHOR: helen.yang
#ROBOMERGE-SOURCE: CL 18945030 in //UE5/Release-5.0/... via CL 18945230 via CL 18946167
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)
[CL 18946312 by helen yang in ue5-main branch]
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
- FGuid IDs are used to identify unique verticies within an entire graph (currently may be duplicated if graph is duplicated).
- FNames are used to be readible vertex identifiers that are only unique within a node's API.
- FText is only for ***OPTIONAL*** DisplayNames that can be provided as a more descriptive, readible descriptor of a given vertex (But are not necessarily unique). Currently disabled until loc tool on FText property in MetaSoundDetailsCustomization is properly displayed.
#rb phil.popp
#jira UE-123982
#preflight 613f6ff892b32b00016cf188
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 17494445 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17494469 by rob gay in ue5-release-engine-test branch]
- Fix object picker getting into invalid state when using browsed object/clear not working
- Fix presets being pitched down an octave when set to stereo due to impromper mono down-mixing
- Fix for drag/drop not omitting assets that would cause reference loops
- Minor fix for marking referenced assets as dirtied if parent autoupdate call trickles down request
#rb phil.popp ryan.mangin
#jira UE-116885
#jira UE-120728
#preflight 611d53515e73720001ddbd66
#ROBOMERGE-SOURCE: CL 17220293 via CL 17220302
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17220310 by rob gay in ue5-release-engine-test branch]
Fixes & Minor refactor of validation/autoupdate to support native node classes properly post composition/preset support changes
#rb phil.popp
[FYI] sondra.moyls
#preflight 611162780182eb0001daa982
#ROBOMERGE-SOURCE: CL 17106014 via CL 17106199
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634)
[CL 17106241 by rob gay in ue5-release-engine-test branch]
- Add ExecutableDataType statics required for updating and ownership of triggers on Receive and Input nodes to avoid triggers spamming when set from boolean literals (Could potentially be useful for AudioBuffer inputs transmission).
- Misc clean-up
#jira UEAU-740
#rb phil.popp
#preflight 60596c28216649000137e147
#ROBOMERGE-SOURCE: CL 15773055 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)
[CL 15785846 by rob gay in ue5-main branch]
- Rename FNodeInfo to FNodeClassMetadata
- Add FGuid to Metasound node instances
- Metasound node class names are now Namespace.Name.Variant
- Add displayname for Metasound node classes.
#jira UE-107332
#jira UEAU-660
#rb Rob.Gay
[CL 15253779 by phil popp in ue5-main branch]
- Adding IAudioInstanceTransmitter interface to Audio extensions
- Adding IAudioInstanceTransmitter to FActiveSound
- Renaming functions with "Archetype" to "MetasoundArchetype" to avoid conflict with UOBject archetype.
- Adding transmittable info to data type registration
- Adding default input pin to receive node.
- Adding FMetasoundInstanceTransmitter for communicating to single metasound source instance.
#rb Aaron.McLeran, Rob.Gay
#jira UEAU-618
[CL 15162371 by phil popp in ue5-main branch]
- Stub in icons & node bodies
- Add SMetasoundNode & basic display option metadata
- Disallow multiple inputs/outputs with the same display name
- Various UX fixes
#rb aaron.mcleran
[CL 15142814 by Rob Gay in ue5-main branch]
Initial implementation of the metasound transmission systems, as well as send and receive nodes.
#rb phil.popp
[CL 14272158 by Ethan Geller in ue5-main branch]