Added new define as an overall toggle - defaults to off.
If turned on the functionality can be disabled using a console variable
#rb sara.schvartzman
#jira UE-145106
#preflight https://horde.devtools.epicgames.com/job/6230657b306f46da147a3188
#ROBOMERGE-OWNER: halfdan.ingvarsson
#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 19384087 via CL 19384325 via CL 19385988 via CL 19397856 via CL 19397869
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)
[CL 19403124 by halfdan ingvarsson in ue5-main branch]
#rb trivial
#jira UE-145308
#preflight 6229f57a695c94f981fc3e68
#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 19335005 in //UE5/Release-5.0/... via CL 19335525
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)
[CL 19348720 by tim smith in ue5-main branch]
#rb Steve.Robb
#preflight 6216795ec152c67496dd3acf
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 19170586 via CL 19170837 via CL 19170842 via CL 19170845 via CL 19170992
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19171072 by robert manuszewski in ue5-main branch]
#rb Steve.Robb
#preflight 621515f40f71e491ccc7d14b
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 19075982 via CL 19098326 via CL 19104715 via CL 19104912 via CL 19110027
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19147883 by robert manuszewski in ue5-main branch]
Setters and getters are native functions called by FProperties when setting property values with *_InContainer functions.
Setters and getter function names can be manually specified with Setter = Func and Getter = Func keywords inside of UPROEPRTY macro but they will also be automatically parsed if the name is not explicitly specified if the setter or getter function name matches SetPropertyName and GetPropertyName pattern.
The latter behavior can be disabled in UHT's DefaultEngine.ini by setting AutomaticSettersAndGetters=False.
ImportText and ExportTextItem functions have been deprecated and should be replaced with *_InContainer or *_Direct variants.
#rb Steve.Robb
#preflight 6210a377a83e0bcefd03d9e1
#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 19070318 via CL 19098059 via CL 19104650 via CL 19104661 via CL 19110012
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19147839 by marc audy in ue5-main branch]
2) Added new struct and class specifiers to account for settings being extracted from the engine code.
3) UHT no longer depends on pre-existing classes in the engine but will use them when it needs to create the engine instances of the classes.
#rb joe.kirchoff, janathan.adamczewski
#rnx
#preflight 620fa0316c6c638c07ddca93
[CL 19049306 by Tim Smith in ue5-main branch]
previous change at CL 18866227 was backed out because it broke the bot1 cooks: https://horde.devtools.epicgames.com/log/61ffcf94676584e71ea0ab7e?lineindex=104697
Basically GetBoolMetaDataHierarchical returns the wrong thing and the return pin can no longer be broken up and so the blueprint won't compile.
#jira UE-141083
#rb helge.mathee sara.schvartzman ben.hoffman
#preflight https://horde.devtools.epicgames.com/job/62018bbd62420bfd0493e404
#ROBOMERGE-AUTHOR: jack.cai
#ROBOMERGE-SOURCE: CL 18907822 via CL 18907834 via CL 18907851 via CL 18918946 via CL 18919865
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v916-18915374)
[CL 18919918 by jack cai in ue5-main branch]