Commit Graph

195 Commits

Author SHA1 Message Date
Rolando Caloca
5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
Rolando Caloca
f63a3e857e Merging //UE4/Main@11178322 to Dev-RenderPlat-Staging
#rnx
#rb none

[CL 11195678 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2020-01-31 10:34:10 -05:00
Juan Canada
2ecf4f9708 Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-07 13:45:01 -05:00
ben marsh
03ae195b79 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536 via CL 10870955
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v624-10872983)

[CL 10876681 by ben marsh in Dev-Build branch]
2020-01-05 17:24:44 -05:00
Ryan Durand
9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00
Ben Marsh
6b88e2ae98 Merging CL 10078845: Added AdditionalRootDirectories to project file. This allows projects to compile modules from source code stored in shared directories.
#rb none
#rnx

[CL 10078924 by Ben Marsh in Dev-Build branch]
2019-11-07 21:01:48 -05:00
Ben Marsh
b56ebcae04 UBT: Fix single-file compile option modifying response files for files other than the one being built. Causes more files to be rebuilt in the next regular build than necessary.
#rb none
#fyi Johan.Torp

[CL 8572161 by Ben Marsh in Dev-Build branch]
2019-09-09 10:16:08 -04:00
Josh Adams
fc35abd711 - Support for UHT to generate headers in platform extension modules (they are put in the project's main Intermediate directory along with the other headers)
#rb ben.marsh,jeff.newquist
#jira none

[CL 8115591 by Josh Adams in Dev-Build branch]
2019-08-19 11:48:28 -04:00
DecoyRS
9333dbbcfa PR #6063: Rider Project Model generation v 1.0 (Contributed by DecoyRS)
#rb none

[CL 8095590 by Ben Marsh in Dev-Build branch]
2019-08-16 13:41:27 -04:00
Joakim Lindqvist
5dfc711a1f Add warning when referencing a module without a fully qualifed path, doing so will break the incremental building of it.
Added SystemLibrary list you can use if you actually need to add a module without a fully qualified path and dont want to see this warning (should not be needed in most cases)

Also updated the android toolchain to filter paths to a library in the same way a additional library search path is filtered enabling us to just specify the full path to multiple libraries for different architectures.

#jira UE-54890
#review-7867830 ben.marsh
#rb none

[CL 7918850 by Joakim Lindqvist in Dev-Build branch]
2019-08-09 03:47:21 -04:00
Ben Marsh
adaaeff8d7 UBT: Rename the bOutputPublicallyDistributable setting to reduce confusion. Now called ModuleRules.bLegalToDistributeObjectCode and TargetRules.bLegalToDistributeBinary.
#rb none
#rnx

[CL 7651516 by Ben Marsh in Dev-Build branch]
2019-07-29 15:00:54 -04:00
ben marsh
1ea35c89ef Output each extracted framework to a different directory to fix contention when unzipping multiple frameworks in parallel.
#rb none
#jira UE-77294

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 7311377 in //UE4/Release-4.23/... via CL 7311378
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)

[CL 7359427 by ben marsh in Dev-Build branch]
2019-07-17 02:08:49 -04:00
chris gagnon
72ba51c5bd Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
#rb none


#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 6838042 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)

[CL 6874679 by chris gagnon in Dev-Build branch]
2019-06-07 05:27:42 -04:00
Josh Adams
1e4b186150 - Big update to platforms: PlatformExtensions
- This allows for Confidential platforms to exist outside of the engine, and insert themselves in as needed
- Directory structure is, where .... mirrors the directory structure for Engine and projects
     - /Platforms/XXX/....
- Moving to more data driven approach for ShaderPlatforms and PlatformInfo, where they can be read from DataDrivenPlatformInfo.ini files that live in the platform config folders
- Removed platform mentions from UBT, by way of changing some enums to partial classes with static members (see UnrealTargetPlatform)
- Various other UBT/UAT modifications to allow for looking in other locations for files
- THIS IS NOT A COMPLETE AND FINAL SOLUTION. WE WILL CONTINUE WORK IN DEV-BUILD BEFORE ITS READY FOR PRIMETIME
#rb ben.marsh

[CL 6271418 by Josh Adams in Dev-Build branch]
2019-05-03 08:03:23 -04:00
Ben Marsh
9478d5f9ec UBT: Use a cached test for whether an include path exists. Small perf improvement when building a target.
#rb none
#rnx

[CL 6251433 by Ben Marsh in Dev-Build branch]
2019-05-02 06:04:17 -04:00
ben marsh
98a7a438c1 Fix exception when exporting JSON for SwarmInterface. Fixes CIS error with IncludeTool.
#rb none
#jira UE-72992

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5980951 in //UE4/Release-4.22/... via CL 5980952
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5986815 by ben marsh in Dev-Build branch]
2019-04-18 13:02:06 -04:00
ben marsh
ab30e11554 Fixes to ListThirdPartySoftware script.
* Switched to use JsonExport mode in UBT.
* Added runtime dependencies into the output file.

#rb none
#rnx
#jira

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5959015 in //UE4/Release-4.22/... via CL 5959017
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5964247 by ben marsh in Dev-Build branch]
2019-04-17 21:09:35 -04:00
josh adams
b3cc809913 - Merging Dev-Kairos/Engine/... to Main/Engine/...
- Brings over the necessary engine changes for embedding UE4 mobile as a dylib/so in native mobile app
- Various changes for facial animation, screen recording, others
- ARKit and ARCore plugins were removed, as deemed "not ready"
#rb many people

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 5201138 via CL 5203024 via CL 5226277
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5243833 by josh adams in Dev-Build branch]
2019-02-28 17:02:41 -05:00
Ben Marsh
78ebc86abd UBT: Change UEBuildTarget.Build() to return a construct and return a makefile.
#rb none
#rnx

[CL 4672505 by Ben Marsh in Dev-Build branch]
2018-12-20 17:29:52 -05:00
Ben Marsh
34a4a0d74b UBT: Convert ActionGraph to a static class, and pass a list of actions through the toolchains.
#rb none
#rnx

[CL 4667670 by Ben Marsh in Dev-Build branch]
2018-12-17 23:48:27 -05:00
Ben Marsh
173a918522 UBT: Deprecate the ModuleRules.PublicAdditionalShadowFiles list, and add a message explaining how to modify the Rsync filter rules.
#rb none

[CL 4667529 by Ben Marsh in Dev-Build branch]
2018-12-17 21:05:16 -05:00
Ben Marsh
530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00
Ben Marsh
f3ef26e966 UBT: Rename BuildPredicateStore to BuildPrerequisites.
#rb none
#rnx

[CL 4643900 by Ben Marsh in Dev-Build branch]
2018-12-08 15:23:39 -05:00
Ben Marsh
b79fcb3211 UBT: Allow using standard variables for additional library paths (eg. $(ModuleDir), $(PluginDir), etc...)
#rb none

[CL 4635326 by Ben Marsh in Dev-Build branch]
2018-12-05 21:03:34 -05:00
Ben Marsh
c6b1e9be1e UBT: Postpone discovery of source files for modules until they are actually being compiled. Also move predicates for the derived action graph to remain valid into a separate class.
#rb none
#rnx

[CL 4622066 by Ben Marsh in Dev-Build branch]
2018-12-02 13:01:05 -05:00