Commit Graph

11688 Commits

Author SHA1 Message Date
Jaroslaw Surowiec
b76ebdb330 CrashReportWWW - Fixed bad encoding
[CL 2351689 by Jaroslaw Surowiec in Main branch]
2014-11-06 15:20:56 -05:00
Maciej Mroz
de14c41e95 Cis fix, missing hader
[CL 2351685 by Maciej Mroz in Main branch]
2014-11-06 15:20:42 -05:00
Martin Mittring
4c580dc842 hide metallic pin for SubsurfaceProfile (not supported at the moment)
[CL 2351676 by Martin Mittring in Main branch]
2014-11-06 15:20:29 -05:00
Rolando Caloca
1f70bfbb03 UE4 - Fix for mobile dynamic shadows on iOS OpenGL
[CL 2351667 by Rolando Caloca in Main branch]
2014-11-06 15:20:17 -05:00
Peter Sauerbrei
6051ef19e5 switch to min IOS version of 6.1
removed cook compression from IOS settings as they are already in rendering settings
UE-5083
UE-5081
#ios

[CL 2351663 by Peter Sauerbrei in Main branch]
2014-11-06 15:20:03 -05:00
Michael Trepka
2aa5645bdb Fixed a problem with Server targets missing from Xcode project
[CL 2351655 by Michael Trepka in Main branch]
2014-11-06 15:19:50 -05:00
Peter Sauerbrei
92875d2133 file missed in submission for UE-3347
#ios

[CL 2351646 by Peter Sauerbrei in Main branch]
2014-11-06 15:19:38 -05:00
Nicholas Davies
4ef5cfe24d Merging from UE4-Fortnite - update to Friends and Chat system
CL 2351579 & 2351597

[CL 2351620 by Nicholas Davies in Main branch]
2014-11-06 15:19:23 -05:00
Mark Satterthwaite
10140c19d2 On OS X if the UE4_FORCE_MALLOC_ANSI is set in the current environment then use FMallocAnsi regardless, this allows GL Profiler to work without crashing. Apple's GL Profliler calls CoreSymbolication which has a strdup/delete mismatch that crashes with our custom new/delete & Apple will need to fix CoreSymbolication for our custom allocators to work.
#codereview michael.trepka

[CL 2351615 by Mark Satterthwaite in Main branch]
2014-11-06 15:19:10 -05:00
Peter Sauerbrei
44e9110097 fix for device family error when modifying iOS project settings
UE-4797
#ios

[CL 2351603 by Peter Sauerbrei in Main branch]
2014-11-06 15:18:57 -05:00
Peter Sauerbrei
5c63aa5596 fix for Android project settings not showing up in a GitHub source build.
UE-3347
#android

[CL 2351600 by Peter Sauerbrei in Main branch]
2014-11-06 15:18:44 -05:00
Ori Cohen
fc5472e476 Move unwelding code out of FBodyInstance::TermBody and put into UPrimitiveComponent where it makes more sense.
Fixes cases where BodyInstance is considered invalid and so TermBody is never called which orphans shapes inside PhysX

#codereview Mark.Satterthwaite

[CL 2351596 by Ori Cohen in Main branch]
2014-11-06 15:18:31 -05:00
Maciej Mroz
84fec8a5f1 Stale Kismet commandlets were removed.
[CL 2351580 by Maciej Mroz in Main branch]
2014-11-06 15:17:37 -05:00
Maciej Mroz
5a31e64983 Data table code doesn't check HACK_HEADER_GENERATOR anymore.
[CL 2351573 by Maciej Mroz in Main branch]
2014-11-06 15:17:25 -05:00
Nicholas Davies
c023b935b3 Merging from UE4-Fortnite - update to Friends and Chat system
CL 2340958 to 2350247

[CL 2351555 by Nicholas Davies in Main branch]
2014-11-06 15:17:11 -05:00
Maciej Mroz
c2ac2385c2 ENABLED Uber Graph Persistent Frame - All local variables, used by event graphs (see FKismetFunctionContext::EventGraphLocals), are no longer stored in class scope. They are stored on a frame (as local variables in regular functions). For the ExecuteUbergraph_*() functions the FFrameÆs allocation is kept for the life of the object.
#codereview Nick.Whiting

[CL 2351549 by Maciej Mroz in Main branch]
2014-11-06 15:16:57 -05:00
Maciej Mroz
2550a0155f ENABLED ReinstanceOnlyWhenNecessary:
- mechanism to distinguish if instances of recompiled BPGC must be reinstanced
- replacing PB class without reinstancing.

#codereview Nick.Whiting

[CL 2351544 by Maciej Mroz in Main branch]
2014-11-06 15:16:45 -05:00
Maciej Mroz
5605d3f5d3 Fill UDS in arrays with default values [UE-4800]
[CL 2351537 by Maciej Mroz in Main branch]
2014-11-06 15:16:32 -05:00
Maciej Mroz
bebef2f5ef UE-4800 CRASH: UDS: Crash when deleting default element of array struct variable
Problem: FPropertyItemValueDataTrackerSlate keeps raw pointer to invalid memory.
Fix: FPropertyItemValueDataTrackerSlate is reconstructed.
It's a temporary fix. FPropertyItemValueDataTrackerSlate should never use raw pointer.

#codereview Matt.Kuhlenschmidt

[CL 2351526 by Maciej Mroz in Main branch]
2014-11-06 15:16:19 -05:00
Robert Manuszewski
8cb5dea614 Hot-Reload: fixing infinite loop when changing USTRUCTs caused by unnecessary re-initialization of the owner UClass.
UE-4916

#change Replaced CLASS_Temporary (UHT-only flag) with CLASS_Constructed to check if a class needs to be constructed or not in generated code
#change Modified code generator to make sure UClasses don't get reconstructed if not required

[CL 2351525 by Robert Manuszewski in Main branch]
2014-11-06 15:16:05 -05:00
Jaroslaw Surowiec
3b28acd41c SlateViewer - Added UEBuildConfiguration.bCompileWithStatsWithoutEngine = true, it's safer to enable it per-app
#codereview nick.atamas

[CL 2351494 by Jaroslaw Surowiec in Main branch]
2014-11-06 15:15:49 -05:00
Kimio Yasuda
8bb7ad800e #loc UE4DocJpn Initial translation against INTSourceChangelist:2284543
[CL 2351471 by Kimio Yasuda in Main branch]
2014-11-06 15:15:32 -05:00
Kimio Yasuda
b5a82039ac #loc UE4DocJpn Initial translation against INTSourceChangelist:2284977
[CL 2351470 by Kimio Yasuda in Main branch]
2014-11-06 15:15:17 -05:00
Kimio Yasuda
702ddc7380 #loc UE4DocJpn Initial translation against INTSourceChangelist:2284817
[CL 2351469 by Kimio Yasuda in Main branch]
2014-11-06 15:15:03 -05:00
Kimio Yasuda
8e221e86b1 #loc UE4DocJpn Initial translation against INTSourceChangelist:2284762
[CL 2351467 by Kimio Yasuda in Main branch]
2014-11-06 15:14:49 -05:00