Commit Graph

13740 Commits

Author SHA1 Message Date
graham wihlidal
0082a49c02 Add missed files in last submit
[FYI] luke.thatcher

[CL 27369193 by graham wihlidal in ue5-main branch]
2023-08-25 02:19:04 -04:00
graham wihlidal
2f29df1243 Shader root constants support (initially) for DX12 - shader bundles now have a very fast path that pushes record index and 3 arbitrary pass data parms into root constants without the need for a global uniform buffer.
#rb luke.thatcher, yuriy.odonnell
[FYI] brian.karis, rune.stubbe, zach.bethel, mihnea.balta

[CL 27369189 by graham wihlidal in ue5-main branch]
2023-08-25 02:18:58 -04:00
josh adams
2e9e2879a3 - Building MacPlatformEditor and MacTargetPlatform so that the Xcode Projects settings show up in the Windows editor, for remote IOS building
#jira UE-193734
#rb

[CL 27345511 by josh adams in ue5-main branch]
2023-08-24 12:28:36 -04:00
paul chipchase
b2e383fd7a Fix duplicate localization key
#rb trivial
#jira UE-193786
#rnx

- Also removed some commented out code and a pointless local variable as code cleanup while I was on.

[CL 27341309 by paul chipchase in ue5-main branch]
2023-08-24 10:37:05 -04:00
eric renaudhoude
98da14f7cd OCIO: Typo fix for chromatic adaptation.
#rb none
#rnx

[CL 27339111 by eric renaudhoude in ue5-main branch]
2023-08-24 09:23:26 -04:00
dan elksnitis
d0128a9fa0 [shaders]
- enable minifier deadstripping for OpenGL shader format; bytecode is a 100% match with this change on multiple tested projects so it seems safe to enable
- deprecate FOpenGLFrontend; nothing in available code appears to inherit from it anymore so the API appears unnecessary. this makes the OpenGL shader format more similar to others (which do not expose compilation functions as API)

#rb Jason.Nadro
#rb Laura.Hermanns
#rb Yuriy.ODonnell

[CL 27338803 by dan elksnitis in ue5-main branch]
2023-08-24 09:09:10 -04:00
mark lintott
f009b64063 Added Skeletal Mesh asset support to IO Store Telemetry
#rb pj.kack
[FYI] dan.thompson

[CL 27338727 by mark lintott in ue5-main branch]
2023-08-24 09:03:18 -04:00
Jerome Delattre
54fac37b43 Fix crash with FAutomationTestBase::GenerateTestNames()
#rnx
#fyi Mikita.Hauruk
#rb Ionut.Matasaru

[CL 27337583 by Jerome Delattre in ue5-main branch]
2023-08-24 07:40:30 -04:00
catalin dragoiu
a4bdb80bd1 [Insights] Empty spaces are now imported as 0 for numeric columns.
#jira UE-175972
#rb Ionut.Matasaru

[CL 27336383 by catalin dragoiu in ue5-main branch]
2023-08-24 05:41:59 -04:00
zousar shaker
046403de46 Fix mislabeled bVerbose variable name in Jupiter Http code.
#rb none,trivial

[CL 27332573 by zousar shaker in ue5-main branch]
2023-08-23 23:38:40 -04:00
zousar shaker
3fbfe7bc74 Adding ZenLaunch utility program to allow arbitrary programs to launch ZenServer while using the appropriate launch configuration. Requires the use of one or more SponsorProcessIDs to ensure that the limited lifetime mode can always be enforced if the configuration demands it.
#rb dan.engelbrecht
#rb eric.knapik

[CL 27326502 by zousar shaker in ue5-main branch]
2023-08-23 19:05:54 -04:00
eric renaudhoude
f19aaaf42d OCIO: Prevent concurrency issues with global built-in config for parallel texture processing tasks.
#jira UE-193630
#rb alejandro.arango, rod.bogart, ruslan.idrisov

[CL 27326080 by eric renaudhoude in ue5-main branch]
2023-08-23 18:53:26 -04:00
devin doucette
24924bde18 DDC: Fixed creation of stats when using a throttle node
#rb Zousar.Shaker

[CL 27321110 by devin doucette in ue5-main branch]
2023-08-23 17:16:33 -04:00
devin doucette
16c4153fdb DDC: Cleaned up the cache replay uses of UE_LOG that were recently fixed
#rb trivial
#rnx

[CL 27307916 by devin doucette in ue5-main branch]
2023-08-23 11:43:31 -04:00
kirill zorin
66c882e375 Fix instances of incorrect usage of UE_LOG.
#rb trivial

[CL 27306121 by kirill zorin in ue5-main branch]
2023-08-23 11:04:15 -04:00
paul chipchase
b5f6e2fbd2 Update the source control backend reconnection dialog to show the connection errors.
#rb none
#jira UE-191791
#rnx

- When a connection attempt fails we now return the credentials used and the errors given by the system.
-- The credentials will be used to auto fill out the dialog, letting the user see what credentials were attempted in the last attempt.
-- The errors are shown in a box with red error text, letting them know what went wrong.
- We no longer let the revision control provider log errors when establishing a connection, so if the users correct info and successfully connects on a subsequent attempt they will not see an error in the logs.
-- If the connection completely fails we still log as before.

[CL 27302825 by paul chipchase in ue5-main branch]
2023-08-23 08:22:30 -04:00
martin ridgers
a2ef72b131 Moved everything Ias-related into its own consistent UE::IO::IAS namespace
#jira
#rnx
#rb

[CL 27299509 by martin ridgers in ue5-main branch]
2023-08-23 02:38:00 -04:00
Mikita Hauruk
1bc1af8541 [Insights] Automated T223693536 "Unreal Insights - Trace.SnapshotFile - Active Editor Profiling Session".
Automated T223693540 "Unreal Insights - Trace.SnapshotFile - Late-Connect Editor Profiling Session".
Automated T223693523 "Unreal Insights - Trace Enable/Disable - Editor ".
Automated T223693549 "Unreal Insights - UnrealTraceServer - Stopping - Package".
Automated T223693525 "Unreal Insights - Trace Pause/Resume - Editor ".
Automated T223693535 "Verify that Trace.SnapshotFile creates a small utrace from an Editor session outside of an active profiling session"
Changed logic in FInsightsTestUtils::FileContainsString.

#jira UEENGQA-99690
#jira UEENGQA-99718
#jira UEENGQA-99716
#jira UEENGQA-99717
#jira UEENGQA-99695
#jira UEENGQA-99697
#rb ionut.matasaru catalin.dragoiu johan.berg

[CL 27298870 by Mikita Hauruk in ue5-main branch]
2023-08-23 01:50:58 -04:00
Ben Marsh
37230a19ed Horde: Static analyzer fix.
[CL 27295188 by Ben Marsh in ue5-main branch]
2023-08-22 21:02:38 -04:00
Ben Marsh
9374258397 Horde: Move C++ remote execution classes into the UE project.
[CL 27286844 by Ben Marsh in ue5-main branch]
2023-08-22 17:02:21 -04:00
devon penney
aac53a4096 Support asset creation of child asset classes when factory is defined for super class
#rb Julien.StJean

[CL 27285198 by devon penney in ue5-main branch]
2023-08-22 16:32:55 -04:00
sebastian lewicki
eea5c27afb Cleaned up SScreenShotBrowser to no longer require rebuilding of the tree whenever the display criteria is changed to increase performance of displaying the impacted image comparisons
#jira UE-192935
#rnx

[CL 27278081 by sebastian lewicki in ue5-main branch]
2023-08-22 13:26:57 -04:00
ionut matasaru
1af8620b1f [Insights] Memory Insights / Modules: Fixed duplicate modules issue (when a module is loaded/unloaded multiple times with the same name, base address and size).
#jira UE-192291
#rb Johan.Berg

[CL 27266268 by ionut matasaru in ue5-main branch]
2023-08-22 07:02:14 -04:00
ionut matasaru
941eb0b7b7 [Insights] Fixed crash when using TimingInsights.ExportTimerStatistics execute command with regions (ex: -ExecOnAnalysisCompleteCmd="TimingInsights.ExportTimerStatistics D:\out\*.csv -region=* -threads=GPU"). The "timing regions" provider lock was not set correctly.
#jira UE-193543
#rb Catalin.Dragoiu

[CL 27265992 by ionut matasaru in ue5-main branch]
2023-08-22 06:43:19 -04:00
ionut matasaru
82828335fb [Insights]
- Memory Insights / Modules: Added status bar with info about total number of modules and total size of modules.
  - Memory Insights / Modules: Changed the numeric columns to be right aligned.

#rb Catalin.Dragoiu

[CL 27264753 by ionut matasaru in ue5-main branch]
2023-08-22 04:06:40 -04:00