Marcus Wassmer
|
b174b812b7
|
Switch to Decoder2 and GPU conversion to RGBA for PS4 MediaFramework.
#codereview Max.Preussner
[CL 2624481 by Marcus Wassmer in Main branch]
|
2015-07-17 13:12:34 -04:00 |
|
Marcus Wassmer
|
11ff098ea0
|
Bind clear color to rendertargets at creation time.
#codereview Rolando.caloca
[CL 2615534 by Marcus Wassmer in Main branch]
|
2015-07-09 15:11:37 -04:00 |
|
Bob Tellez
|
6b7a5d8d24
|
#UE4 CIS fix. Fixed an alignment issue when passing FVector4 by value.
#codereview Marcus.Wassmer
[CL 2500677 by Bob Tellez in Main branch]
|
2015-04-02 21:20:06 -04:00 |
|
Marcus Wassmer
|
59f7299ccf
|
Fix screenpercentage on Morpheus
#codereview Lee.Clark,JJ.Hoesing
[CL 2500368 by Marcus Wassmer in Main branch]
|
2015-04-02 16:54:49 -04:00 |
|
Mike Fricker
|
114458bf0f
|
Clang warning fixes: Fixed missing 'override' specifiers
- Also removed some unreferenced functions that adding 'override' revealed
PR #1002 -- Thank you, Omar007!
[CL 2498415 by Mike Fricker in Main branch]
|
2015-04-01 07:20:55 -04:00 |
|
Josh Adams
|
3665f273d9
|
Move some utility shaders to a new module - UtilityShaders (which the RHIs that need them now depend on)
#codereview nick.penwarden
[CL 2441740 by Josh Adams in Main branch]
|
2015-02-11 11:27:38 -05:00 |
|