Commit Graph

7 Commits

Author SHA1 Message Date
Marc Audy
44531d4375 Fix shadow variables in ShaderCompileWorker and UnrealPak
[CL 2521489 by Marc Audy in Main branch]
2015-04-22 15:04:48 -04:00
Saul Abreu
79a26091bf Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
#codereview Steve.Robb, Robert.Manuszewski

[CL 2466824 by Saul Abreu in Main branch]
2015-03-02 15:51:37 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Jaroslaw Palczynski
ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
Mikolaj Sieluzycki
0709899876 Fix for build break caused by CL#2070165.
[CL 2070247 by Mikolaj Sieluzycki in Main branch]
2014-05-12 08:42:47 -04:00
Mikolaj Sieluzycki
f906fb27b2 Fix for build break caused by CL#2070165
[CL 2070212 by Mikolaj Sieluzycki in Main branch]
2014-05-12 08:41:17 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00