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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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34,967 Commits 23 Branches 254 Tags
b2acdadf67c052d41c8b899b535520faca6e8ad1
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4 Commits

Author SHA1 Message Date
Joe Conley
6cb0ae2cb1 Add Localization Service Provider settings to Localization Dashboard
Also deleting Localization Dashboard's ILocalizationServiceProvider, as this class now exists in the LocalizationService module.

[CL 2564754 by Joe Conley in Main branch]
2015-05-26 07:13:31 -04:00
Saul Abreu
4049fed3e5 Updated base editor INI so that the default game localization target has English as the native culture. Added NativeCulture setting to localization archive generation commandlet settings and deprecated SourceCulture. Added logic to enable and disable localization dashboard operations if a target doesn't have native/supported foreign cultures specified. Added localization dashboard operations for refreshing word counts and compiling culture localization data where they were not consistently available.
[CL 2561996 by Saul Abreu in Main branch]
2015-05-21 22:15:36 -04:00
Matthew Griffin
ee952b3026 Fixed non-Unity build errors
#codereview Saul.Abreu

[CL 2469943 by Matthew Griffin in Main branch]
2015-03-05 06:15:45 -05:00
Saul Abreu
945f1a533a Moved detail customizations from the localization dashboard and localization target editor into their own files. Both are registered and unregistered as part of the module now.
[CL 2469770 by Saul Abreu in Main branch]
2015-03-05 00:08:26 -05:00
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