- Remove specialized Audition object in favor of directly using UMetaSoundSource for Source builders
#rb phil.popp
#jira UE-194159
[CL 27861100 by rob gay in ue5-main branch]
- Move reroute preprocessing to Builder API
- Fix for potential memory scribble when deleting output edges in builder
- Move builder to use deterministic guid generation where necessary
#rb helen.yang
#rb phil.popp
#jira UE-194159
#rnx
[CL 27615214 by Rob Gay in ue5-main branch]
- Default MajorVersion to 1 for AddNodeByClassName w/ better log
- Set some lesser used pins to AdvancedDisplay
- Clarify Node Handle display name
#rb maxwell.hayes
#jira UE-192617
#jira UE-192628
[CL 27559967 by helen yang in ue5-main branch]
- Fix for ensure if DataType provided to add graph input/output MetaSound Builder is invalid
#rb phil.popp
#jira UE-192614
#rnx
[CL 27159032 by rob gay in ue5-main branch]
- Upgrade Live Node Update automation tests to LiveUpdateMultipleMetaSoundSources for more comprehensive coverage
#rb helen.yang
#jira UE-192099
#rnx
#lockdown julien.marchand
[CL 26971688 by rob gay in ue5-main branch]
- Refactor remove node handler for transactor to not do swap piecemeal, which was resulting in dropped connections
- Add test for adding/removing nodes while auditioning (excercises add/remove edges by extension)
#rb phil.popp
#rnx
#jira UE-191865
[CL 26890183 by rob gay in ue5-main branch]
- Fix crash if attempting to Create<Patch/Source>PresetBuilder with null script interface ref
- Misc clean-up
#rb phil.popp
#rnx
#jira UE-191633
[CL 26781686 by rob gay in ue5-main branch]
- Fix bug introduced recently with BuildToAsset not applying a clean class name/guid
- Fix case where builder was added to root and not freed
- MetaSoundEditorSubsystem minor clean-up
#rb helen.yang
#jira UE-191435 UE-191505
#rnx
[CL 26715091 by rob gay in ue5-main branch]
- Update MetaSoundFrontendDocumentBuilder AddEdge... API calls to support both replacement and ignoring invalid requests where applicable
#rb phil.popp
#jira UE-190989
[CL 26661505 by rob gay in ue5-main branch]
- Create new class names for temporary packages created during migration to avoid duplicate node registration
- Change duplicate node registration ensure to if check with better logging of asset causing collision
#jira UE-161039
#jira UE-175059
#jira UE-188854
#rb rob.gay
[CL 26299244 by helen yang in ue5-main branch]
- Add tests for connecting & disconnecting nodes that match graph interfaces
- Rename test accordingly
#rnx
#jira UE-186188
#rb helen.yang
[CL 26242483 by rob gay in ue5-main branch]
Major:
- Added missing input MetaSound audio interfaces
- Fixed interface bindings not working with referenced transient, non-asset MetaSounds
Minor:
- Fix builder name not being propagated to transient builders
- Fix not defaulting to success enum when creating patch builder
- Generalized pool of named/registered builders on Builder Subsystem instead of having them per type (to support future types without having to update the subystem for each additional future type.)
#rb helen.yang
[CL 26189673 by rob gay in ue5-main branch]
- Add delegates to respond to builder changes to document
- Add delegate handlers to source builder to forward requests to audition sound if live update enabled
- Misc piping for live updating
#jira UE-186952
#ok forgithub public
#rb phil.popp
[CL 26072389 by Rob Gay in ue5-main branch]