- fix build error...
#jira UE-77008 HTML5 fails to package on Linux
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 7315504 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v371-7306989)
[CL 7315544 by nick shin in Main branch]
#jira UE-77008 HTML5 fails to package on Linux
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 7315426 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v371-7306989)
[CL 7315429 by nick shin in Main branch]
HTML5 - mac python: include dynamic lib path to build
#jira UE-75402 Python Error Spam while Packaging HTML5 on Mac
HTML5 - fix deprecated emscripten function call in SDL_emscriptenaudio.c with latest toolchain
#jira UE-75306 TM-Shadermodels HTML5 launch on fails: Runtime.dynCall is not a function
HTML5 - adjust AutomationTool for HTML5 to handle "alternative" project names
#jira UE-75713 HTML5 fails to Launch On or Open Packaged Game for Samples/Sandbox/Build/BuildTest.uproject - 404 Not Found on file BuildTest.js/BuildTest.wasm
HTML5 - get launch onto current editor map working
#jira UE-62947 HTML5 launch on does not launch onto current editor map
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 7094705 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7094710 by nick shin in Main branch]
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 6990738 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 6990739 by ben marsh in Main branch]
#jira UE-75713 HTML5 fails to Launch On or Open Packaged Game for Samples/Sandbox/Build/BuildTest.uproject - 404 Not Found on file BuildTest.js/BuildTest.wasm
#rnx
#rb none
[CL 6919885 by Nick Shin in Main branch]
seems parts of (CL:#4981071) was not reverted back in dev-mobile
#jira UE-69632 Multithreaded adds 8.5 minutes to Launch On
#rnx
#rb none
[CL 6431676 by Nick Shin in Dev-Mobile branch]
also, inform developer about the long link time
#jira UE-69632 Multithreaded adds 8.5 minutes to Launch On
#rnx
#rb none
[CL 4940978 by Nick Shin in Dev-Mobile branch]
epic edits for coolchain upgrade
#jira UEMOB-475 Upgrade UE4 HTML5 toolchain to support multithreading
#rn
#rb none
[CL 4855339 by Nick Shin in Dev-Mobile branch]
#jira UE-68969 HTML5 logspam when packaging/launching: NOTE[ReadEmscriptenConfigFile]: using EM_CONFIG
#rb none
#rnx
[CL 4834650 by Nick Shin in Dev-Mobile branch]
#jira UE-68793 Dev-Mobile - Compile UE4Game HTML5 - File names may not be terminated by a path separator character
#rnx
#rb none
[CL 4774053 by Nick Shin in Dev-Mobile branch]
#jira UE-68543 Packaging First Person Blueprint Template for HTML5 produces a lot of warnings: "Warning: invocation: ThirdPartyNotUE\emsdk\emscripten\1.38.20\emcc.py"
#rnx
#rb none
[CL 4730840 by Nick Shin in Dev-Mobile branch]
warning: this is technically slower performing -- but, this fixes a lot of 64-bit issues (HTML5 is "only" 32-bits)
#jira UE-63049 HTML5 Quicklaunch to Chrome crashes with RuntimeError: float unrepresentable in integer range
#rnx
#rb none
[CL 4311437 by Nick Shin in Dev-Mobile branch]