Commit Graph

197 Commits

Author SHA1 Message Date
chris caulfield
0c36c1d8e1 RBAN - change warning to a log to prevent new CIS breaks
#rb trivial

#ROBOMERGE-AUTHOR: chris.caulfield
#ROBOMERGE-SOURCE: CL 21202017 via CL 21202104 via CL 21202177
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21204039 by chris caulfield in ue5-main branch]
2022-07-21 13:31:01 -04:00
chris caulfield
8a874eebd3 RBAN - add warning when using a bone-space simulation with an invalid base bone
#rb none
#preflight 62d869fac0180d8071e4f5b1

#ROBOMERGE-AUTHOR: chris.caulfield
#ROBOMERGE-SOURCE: CL 21197201 via CL 21197206 via CL 21197208
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21197505 by chris caulfield in ue5-main branch]
2022-07-20 23:51:33 -04:00
jaime cifuentes
7f89f01ffa AnimNode_Rigidbody MasterAlpha rename. Part of UE-158645
#jira UE-158645
#review @thomas.sarkanen @benn.gallagher
#preflight 62cc4bcabc36fc75cc5d6d72

[CL 21054114 by jaime cifuentes in ue5-main branch]
2022-07-12 05:30:52 -04:00
chris caulfield
3f19a5e6ee Chaos
- add PhysicsAsset option to select linear or non-linear joint solver for RBAN (old assets default to non-linear, new to linear)
- optimize joint SLerp drive (asin approximation and quaternion to axes)
- add unit tests for AsinEst

#jira UE-157785
#rb cedric.caillaud, michael.forot
#preflight 62bcadcfb447118888a10aaf

#ROBOMERGE-OWNER: chris.caulfield
#ROBOMERGE-AUTHOR: chris.caulfield
#ROBOMERGE-SOURCE: CL 20881652 via CL 20881788 via CL 20882418
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)

[CL 20885785 by chris caulfield in ue5-main branch]
2022-06-29 19:01:50 -04:00
ben woodhouse
c790d47e04 Fix RBAN memory stomp due to out of bounds array access
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20829351 via CL 20829358 via CL 20829359 via CL 20829368 via CL 20829372 via CL 20829373
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)

[CL 20830138 by ben woodhouse in ue5-main branch]
2022-06-27 09:50:43 -04:00
Josie Yang
6b15506e58 Replace direct access to SkeletalMesh object from USkinnedMeshComponent with GetSkeletalMesh function
#rb kriss.gossart
#preflight 62aafc9ada0af39a4783930a

[CL 20686007 by Josie Yang in ue5-main branch]
2022-06-16 09:14:04 -04:00
Benn Gallagher
8757cb3641 Physics interface cleanup.
* Removed deprecated or dead code paths
* Simplified build system setup for physics support
* Deprecated build system flags and unsupported macros

#jira none
#rb Chris.Caulfield, Kriss.Gossart
#preflight 62963ec0fe779f23c8ea0c5e

[CL 20450744 by Benn Gallagher in ue5-main branch]
2022-06-01 06:59:18 -04:00
thomas sarkanen
58c99c971c Fixed various issues with the revised re-instancing code path for anim BPs
Fixed RBAN not re-initialzing correctly on re-instancing - added a special case to reinit the simulation.
Made reinstancing handler virtual so users can add their own fallbacks in the future.
Fixed dynamic AnimGraphLayers not (un)linking correctly after live-recompile, as it was trying to link against the old (replaced) animation instance

#rb Jurre.deBaare
#preflight 628cf1dec97e4beea3a2f541

#ROBOMERGE-AUTHOR: thomas.sarkanen
#ROBOMERGE-SOURCE: CL 20349883 via CL 20349893 via CL 20349912
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126)

[CL 20352477 by thomas sarkanen in ue5-main branch]
2022-05-24 14:26:39 -04:00
robert manuszewski
f8a812a32f Converting hardcoded short class/enum names to pathnames ahead of ANY_PACKAGE removal
#rb trivial
#jira UE-99463
#preflight 6288fd998828ea88c8aef3d0

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 20314896 via CL 20314897 via CL 20314903 via CL 20314904
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126)

[CL 20315214 by robert manuszewski in ue5-main branch]
2022-05-22 10:30:02 -04:00
nick brett
63417968d2 [UE][FEATURE] RBAN Access to cloth colliders
- Rigid Body Animation Nodes can now add kinematic objects at runtime to represent any Cloth Colliders defined in a parent skeleton. This can be used to improve the behavior of  RBAN alternatives to cloth simulation (often used at lower LODs).
- There is a new Checkbox (called Use External Cloth Collision) on the RBAN node preferences panel to enable this feature .

[REVIEW] [at]Chris.Caulfield, [at]Kriss.Gossart
[FYI] [at]Charles.Anderson
#preflight 62419a0e4271438b073c931a

#ROBOMERGE-AUTHOR: nick.brett
#ROBOMERGE-SOURCE: CL 19525550 via CL 19525561 via CL 19525566
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v937-19513599)

[CL 19532620 by nick brett in ue5-main branch]
2022-03-28 16:24:16 -04:00
evgenii babinets
ea2b43fcf0 Fixing CIS warning for AnimNode_RigidBody and initializing it to default.
#rb jordan.cristiano

#ROBOMERGE-AUTHOR: evgenii.babinets
#ROBOMERGE-SOURCE: CL 19483684 via CL 19484981 via CL 19486898 via CL 19496784 via CL 19497168
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v936-19480137)

[CL 19498484 by evgenii babinets in ue5-main branch]
2022-03-24 13:30:10 -04:00
evgenii babinets
45d1b35de8 Added a flag on RigidBody AnimNode to allow it to use synchronous physics simulation. Renamed the CVar to reflect that it's the project default, not an override.
#rb andrew.ladenberger
[FYI] randall.hess, dae.han, harry.boltz

#ROBOMERGE-AUTHOR: evgenii.babinets
#ROBOMERGE-SOURCE: CL 19482937 via CL 19484049 via CL 19486673 via CL 19496583 via CL 19497072
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v936-19480137)

[CL 19498475 by evgenii babinets in ue5-main branch]
2022-03-24 13:29:40 -04:00
lucas dower
e143a6672a Fix for incorrect behavior in Spline IK node
#jira UE-143518
#rb thomas.sarkanen
#preflight 621f48eb31454c90ccf5ecd2

[CL 19220561 by lucas dower in ue5-main branch]
2022-03-02 08:10:35 -05:00
chris caulfield
1010d59e0e Chaos
- RBAN QPBD and linear joint solver support
- Add 3rd phase to solver loop for projection
- Add settings for QPBD to PhysicsAsset
- Add cvar overrides for all settings
- Hide settings for legacy solver

#rb michael.forot
#jira UE-140717
#preflight

#ROBOMERGE-AUTHOR: chris.caulfield
#ROBOMERGE-SOURCE: CL 19156094 in //UE5/Release-5.0/... via CL 19159784
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)

[CL 19161460 by chris caulfield in ue5-main branch]
2022-02-25 19:46:14 -05:00
nick brett
63e7f2d5ee [UE][FIX] Log spam in Rigid Body Anim Node
#preflight 620a323b015ab8f37a3ed156

#ROBOMERGE-AUTHOR: nick.brett
#ROBOMERGE-SOURCE: CL 18977642 via CL 18977644 via CL 18977645 via CL 18992700 via CL 18992997
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18997304 by nick brett in ue5-main branch]
2022-02-15 11:33:37 -05:00
bob tellez
5a80ba8267 [Backout] - CL18693092
[FYI] Keith.Yerex
Original CL Desc
-----------------------------------------------------------------
Lazy initialization of AnimNode_RigidBody - Memory saving optimization.
#rb Thomas.Sarkanen
#preflight 61eb033745399e9f503e5260

#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 18963605 in //UE5/Release-5.0/... via CL 18964066 via CL 18965010
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18965045 by bob tellez in ue5-main branch]
2022-02-11 18:24:10 -05:00
nick brett
4d0e098cfe [UE][FIX]] AnimDynamics - Ensure all parts of BodyDef are copied on chain update.
#rmx

#ROBOMERGE-AUTHOR: nick.brett
#ROBOMERGE-SOURCE: CL 18950697 via CL 18950706 via CL 18950707 via CL 18953728 via CL 18954314
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18954423 by nick brett in ue5-main branch]
2022-02-11 12:19:32 -05:00
nick brett
6d3811e933 [UE][FIX] Bug fixes for Anim Dynamics UI
- Removed cached USkeletalMeshComponent* from AnimGraphNode as we can now get it from AnimGraphNode_Base
- Add a templatized version of AnimGraphNode_Base::GetDebuggedAnimNode() that allows retrival of derived node types
- Can now calculate chain bones without waiting for the node to be compiled - removed associated warning from UI
- Prevent Copy+Paste of bone names in chain bone array, improving workflow
- Ensure that changing bound bone name does not reset physics body parameters, improving workflow
- Improve chain body UI

[REVIEW] [at]Thomas.Sarkanen
[FYI] [at]Charles.Anderson

#ROBOMERGE-OWNER: nick.brett
#ROBOMERGE-AUTHOR: nick.brett
#ROBOMERGE-SOURCE: CL 18903371 via CL 18903392 via CL 18903410 via CL 18915322 via CL 18915359
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v915-18905420)

[CL 18915362 by nick brett in ue5-main branch]
2022-02-09 05:02:00 -05:00
nick brett
83fca57a53 [UE]Add loging to investigate cook only big
#rb [at]Thomas.Sarkanen
#preflight 61fbdc6d7b1aa76bb41475c4

#ROBOMERGE-AUTHOR: nick.brett
#ROBOMERGE-SOURCE: CL 18842960 via CL 18842965 via CL 18842970 via CL 18846194 via CL 18846662
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)

[CL 18846687 by nick brett in ue5-main branch]
2022-02-03 14:02:53 -05:00
Andrew Davidson
4a3e582384 LWC: Remove UE_LARGE_WORLD_COORDINATES_DISABLED toggle
#rb stephen.holmes
[FYI] zak.middleton
#preflight 61f7d18b114ec25fe09648d6

#ROBOMERGE-OWNER: Andrew.Davidson
#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18788533 in //UE5/Release-5.0/... via CL 18788583 via CL 18788850
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)
#ROBOMERGE-CONFLICT from-shelf
#preflight 61f7eb7a114ec25fe0990f8c

[CL 18789644 by Andrew Davidson in ue5-main branch]
2022-01-31 10:10:51 -05:00
nick brett
bff8d10ff7 [FIX]Potential fix for assert firing in AnimNode_AnimDynamics in the case where we fail to request a physics reset on initialization.
#rmx

#ROBOMERGE-AUTHOR: nick.brett
#ROBOMERGE-SOURCE: CL 18751676 via CL 18751688 via CL 18751690 via CL 18751762 via CL 18751783
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18751791 by nick brett in ue5-main branch]
2022-01-27 05:43:44 -05:00
nick brett
e02d7f6a11 [FIX] Check for invalid bone indexs when updating chain in AnimNode_AnimDynamics.
#rmx

#ROBOMERGE-AUTHOR: nick.brett
#ROBOMERGE-SOURCE: CL 18733764 via CL 18733766 via CL 18733769 via CL 18733866 via CL 18733980
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18733985 by nick brett in ue5-main branch]
2022-01-26 06:38:47 -05:00
nick brett
a0dcd354ac [FIX] for AnimDynamics Cook error introduced in CL-18191484
#rmx

#ROBOMERGE-AUTHOR: nick.brett
#ROBOMERGE-SOURCE: CL 18722483 via CL 18722487 via CL 18722495 via CL 18724706 via CL 18725195
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18725224 by nick brett in ue5-main branch]
2022-01-25 13:11:10 -05:00
nick brett
d4e53c951f [UE][FEATURE] AnimDynamics node TRS Widget and Chain Body Editing:
+ Support for editing most geometric parameters (Joint Offsets, Box Extents, Collision Planes etc) with a TRS Widget.
+ Allow parameters to be edited for each individual physics body in a chain.
+ DEPRECATED some physics body properties, these are now held in an array, one instance per physics body.
+ Changed definition of LocalJointOffset - was joint position relative to physics body, now physics body position relative to joint
+ Fix for apparent bug in position constraints between chain bodies.
+ Added a new AnimDynamics Edit Mode to support new widget features.
+ Changes to details panel layout.

#rb [at]Benn.Gallagher, [at]Thomas.Sarkanen
[FYI] [at]charles.anderson
#preflight 61eec96daa3f15faa57b841f

#ROBOMERGE-OWNER: nick.brett
#ROBOMERGE-AUTHOR: nick.brett
#ROBOMERGE-SOURCE: CL 18721085 via CL 18721089 via CL 18721093 via CL 18724643 via CL 18724991
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18725005 by nick brett in ue5-main branch]
2022-01-25 12:55:32 -05:00
marc audy
6553e6cd0a Remove as much C++ deprecation as possible up to 4.17 (along with a few scattered removals from beyond)
#preflight 61eefc77ba69a4fdb220bf23

#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 18712765 in //UE5/Release-5.0/... via CL 18712784 via CL 18713147
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18713191 by marc audy in ue5-main branch]
2022-01-24 15:07:48 -05:00