Commit Graph

21190 Commits

Author SHA1 Message Date
christopher waters
19f3752328 Updating Aftermath to version 2.18
#jira none
#rb jeannoe.morissette
#preflight 62f3d03d3f500fb6dc383b49

[CL 21321503 by christopher waters in ue5-main branch]
2022-08-10 13:10:41 -04:00
UnrealBot
73409369c0 Branch snapshot for CL 21319338
[CL 21319338 in ue5-main branch]
2022-08-10 16:03:37 +00:00
Laura Hermanns
c3d55bc4dd Rebuild ShaderConductor for Mac as Universal and remove BUILD_UNIVERSAL flag altogether.
#rb none
#fyi Will.Damon
#jira UE-160649
#rnx

[CL 21319098 by Laura Hermanns in ue5-main branch]
2022-08-10 11:19:46 -04:00
Robb Surridge
177185d09e Remove old UE4 tutorial source documents and images.
#jira UE-104742
#rb lauren.barnes
#preflight 62f2c426d15babfa654a989a

[CL 21317219 by Robb Surridge in ue5-main branch]
2022-08-10 09:33:19 -04:00
Joakim Lindqvist
3ba91dbc59 OIdcToken - Option to control if claims are loaded from user profile, disabled by default as this option does not work for Azure AD and we do not need it for the epic deployments
#preflight none

[CL 21316084 by Joakim Lindqvist in ue5-main branch]
2022-08-10 06:21:36 -04:00
buildmachine
3214e5cac3 Localization Automation using CL 21306040
[CL 21312649 by buildmachine in ue5-main branch]
2022-08-10 00:53:30 -04:00
Tony Wong
fb75476861 MediaSourceManager: Fixed the same material always being used when dragging a channel texture over an object.
#JIRA: UE-155684
#preflight 62f2b05f23003b62a30044b8
#review-21277477 @eric.renaudhoude @ruslan.idrisov
#rb eric.renaudhoude, ruslan.idrisov
#rnx

[CL 21296138 by Tony Wong in ue5-main branch]
2022-08-09 15:31:58 -04:00
Laura Hermanns
d09bf7049c Cherry pick commit ee1c8d5 from upstream. Fix recognition of HLSL type RasterizerOrderedTexture2D.
Rebuild ShaderConductor for Win64, Mac, and Linux.

#rb none
#fyi Charles.DeRousiers, Christopher.Waters
#jira none
#preflight 62f28fb1086f90bbc4a1fa9a
#rnx

[CL 21292262 by Laura Hermanns in ue5-main branch]
2022-08-09 13:20:47 -04:00
kerim borchaev
aa0b0535ac MDL Importer - fixes for the new MDL SDK
- fixed material names (MDL SDK changed returned names to be full function signature with function parameters, set_materials_are_functions not affecting this)

- fixed base_file_texture, file_bump_texture, base_tangent_space_normal_texture

- fixed tex_lookup_float(3, 4), added tex_lookup_float2

#jira UE-160139 UE-145176
#preflight 62f260830264595302ea77e3
#rb will.damon

[CL 21286804 by kerim borchaev in ue5-main branch]
2022-08-09 10:22:10 -04:00
kriss gossart
859f32b95f CIS - Fix "Warning: usage of 'SkeletalMesh' has been deprecated" in BP_VoxelizeMeshes.
#rb Josie.Yang
#preflight 62dacb0cd76ea4b5031a69de
#jira UE-159612
#ok forgithub public

[CL 21282697 by kriss gossart in ue5-main branch]
2022-08-09 06:01:17 -04:00
Sebastien Hillaire
a7634e5b51 Exposure is now applied on some BufferVisualisation mode (those that are HDR only).
Also, removed a random x20 multiplier when visualising SeparateTranslucentRGB.

#jira UE-160233
#preflight https://horde.devtools.epicgames.com/job/62f2281d23003b62a3ede823
#fyi roel.bartstra, matt.hoffman, Rod.Bogart

[CL 21282597 by Sebastien Hillaire in ue5-main branch]
2022-08-09 05:37:22 -04:00
buildmachine
7613ef792f Localization Automation using CL 21278486
[CL 21279355 by buildmachine in ue5-main branch]
2022-08-09 01:09:35 -04:00
mitchell fisher
df8bea9ce6 [FORT-400514] ECR client impelmentation
+ AmazonECR.Automation.cs: initial C# client for amazon elastic-container-repository

https://p4-swarm.epicgames.net/reviews/17409359
#prefligh 61378eb92d09b900012c8486
[FYI] graeme.thornton

#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: mitchell.fisher
#ROBOMERGE-SOURCE: CL 17459971 via CL 17460883 via CL 21276779 via CL 21276788
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21277883 by mitchell fisher in ue5-main branch]
2022-08-08 20:23:38 -04:00
Joe Kirchoff
3f1de0e66c Update bundled dotnet to 6.0.302
#rb Ryan.Hummer
#rnx
#jira UE-159980
#preflight 62f152ba0264595302c59855

[CL 21273202 by Joe Kirchoff in ue5-main branch]
2022-08-08 15:06:11 -04:00
Jimmy Andrews
8c33e9a877 add icons for fracture tools: Leaf and Cluster selection and Set Remove
#rb trivial
#jira UE-156272
#preflight 62f140b7d56ff4c1d6d98dc2

[CL 21271613 by Jimmy Andrews in ue5-main branch]
2022-08-08 13:37:58 -04:00
Rob Gay
171f3ef889 New MetaSound playback icons
#rb Robbie.Klapka
#rnx
#jira none
#preflight skip

[CL 21270485 by Rob Gay in ue5-main branch]
2022-08-08 12:38:56 -04:00
Josh Engebretson
b50a73bd28 Horde: Update to use TypeScript 4.7.4 (from 4.1.3)
#jira UE-160413
#skipci
#rnx
#preflight none

[CL 21270012 by Josh Engebretson in ue5-main branch]
2022-08-08 12:13:27 -04:00
JeanSebastien Guay
a07af38005 PCG : enable can be multitreaded on our simple blueprint nodes
[CL 21269809 by JeanSebastien Guay in ue5-main branch]
2022-08-08 11:59:23 -04:00
Tim Smith
fbff469e4c Updating LiveCodingConsole to Live++ 1.6.10
#rb self
#rnx
#preflight 62f12d11d73060a81256a944

[CL 21269644 by Tim Smith in ue5-main branch]
2022-08-08 11:45:52 -04:00
ben woodhouse
a3c3ea66e9 PerfReportTool 4.91 - replace autoColorize bool xml param with colorizeMode, which can be default, auto or off (new option). Add equivalent commandline param (-colorizeTable)
- Adding a diff row no longer disables colorization (unless colorizeMode is explicitly set to off)
- More formatting improvements for transposed tables

#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 21238557 via CL 21238558 via CL 21239577
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21239660 by ben woodhouse in ue5-main branch]
2022-07-26 17:00:58 -04:00
ben woodhouse
458e3e3917 PerfReportTool - more formatting improvements
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 21237283 via CL 21237284 via CL 21237285
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21237312 by ben woodhouse in ue5-main branch]
2022-07-25 20:11:06 -04:00
ben woodhouse
c3331cec01 PerfReportTool 4.90 - Improve column formatting. Remove hacky min-width calculation and just rely on CSS no-wrap.
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 21236844 via CL 21236845 via CL 21236850
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21236864 by ben woodhouse in ue5-main branch]
2022-07-25 15:56:41 -04:00
ben woodhouse
4a7608d6cb Reduce thresholds for diff column colourization
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 21236790 via CL 21236792 via CL 21236794
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21236805 by ben woodhouse in ue5-main branch]
2022-07-25 15:40:56 -04:00
ben woodhouse
c516a018ef PerfReportTool 4.89 - Transposed summary table and diff row/column support
- Add support for transposed summary tables with -transposeTable or -transposeCollatedTable. Html will be transposed on write.
- Add Diff row support with -addDiffRows. This overrides disables automatic colouring for readability. If -transposeTable is specified, the diff rows become diff columns. Diff text is colorized based on a percentage of the max of the two diffs.
- Various fixes and cleanup for summary table writing. Added HtmlTable helper to assist with HTML table formatting and output.


#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 21236341 via CL 21236354 via CL 21236357
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21236383 by ben woodhouse in ue5-main branch]
2022-07-25 13:50:18 -04:00
Alejandro Arango
4297573bdc EpicStageApp: Added requires full screen to info.plist to avoid error when uploading to app store connect.
#rb
#jira
#preflight
#skipci

[CL 21235210 by Alejandro Arango in ue5-main branch]
2022-07-24 21:40:49 -04:00