michael lentine
acbc579509
Copy from //Fortnite/Dev-Physics
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#rb none
#ROBOMERGE-OWNER: michael.lentine
#ROBOMERGE-AUTHOR: michael.lentine
#ROBOMERGE-SOURCE: CL 9374650 via CL 9374665
#ROBOMERGE-BOT: (v456-9359915)
[CL 9385990 by michael lentine in Main branch]
2019-10-02 17:27:26 -04:00
kriss gossart
51914e560a
Moved the geometry collection debug draw component properties to the debug draw actor to solve the slow down issue, and resolve a few other related problems.
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#jira UE-77399, UE-77945, UE-74268
#rb none
#ROBOMERGE-SOURCE: CL 7842639 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v389-7813075)
[CL 7842640 by kriss gossart in Main branch]
2019-08-07 14:56:14 -04:00
Benn Gallagher
3a4873ef60
Copying //UE4/Dev-Physics to Dev-Main (//UE4/Dev-Main) @ 7703071
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#rb
#rnx
[CL 7705805 by Benn Gallagher in Main branch]
2019-08-02 09:01:58 -04:00
kriss gossart
fb9c15beae
Fix issue with Geometry Collections that ignore the visible property.
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#jira UE-73915
#rb none
#ROBOMERGE-SOURCE: CL 7323751 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v371-7306989)
[CL 7323764 by kriss gossart in Main branch]
2019-07-16 12:13:20 -04:00
kriss gossart
9624d05a96
Fixed an issue with the geometry collection debug draw inital selection when the debug draw components are waiting for some rigid body ids array sync.
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#jira UE-76700
#rb none
#ROBOMERGE-SOURCE: CL 7207104 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7207105 by kriss gossart in Main branch]
2019-06-27 13:29:26 -04:00
kriss gossart
5074a881f5
Fix geometry collection debug draw rigid body selection when picking a rigid body id that exists in different solvers.
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#jira UE-76786
#rb none
#ROBOMERGE-SOURCE: CL 7206278 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7206280 by kriss gossart in Main branch]
2019-06-26 13:41:32 -04:00
kriss gossart
156e25ab82
Fix the geometry collection debug draw component to start with the tick function disabled when the geometry collection is being created while simulating in editor.
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Also fix the begin play tick status update, and resave the ChaosExamples_GeometryCollections level with some collision debug draw disabled, since some asset was now showing collision volume after the fix.
#rb none
#jira UE-76237
#ROBOMERGE-SOURCE: CL 7066001 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7066026 by kriss gossart in Main branch]
2019-06-18 14:46:45 -04:00
kriss gossart
7ef45050d1
Fix Geometry Collection debug draw picking tool.
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Merge from Dev-Physics:
CL 6910611
CL 6910614
CL 6911200
#jira UE-76283
#rb none
#ROBOMERGE-SOURCE: CL 7050858 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7050871 by kriss gossart in Main branch]
2019-06-17 14:53:58 -04:00
Michael Lentine
f9b3324b32
Copying //UE4/Dev-Physics to Dev-Main (//UE4/Dev-Main) @ 6903150
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#rb none
#rnx
[CL 6903163 by Michael Lentine in Main branch]
2019-06-08 17:15:34 -04:00
Ben Marsh
7598af0532
Update copyright notices to 2019.
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#rb none
#lockdown Nick.Penwarden
[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00
Michael Lentine
ea5ca985d4
Copying //UE4/Dev-Physics to //UE4/Dev-Main.
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#rb none
#lockdown Nick.Penwarden
[CL 4653110 by Michael Lentine in Main branch]
2018-12-12 11:25:29 -05:00