henrik karlsson
bd65b88a24
[UBA]
...
* Fixed so libDetours.so can be in a path containing spaces (by adding quotes around path)
[CL 30166337 by henrik karlsson in ue5-main branch]
2023-12-06 15:35:09 -05:00
ben marsh
b90afc7061
Horde: Another attempt to fix parsing of group fields in metric configs. Handle the parsing of paths at the point that the property is assigned, rather than in a JsonConverter.
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[CL 30166267 by ben marsh in ue5-main branch]
2023-12-06 15:32:57 -05:00
ben marsh
3896e819be
Horde: Treat any properties with a JsonSchemaString attribute in config objects as an atomic scalar.
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#jira
[CL 30164937 by ben marsh in ue5-main branch]
2023-12-06 14:57:10 -05:00
josh adams
0e5bfd9fd0
- Removed some temp code checked in by mistake
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#rb josh.adams
[CL 30164122 by josh adams in ue5-main branch]
2023-12-06 14:38:47 -05:00
ben marsh
71c652517d
Horde: Support for compound group keys, specified as comma-delimited lists of JSON paths.
...
Matching values are also returned as escaped CSV strings with the following rules:
* If the string contains a comma, newline or double quote character, it's wrapped in double quotes.
* Existing double quotes are escaped as "".
* Otherwise the string is passed through verbatim.
[FYI] Josh.Engebretson
[CL 30163873 by ben marsh in ue5-main branch]
2023-12-06 14:33:48 -05:00
josh adams
bea9b503ea
- Fixed Staging of Program Mac targets to keep the bogus .app copies out of the Staged dir
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#rb josh.adams
[CL 30163538 by josh adams in ue5-main branch]
2023-12-06 14:29:31 -05:00
joe kirchoff
a85b527684
UnrealBuildAccelerator: Remove dependency on EpicGames.Core
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#rnx
[CL 30160909 by joe kirchoff in ue5-main branch]
2023-12-06 13:13:38 -05:00
ben marsh
a7698e39c0
Horde: Fix dispose order in DirectoryNodeZipStream.
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[CL 30160802 by ben marsh in ue5-main branch]
2023-12-06 13:10:05 -05:00
josh engebretson
07464dff1c
Horde: Add support for preflight checks on included json
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#rnx
[CL 30160291 by josh engebretson in ue5-main branch]
2023-12-06 12:56:07 -05:00
henrik karlsson
9d7ed4c71a
[Uba]
...
* Fixed so TMPDIR is local-only
* Fixed so HOME envvar is used when resolving paths with ~
[CL 30159897 by henrik karlsson in ue5-main branch]
2023-12-06 12:42:50 -05:00
henrik karlsson
8523dd5430
[Uba]
...
* Added c# path for RegisterDisallowedPath
[CL 30159853 by henrik karlsson in ue5-main branch]
2023-12-06 12:41:12 -05:00
brendan lienau
68fcd78c7a
[Gauntlet] Reorder DevicePool functions public -> protected -> private
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[CL 30159789 by brendan lienau in ue5-main branch]
2023-12-06 12:39:14 -05:00
ben marsh
c8939cf3af
Horde: Fix dispose order for StreamResourceOwner, causing exceptions in server when downloading new agent bundles.
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[CL 30157478 by ben marsh in ue5-main branch]
2023-12-06 11:32:36 -05:00
josh engebretson
8132f580c4
Horde: Address hardcoded horde server for env detection
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#rnx
#skipci
[CL 30156448 by josh engebretson in ue5-main branch]
2023-12-06 10:58:10 -05:00
ben marsh
c62e4575f9
Horde: Fix static analysis warnings.
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[CL 30156051 by ben marsh in ue5-main branch]
2023-12-06 10:42:58 -05:00
jeremie roy
0061482367
LiveLinkHub - Improve boot time by disabling shared DDC and autosdk
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Add some cpu scopes
Add optional monolithic mode
#rb jason.walter
[CL 30155621 by jeremie roy in ue5-main branch]
2023-12-06 10:31:59 -05:00
brandon schaefer
3a200d0b65
Move the global GAutoRTFMRuntimeEnabled to only be exposed to functions
...
Move GAutoRTFMRuntimeEnabled to be an enum with 3 states:
Disabled
Enabled
ForcedDisabled
ForcedDisabled will prevent this from ever being allowed to be turned on
#rb neil.henning
[FYI] Michael.Nicolella
[CL 30155356 by brandon schaefer in ue5-main branch]
2023-12-06 10:21:01 -05:00
carl bystrom
30dfb092fe
Horde: Clean up namespaces and import after relay code move
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[CL 30154090 by carl bystrom in ue5-main branch]
2023-12-06 09:43:01 -05:00
ben marsh
61025a1d47
Horde: Enable new bundle serialization format by default.
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[CL 30154040 by ben marsh in ue5-main branch]
2023-12-06 09:41:27 -05:00
ben marsh
6be12c378e
Horde: Improve error handling when exceptions are thrown on forked compute message channels.
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* Cancellation token source shared by all channel tasks is cancelled whenever any channel throws an exception.
* Exception callstack is captured at source, logged, then put into a shared location as an atomic, first-writer-wins operation.
* Once all tasks have joined with the main task, the exception is re-thrown with the original callstack.
[FYI] Carl.Bystrom
[CL 30153735 by ben marsh in ue5-main branch]
2023-12-06 09:18:54 -05:00
josh engebretson
519f38ae0f
Horde: Support editing agent comments from history and bulk edits
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#rnx
[CL 30153438 by josh engebretson in ue5-main branch]
2023-12-06 09:07:29 -05:00
carl bystrom
7ffb25523c
UBA: Add encryption parameter for Horde's compute client
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[CL 30153206 by carl bystrom in ue5-main branch]
2023-12-06 08:51:21 -05:00
ben marsh
23147acb85
Horde: Use new bundle format for P4 replication.
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#jira
[CL 30152759 by ben marsh in ue5-main branch]
2023-12-06 08:02:15 -05:00
joakim lindqvist
654738d1d2
OidcToken - Removed special case handling of chrome and edge as this causes issue when spawned from Visual Studio
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#jira UE-201530
[CL 30152396 by joakim lindqvist in ue5-main branch]
2023-12-06 07:33:24 -05:00
carl bystrom
ccf05519ab
Horde: Move remaining relay code from agent to server
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[CL 30151410 by carl bystrom in ue5-main branch]
2023-12-06 06:29:20 -05:00