dan engelbrecht
db5e568754
Game client no longer needs -zenstoreproject or -zenstorehost arguments to correctly run with a COTF server which uses Zen.
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Game client now accepts only -filehostip for connection to a CTOF server, -cookonthefly is no longer necessary and is ignored.
Game client will now receive ProjectName (ProjectId), Platform (OplogId), Zen server host name and port from COTF server if running with zenstore.
Fixed issues with generating the ProjectId from a path where drive letters where lower case.
#rb zousar.shaker pj.kack
#preflight
[CL 24889513 by dan engelbrecht in ue5-main branch]
2023-04-03 01:51:40 -04:00
stephen ma
21fe92e5a4
Fix Platform Config Directory copy for staged programs.
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#rb Josh.Adams
#preflight 64247d88b72410fc17520724
[CL 24870504 by stephen ma in ue5-main branch]
2023-03-31 09:48:21 -04:00
james doverspike
5190590eca
Fix merge warning from deprecated log function
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[CL 24868111 by james doverspike in ue5-main branch]
2023-03-31 02:59:19 -04:00
james doverspike
2ebe5e964e
Adds bStageLoose to pakfilerules which stages loose files and gathers them up into a new ondemand pak.
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[CL 24868106 by james doverspike in ue5-main branch]
2023-03-31 02:58:47 -04:00
bryan sefcik
78aa2dfd58
Did a pass through the code to make it thread safe.
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#fyi joe.kirchoff
#preflight 6424da90e11ce5214fcbfde7
[CL 24849236 by bryan sefcik in ue5-main branch]
2023-03-29 21:12:39 -04:00
carlmagnus nordin
c0dd6c277f
Removed accidental debug log line
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#rnx
#rb none
[CL 24745522 by carlmagnus nordin in ue5-main branch]
2023-03-22 07:21:44 -04:00
carlmagnus nordin
b99a74ba54
ZenCook: Workaround for not being able to reliably start the zen server from UAT
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#preflight 641ac64f691c5ebc152d9ed9
#rb dan.engelbrecht
#rnx
[CL 24745405 by carlmagnus nordin in ue5-main branch]
2023-03-22 07:02:26 -04:00
dan elksnitis
67731ffe3e
[ddc] allow custom args passed to "engine" DDC pak command; use this to enable SM6 by default when cooking DDC pak for engine content (required since some templates enable SM6 by default)
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#jira UE-177811
#preflight https://horde.devtools.epicgames.com/job/6414a23f5d3e25354f3a1734
[CL 24734303 by dan elksnitis in ue5-main branch]
2023-03-21 13:03:58 -04:00
Josh Adams
3fcf9f8486
- Updated SyncPerforceServers for improved functionality and updating p4 state
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#rb none
#preflight 6418c76e691c5ebc1595d2dc
[CL 24723512 by Josh Adams in ue5-main branch]
2023-03-20 16:58:18 -04:00
Josh Adams
5642586008
- Fixing staging programs where the .target file was being looked for in wrong spot
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#rb stephen.ma (tested)
#preflight 6414cbebca2afe3ee6b41c2b
[CL 24695794 by Josh Adams in ue5-main branch]
2023-03-17 16:35:18 -04:00
carlmagnus nordin
b2e46520d6
Fixed another deprecation warning
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#rnx
[CL 24632868 by carlmagnus nordin in ue5-main branch]
2023-03-14 07:01:12 -04:00
carlmagnus nordin
5bd2febfc0
Fixed deprecation warning
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#rnx
[CL 24632865 by carlmagnus nordin in ue5-main branch]
2023-03-14 07:01:02 -04:00
carlmagnus nordin
30c0f28fc0
ZenCook: Merge the oplog and package store manifest. Write an oplog instead of a package store manifest when cooking to loose files and read the oplog instead of the package store manifest to find cooked files in UAT when staging from Zen.
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#rb per.larsson
#preflight 640efc9bc41a0a2a7799d470
#rnx
[CL 24632735 by carlmagnus nordin in ue5-main branch]
2023-03-14 06:43:23 -04:00
Yoan StAmant
66e8d534fa
UAT warning formatting fix
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#rnx
#rb ben.marsh
#preflight 640b50633c2db400299c89ca
[CL 24592018 by Yoan StAmant in ue5-main branch]
2023-03-10 10:57:30 -05:00
Ben Marsh
7e26c34d2b
EpicGames.Core: Deprecate legacy log methods to prefer structured logging interface.
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#preflight 640a23d928026468d9de7cbd
[CL 24580590 by Ben Marsh in ue5-main branch]
2023-03-09 14:51:40 -05:00
Ben Marsh
cbf077c130
More AutomationTool structured logging changes.
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#preflight 6408f4bcb0544ef0b4c2c5c6
[CL 24566694 by Ben Marsh in ue5-main branch]
2023-03-08 16:11:38 -05:00
Ben Marsh
e141cb6196
More UAT structured logging fixes.
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#preflight 6408dee3b0544ef0b4bca696
[CL 24564590 by Ben Marsh in ue5-main branch]
2023-03-08 14:32:15 -05:00
Ben Marsh
235eb77726
Change to structured logging in other AutomationTool projects.
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#preflight 6408c4478c0039bbf750e861
[CL 24562553 by Ben Marsh in ue5-main branch]
2023-03-08 12:43:35 -05:00
paul chipchase
c0ac300aee
CIS: Add missing copyright notice to Virtualization.Automation.cs
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#rb trivial
#rnx
#preflight 6406fa73747339025aa233c6
[CL 24537048 by paul chipchase in ue5-main branch]
2023-03-07 04:04:00 -05:00
paul chipchase
3cfabaa547
Add 'RehydrateProject' and 'VirtualizeProject' scripts to UAT
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#rb none
#jira UE-171397
#preflight 6406e68dba12ba64166c9726
[CL 24536551 by paul chipchase in ue5-main branch]
2023-03-07 02:49:10 -05:00
bryan sefcik
836b14219e
* Added an interface that contains ParamHelp attributes for ProjectParam so we can reflect the parameters in other tools.
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* Updated LauncherTool to traverse the class interfaces looking for attributes. Using GetCustomAttributes is not good enough because it will not find the HelpAttributes because the base attribute class(DescriptionAttribute) does not explicitly mark itself that the attribute is inherited.
#rb gary.yuan
#preflight 64028b895515f4f57b0a62c0
[CL 24511953 by bryan sefcik in ue5-main branch]
2023-03-03 20:48:42 -05:00
Josh Adams
b52cee6521
- Fixed GenerateDSYM.Automation.cs for UnrealArch/ActiveArchitectures support
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#rb tim.smith
#preflight 6400dc4cc13b7130d272555d
[CL 24484907 by Josh Adams in ue5-main branch]
2023-03-02 12:41:54 -05:00
Ben Marsh
20a7bfa0b1
Deprecate the SyncProject command, and recommend users run the UGS CLI build instead.
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#preflight none
[CL 24423524 by Ben Marsh in ue5-main branch]
2023-02-27 10:20:42 -05:00
jack porter
6fabf3f5dc
Add Force=true option to [CookedEditorSettings] EngineExtraStageFiles / ProjectExtraStageFiles to force staging of a file that would otherwise be rejected by the Restricted folder filter.
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#preflight 63f87a20b879197e732ccabb
#rb Graeme.Thornton
[CL 24422139 by jack porter in ue5-main branch]
2023-02-27 08:46:00 -05:00
pj kack
e8e321e142
UAT: Optimize CreatePakUsingStagingManifest by using ParallelFor when processing PakFileRules
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From ~300ms to ~30ms for ~17 000 cooked files.
#rb justin.marcus
#preflight 63f7c327dd78dd50f60a464f,63f7bbceae54ee4ce975250e
#rnx
[CL 24400852 by pj kack in ue5-main branch]
2023-02-24 10:21:51 -05:00