rolando caloca
a90bace545
UE4.22 - Prep for hotfix changes
...
#rb none
#rnx
#jira UE-70237
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: rolando.caloca
#ROBOMERGE-SOURCE: CL 5380625 in //UE4/Release-4.22/... via CL 5380628
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5415502 by rolando caloca in Dev-Networking branch]
2019-03-15 12:00:11 -04:00
allan bentham
b4da057548
When building OGL binary file cache use the existing cache file to avoid rebuilding matching programs.
...
r.OpenGL.UseExistingBinaryFileCache=0 to disable.
+ Additional improvements to binary program cache error detection.
#rb Jack.Porter
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: allan.bentham
#ROBOMERGE-SOURCE: CL 5380338 via CL 5380340 via CL 5380481 via CL 5380489
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5415496 by allan bentham in Dev-Networking branch]
2019-03-15 12:00:08 -04:00
charles derousiers
8991e99da6
* Rename variable/function RaytracingOcclusionMaxNormalBias > RayTracingMaxNormalBias.
...
* Rename command r.Shadow.RayTracing.NormalBias > r.RayTracing.NormalBias
#rb none
#jira none
[FYI] patrick.kelly
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: charles.derousiers
#ROBOMERGE-SOURCE: CL 5380238 in //UE4/Release-4.22/... via CL 5380239
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5415474 by charles derousiers in Dev-Networking branch]
2019-03-15 11:59:30 -04:00
Peter Engstrom
0f20301bb1
p4 copy //ue4/main/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingRectLight.cpp#4
...
This file was ignored when 5337956 was robomerged in 5401207.
#rb none
[CL 5409570 by Peter Engstrom in Dev-Networking branch]
2019-03-15 05:19:36 -04:00
Peter Engstrom
d504b972ff
Copy problematic files from Main due to issues with 5337699
...
Note: RayTracingRectLight.cpp is revision 3 from Main.
Note: RayTracingRectLightRGS.usf is revision 3 from Main.
#rb none
[CL 5408796 by Peter Engstrom in Dev-Networking branch]
2019-03-15 04:30:26 -04:00
charles derousiers
d2af84e417
Fix high resolution screenshot.
...
The CL invalidates the PT history when the final resolution no longer matches the history resolution.
#rb sebastien.hillaire
#jira none
[FYI] juan.canada
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: charles.derousiers
#ROBOMERGE-SOURCE: CL 5379608 in //UE4/Release-4.22/... via CL 5379610
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406730 by charles derousiers in Dev-Networking branch]
2019-03-14 19:56:59 -04:00
max chen
1022cb2a6d
Remove accidental PRAGMA_OPTIMIZATION
...
#rb none
#jira UE-69411
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: max.chen
#ROBOMERGE-SOURCE: CL 5379244 in //UE4/Release-4.22/... via CL 5379245
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406707 by max chen in Dev-Networking branch]
2019-03-14 19:54:28 -04:00
bob tellez
9f04ef1946
#UE4 Adding extra logging to an assert to learn more the next time it happens
...
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 5379103 via CL 5379159 via CL 5379160
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406706 by bob tellez in Dev-Networking branch]
2019-03-14 19:54:26 -04:00
kevin ortegren
ca7442721b
Removed dead code
...
#rb none
#rnx
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: kevin.ortegren
#ROBOMERGE-SOURCE: CL 5378652 via CL 5379137 via CL 5379141
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406705 by kevin ortegren in Dev-Networking branch]
2019-03-14 19:54:24 -04:00
bob tellez
ec0dcfa3a9
#UE4 Fix NaN error when calling FInstancedStaticMeshSceneProxy::SetupProxy due to doing math on MAX_flt.
...
[FYI] michael.dupuis
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 5378480 via CL 5379136 via CL 5379140
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406704 by bob tellez in Dev-Networking branch]
2019-03-14 19:54:23 -04:00
nick darnell
5618c0d627
UMG - Adding a method to allow the user widget pool to function outside of a widget, by giving it a world to outer new widgets to. Adding an ensure to make sure it's not being called before it has been initialized.
...
Dan.Hertzka
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: nick.darnell
#ROBOMERGE-SOURCE: CL 5377142 via CL 5377144 via CL 5377254 via CL 5378988
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406698 by nick darnell in Dev-Networking branch]
2019-03-14 19:54:10 -04:00
bob tellez
bb19e7fb84
#UE4 Workaround fix for texture not serialized by the time it is postloaded
...
[FYI] Rob.Manuszewski
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 5377090 via CL 5377215 via CL 5378947
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406692 by bob tellez in Dev-Networking branch]
2019-03-14 19:54:00 -04:00
bob tellez
94db8ea9d1
#UE4 Disabling an assert as a workaround until Core team can investigate
...
[FYI] Rob.Manuszewski
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 5377088 via CL 5377214 via CL 5378944
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406691 by bob tellez in Dev-Networking branch]
2019-03-14 19:53:58 -04:00
peter sauerbrei
0690c48cf7
make it so the debug output device is not created on IOS when not connected to a debugger
...
#rb josh.adams
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: peter.sauerbrei
#ROBOMERGE-SOURCE: CL 5371683 via CL 5371685 via CL 5371686 via CL 5371688 via CL 5375941 via CL 5378530
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406577 by peter sauerbrei in Dev-Networking branch]
2019-03-14 19:50:08 -04:00
bob tellez
bb7d6e2e63
#UE4 PreLoad Textures if they are needed during postload and have RF_NeedLoad. Temporary workaround while investigating UE-69421
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[FYI] Rob.Manuszewski
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 5371587 via CL 5375749 via CL 5378502
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406568 by bob tellez in Dev-Networking branch]
2019-03-14 19:49:53 -04:00
louisphilippe seguin
1dd4ef3536
Store replicated properties in static vars for the DOREPLIFETIME_ACTIVE_OVERRIDE to improve PreReplication() performance
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[REVIEW]
#rb Ryan.Gerleve Bart.Hawthorne
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 5371120 via CL 5371125 via CL 5371126 via CL 5371128 via CL 5375255 via CL 5378225
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406505 by louisphilippe seguin in Dev-Networking branch]
2019-03-14 19:47:29 -04:00
brian bekich
ff02288e84
Adding additional descriptive info to the debug world names shown in debugger dropdown
...
#rb ryan.gerleve
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: brian.bekich
#ROBOMERGE-SOURCE: CL 5371091 via CL 5371095 via CL 5375193 via CL 5378183
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406495 by brian bekich in Dev-Networking branch]
2019-03-14 19:47:12 -04:00
bob tellez
18c50ba5db
#UE4 Fix a crash related to StartFrame. WorldContext worlds may be null during tick when starting PIE.
...
[FYI] Marc.Audy
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 5371034 via CL 5375085 via CL 5378123
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406482 by bob tellez in Dev-Networking branch]
2019-03-14 19:46:17 -04:00
marc audy
092d55a055
Start using sparse delegates for AActor and UActor/Scene/PrimitiveComponent again
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#jira
#rnx
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 5370960 via CL 5370964 via CL 5374892 via CL 5378060
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406467 by marc audy in Dev-Networking branch]
2019-03-14 19:45:56 -04:00
john barrett
ea33a4af8a
Fixed out of order packet correction breaking the ping display (requires client update), and reduced log verbosity/logspam.
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[REVIEW]
#sh-03-12-pingpong
#rb Ryan.Gerleve
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: john.barrett
#ROBOMERGE-SOURCE: CL 5370751 via CL 5370753 via CL 5370754 via CL 5370825 via CL 5374783 via CL 5377971
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406447 by john barrett in Dev-Networking branch]
2019-03-14 19:45:25 -04:00
marc audy
0f5a978daa
Fix sparse multicast delegates operating on the wrong object when binding, removing, or clearing on an object from another object's blueprint.
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#jira
#rnx
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 5370086 via CL 5370286 via CL 5373422 via CL 5377685
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406340 by marc audy in Dev-Networking branch]
2019-03-14 19:42:01 -04:00
jian ru
121344e625
Fix an assert caused by CL 5369565 when null RHI is used
...
[FYI] Matt.Kuhlenschmidt
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: jian.ru
#ROBOMERGE-SOURCE: CL 5370066 via CL 5372462 via CL 5377489
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406285 by jian ru in Dev-Networking branch]
2019-03-14 19:40:42 -04:00
bob tellez
dc33ea8beb
#UE4 Fix for crash when using nullrhi with r.DoLazyStaticMeshUpdate
...
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 5369808 via CL 5372405 via CL 5377361
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406260 by bob tellez in Dev-Networking branch]
2019-03-14 19:39:24 -04:00
lukasz furman
5007493760
config hierarchy: added NoRedist and NotForLicensees versions of game's dedicated server
...
#rb Josh.Adams
#rnx
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: lukasz.furman
#ROBOMERGE-SOURCE: CL 5369577 via CL 5369673 via CL 5372385 via CL 5377354
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406254 by lukasz furman in Dev-Networking branch]
2019-03-14 19:39:14 -04:00
jian ru
976f57bce0
Back out changelist 5369565 for now. It is failing editor test.
...
#rb none
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: jian.ru
#ROBOMERGE-SOURCE: CL 5369631 via CL 5372323 via CL 5377295
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406235 by jian ru in Dev-Networking branch]
2019-03-14 19:38:38 -04:00