Commit Graph

3140 Commits

Author SHA1 Message Date
jonas meyer
735bec3c8b Fix nans on vulkan.
hlslcc was incorrectly converting conditionals to mix. When one of the operand is a nan, this conversion is incorrect, as the nan will propagate, and thus we get weird bugs where the nans stick around.
#jira UE-71386
#rb rolando.caloca emil.persson

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: jonas.meyer
#ROBOMERGE-SOURCE: CL 5380320 in //UE4/Release-4.22/... via CL 5380325
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5415476 by jonas meyer in Dev-Networking branch]
2019-03-15 11:59:34 -04:00
nick darnell
dbec40bd52 Slate - Adding improvements to the widget reflector so that we can tell if a zero size widget is present, as it may have padding around it, so now a line will appear if it's zero sized, rather than nothing.
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: nick.darnell
#ROBOMERGE-SOURCE: CL 5377109 via CL 5377110 via CL 5377221 via CL 5378967
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5406695 by nick darnell in Dev-Networking branch]
2019-03-14 19:54:05 -04:00
ben marsh
1fc3f1d1a5 LiveCoding: Fix determination of whether a module is part of a project plugin. Such modules report "false" for FModuleStatus.bIsGamePlugin.
#rb none
#jira UE-71399

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5365389 in //UE4/Release-4.22/... via CL 5368509
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5405893 by ben marsh in Dev-Networking branch]
2019-03-14 19:27:02 -04:00
ben marsh
d7121e8ad6 LiveCoding: Fix the "Show Console" button being disabled until the first compile.
#rb none
#jira UE-71379

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5362145 in //UE4/Release-4.22/... via CL 5368489
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5405867 by ben marsh in Dev-Networking branch]
2019-03-14 19:25:54 -04:00
ben marsh
2673182b03 LiveCoding: Allow editor thread to keep running while server is processing modules.
#rb none
#jira UE-71269

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5361379 in //UE4/Release-4.22/... via CL 5368488
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5405864 by ben marsh in Dev-Networking branch]
2019-03-14 19:25:52 -04:00
ben marsh
0a1a23d6d6 LiveCoding: Explicitly batch all EnableModules() commands, to prevent user command thread preempting the editor thread before it's finished adding everything. Prevents "Live coding ready" messages being spammed in the console window.
#rb none
#jira UE-71270

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5361279 in //UE4/Release-4.22/... via CL 5368485
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5405861 by ben marsh in Dev-Networking branch]
2019-03-14 19:25:47 -04:00
ben marsh
a59ae0f7fc Fix "Compile" button in toolbar using legacy hot reload when live coding startup is set to manual.
#rb none
#jira UE-71359

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5361201 in //UE4/Release-4.22/... via CL 5368484
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5405860 by ben marsh in Dev-Networking branch]
2019-03-14 19:25:45 -04:00
ben marsh
293bce3687 LiveCoding: Fix setting for enabling/disabling live coding not being saved when modified via the toolbar.
#rb none
#jira UE-71362

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5360814 in //UE4/Release-4.22/... via CL 5368482
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5405855 by ben marsh in Dev-Networking branch]
2019-03-14 19:25:41 -04:00
johan duparc
0e1976ff79 Fix crash on edit after ProxyLOD merge
#jira UE-70972
#rb JeanLuc.Corenthin

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: johan.duparc
#ROBOMERGE-SOURCE: CL 5355841 in //UE4/Release-4.22/... via CL 5367791
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5405669 by johan duparc in Dev-Networking branch]
2019-03-14 19:08:32 -04:00
ben marsh
fecdd58e61 LiveCoding: Make properties for toggling on/off for engine modules hidden in installed builds.
#rb none
#jira UE-71274

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5353250 in //UE4/Release-4.22/... via CL 5364960
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5404896 by ben marsh in Dev-Networking branch]
2019-03-14 19:01:01 -04:00
ben marsh
58b7c9985f LiveCoding: Tweaks to live coding settings.
* Compile dropdown now just contains a checkbox for enabling live coding.
* Compile dropdown has a link to open the editor preferences window.
* Live coding can be enabled from the editor settings window.
* Option to show the console on startup is now folded into the startup mode.
* Options in the editor settings window are greyed out unless live coding is enabled.

#rb none
#jira

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5352692 in //UE4/Release-4.22/... via CL 5364901
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5404854 by ben marsh in Dev-Networking branch]
2019-03-14 18:59:30 -04:00
ben marsh
8e5ac9585b LiveCoding: Tidy up console output.
#rb none
#jira

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5350764 in //UE4/Release-4.22/... via CL 5364832
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5404829 by ben marsh in Dev-Networking branch]
2019-03-14 18:58:36 -04:00
ben marsh
c8b8fcbbed LiveCoding: Suppress dev channel log messages from console. Add a new server log channel that they are written to instead.
#rb none
#jira UE-71257

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5350628 in //UE4/Release-4.22/... via CL 5364828
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5404827 by ben marsh in Dev-Networking branch]
2019-03-14 18:58:35 -04:00
ben marsh
cb25506110 Move live coding settings back under the editor preferences window, since it's a user-specific thing.
#rb none
#jira UE-71126

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5350227 in //UE4/Release-4.22/... via CL 5364819
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5404823 by ben marsh in Dev-Networking branch]
2019-03-14 18:58:32 -04:00
maxime mercier
cdf8c7b9b4 Fix build break
#jira UE-71251
#rb trivial

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: maxime.mercier
#ROBOMERGE-SOURCE: CL 5359443 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5403809 by maxime mercier in Dev-Networking branch]
2019-03-14 18:03:59 -04:00
alexis matte
43adf31bb8 Fix LOD Material assignment error when reimporting staticmesh and there is some LODs that are generated and the order of the SectionInfoMap is changed by old re-import.
#rb none

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: alexis.matte
#ROBOMERGE-SOURCE: CL 5351520 via CL 5351521 via CL 5354156 via CL 5354233
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5403185 by alexis matte in Dev-Networking branch]
2019-03-14 17:46:14 -04:00
ben marsh
b8fcc29a92 Fix new project dialog allowing creation of new code projects even if an IDE is not installed.
#rb none
#jira UE-71070
#rnx

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5343356 in //UE4/Release-4.22/... via CL 5343357
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5401615 by ben marsh in Dev-Networking branch]
2019-03-14 17:07:36 -04:00
ben marsh
06697b7c6a LiveCoding: Disable the editor compile button while a compile is in progress.
#rb none
#jira UE-71077

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5343160 in //UE4/Release-4.22/... via CL 5343162
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5401595 by ben marsh in Dev-Networking branch]
2019-03-14 17:06:58 -04:00
ben marsh
958520ba80 Restore code that was accidentally commented out while debugging.
#rb none
#jira
#rnx

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5341380 in //UE4/Release-4.22/... via CL 5341387
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5401394 by ben marsh in Dev-Networking branch]
2019-03-14 17:02:02 -04:00
peter sauerbrei
e68ce50723 disable XGE shader compiling for IOS
#jira UE-33401
#rb john.mauney

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: peter.sauerbrei
#ROBOMERGE-SOURCE: CL 5340798 in //UE4/Release-4.22/... via CL 5340840
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5401373 by peter sauerbrei in Dev-Networking branch]
2019-03-14 17:01:27 -04:00
ben marsh
651c0a51bf LiveCoding: Expose a Tick() function so that systems that don't use fire EndFrame() callbacks can still tick the live coding module. Also add a -LiveCoding command line argument to force it on.
#rb none
#jira

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5340479 in //UE4/Release-4.22/... via CL 5340483
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5401335 by ben marsh in Dev-Networking branch]
2019-03-14 17:00:04 -04:00
alexis matte
2dd188cef4 Fix the packing of UV, make sure the temporary destination has enough indices to receive the new computed UVLightMap
#jira UE-71048
#rb none

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: alexis.matte
#ROBOMERGE-SOURCE: CL 5337966 in //UE4/Release-4.22/... via CL 5338978
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5401309 by alexis matte in Dev-Networking branch]
2019-03-14 16:59:24 -04:00
maxime mercier
68b9001952 Fix build break
#rb none

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: maxime.mercier
#ROBOMERGE-SOURCE: CL 5336932 via CL 5338226 via CL 5338257
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5401235 by maxime mercier in Dev-Networking branch]
2019-03-14 16:57:37 -04:00
maxime mercier
c7736d1e7d When picking pawn in the GameplayDebugger, also selecting it in the editor. That way the BehaviorTreeEditor automatically changes to the right one.
#rb meiszko.zielinski

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: maxime.mercier
#ROBOMERGE-SOURCE: CL 5336887 via CL 5338221 via CL 5338253
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5401231 by maxime mercier in Dev-Networking branch]
2019-03-14 16:57:30 -04:00
ben marsh
37468fe6fb Better handling of window focus when compiling for live code.
* Console window is made visible and brought to the front when a compile is triggered.
* Patched application window is brought to the front once patching is complete.

#rb none
#jira UE-71128

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5337696 in //UE4/Release-4.22/... via CL 5338036
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5401218 by ben marsh in Dev-Networking branch]
2019-03-14 16:57:01 -04:00