Commit Graph

4 Commits

Author SHA1 Message Date
Dan Oconnor
43b4fb1a1e Fixes for Orion Debug Editor config, probably other debug configs
[CL 2687391 by Dan Oconnor in Main branch]
2015-09-10 20:26:25 -04:00
Ryan Gerleve
e29507d847 [AUTOMERGE]
FNullNetworkReplayStreamer can now play back live replays.

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Integrated using branch UE4-Orion-To-UE4 of change#2677431 by Ryan.Gerleve on 2015/09/02 15:08:36.

[CL 2677495 by Ryan Gerleve in Main branch]
2015-09-02 15:38:17 -04:00
Ryan Gerleve
09dd4712f8 Implement checkpoints and fine-grained scrubbing in FNullNetworkReplayStreamer.
FNullNetworkReplayStreamer now stores the demo header in a separate file to facilitate scrubbing to the beginning of the replay stream.
DemoNetDriver now handles errors when StartStreaming calls the FOnStreamDelegate inside its implementation. Fixes getting stuck on the loading screen in ShooterGame if FNullNetworkReplayStreamer::StartStreaming fails.

[CL 2506027 by Ryan Gerleve in Main branch]
2015-04-08 18:10:44 -04:00
John Pollard
55206b7c2b Initial reference/null network replay streaming implementation
[CL 2433988 by John Pollard in Main branch]
2015-02-05 14:29:12 -05:00