Gil Gribb
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35cf42566a
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UE4 - merge GDC branch, code @2465640 to main
[CL 2468685 by Gil Gribb in Main branch]
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2015-03-04 08:31:40 -05:00 |
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Rolando Caloca
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d3966bc579
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UE4 - Speedtree now calculates previous world pos (incurs extra vertex cost)
[CL 2432787 by Rolando Caloca in Main branch]
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2015-02-04 20:14:59 -05:00 |
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Martin Mittring
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7c2e749486
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removed bad usage of OPENGL in shaders
[CL 2392512 by Martin Mittring in Main branch]
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2014-12-18 11:02:40 -05:00 |
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Ben Marsh
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149375b14b
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Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
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2014-12-07 19:09:38 -05:00 |
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Daniel Wright
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df95ea359b
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Speedtree v7.0 integration
[CL 2072058 by Daniel Wright in Main branch]
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2014-05-13 16:56:54 -04:00 |
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Tim Sweeney
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324683ce78
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Engine source (Main branch up to CL 2026164)
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2014-03-14 14:13:41 -04:00 |
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