Josh Adams
a72e2ee021
- Fixed xcode-select for non-IOS/Mac builds when doing remote builds
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[CL 2587406 by Josh Adams in Main branch]
2015-06-15 11:36:12 -04:00
Josh Adams
9fc4e0dbc8
- Fixed stripping commandline [JIRA UE-17021]
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[CL 2587376 by Josh Adams in Main branch]
2015-06-15 11:06:51 -04:00
Keli Hlodversson
e3a9403422
[INTEGRATE] Merging CL#2586385 using UE4-To-UE4-LauncherDev
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Don't require NSApp boiler plate code in order to use SWebBrowser on Mac
Jira OPP-3500
[CL 2586448 by Keli Hlodversson in Main branch]
2015-06-12 17:23:08 -04:00
Josh Adams
7ff0070a83
- Basic support for compiling Xcode 7 (iOS9, MacOS 10.11)
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- Marked some overrides properly, then gave up and added -Wno-inconsistent-missing-override)
- Improved Xcode selection process for Mac and iOS (no more hardcoding Xcode path - it uses the currently running Xcode, or xcode-select when using commandline)
- Added AppleToolchain.cs, to start sharing code between Mac and IOS Toolchains (Compile functionality and params to clang could be shared pretty easily)
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- Some Utility functions:
- Added UBT utility to run a commandline and get its output, self-contained (Utils.RunLocalProcessAndReturnStdOut)
- Added Log.TraceInformationOnce (and Error, Warning, etc) to print out a message only one time, without a bunch of static bools everywhere
#codereview michael.trepka,peter.sauerbrei,mark.satterthwaite
[CL 2586000 by Josh Adams in Main branch]
2015-06-12 13:45:19 -04:00
Bob Tellez
5d2fd8b7fb
[AUTOMERGE]
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#UE4 Reducing dependencies on Version.h
#platformnotify Josh.Adams
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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2585810 by Bob.Tellez on 2015/06/12 11:30:33.
[CL 2585846 by Bob Tellez in Main branch]
2015-06-12 12:01:23 -04:00
Michael Trepka
e7e00ade04
Mac staging fixes
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[CL 2585798 by Michael Trepka in Main branch]
2015-06-12 11:26:33 -04:00
James Moran
46d4fa088b
Fix incorrect URLs on html5 webserver.
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[CL 2585750 by James Moran in Main branch]
2015-06-12 11:03:36 -04:00
Graeme Thornton
e2fddbab6b
Fix for UAT base path being invalid if the UE4 workspace is mounted directly onto a drive letter (i.e. having N:\\Engine etc.)
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- Internal base path becomes N: in this case, which isn't a valid C# path, so attempts to set it as CWD fail. N:\\ is the correct path in this case.
[CL 2585511 by Graeme Thornton in Main branch]
2015-06-12 06:19:55 -04:00
John Abercrombie
bdb76dd301
Manually rolled back to version checked into CL 2569306
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#codereview Ben.Marsh
[CL 2585188 by John Abercrombie in Main branch]
2015-06-11 19:25:37 -04:00
John Abercrombie
0bacc967eb
Merging using UE4-Fortnite-To-UE4 @ CL 2578109
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[CL 2584863 by John Abercrombie in Main branch]
2015-06-11 16:25:03 -04:00
Peter Sauerbrei
a0a23ac68f
removed the need for BlankProject from UAT unless you use the foreign option
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UEB-73
#uat
[CL 2584811 by Peter Sauerbrei in Main branch]
2015-06-11 15:58:47 -04:00
Ankit Khare
cb9851e8cc
#html5 fix emitting compression for code projects. use consistent file extentions for compressed files.
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[CL 2584749 by Ankit Khare in Main branch]
2015-06-11 15:29:20 -04:00
Jaroslaw Surowiec
a9818290d6
Compile fix
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[CL 2583942 by Jaroslaw Surowiec in Main branch]
2015-06-11 05:42:38 -04:00
Jaroslaw Surowiec
aba055fbf8
Profiler - Removed unused code
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[CL 2583939 by Jaroslaw Surowiec in Main branch]
2015-06-11 05:41:00 -04:00
Kellan Carr
ce4af8c597
build script, fix for -game on code projects that no longer contain promotion
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[CL 2582916 by Kellan Carr in Main branch]
2015-06-10 12:59:45 -04:00
Leigh Swift
f3a9c86c1c
BuildPatchTool will now run a chunked manifest generation as a threaded process for faster build iteration
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#jira OPP-3427: Generation process should be multi-threaded
#reviewedby Richard.Fawcett
[CL 2582525 by Leigh Swift in Main branch]
2015-06-10 08:32:20 -04:00
Mikolaj Sieluzycki
b32e1ebdbe
Fix missing metadata (ConversionRoot) after UHT parsing.
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#codereview Robert.Manuszewski
[CL 2582509 by Mikolaj Sieluzycki in Main branch]
2015-06-10 08:07:36 -04:00
Jaroslaw Surowiec
7c4a2cbf3e
Stats - Updated comment
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[CL 2582389 by Jaroslaw Surowiec in Main branch]
2015-06-10 04:22:16 -04:00
John Pollard
d6ae101f88
#replayserver: Change viewer timeout to 3 minutes
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[CL 2582020 by John Pollard in Main branch]
2015-06-09 18:26:02 -04:00
Ben Marsh
e0a010415b
Treat shadow variable warnings as errors in non-unity builds.
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[CL 2582001 by Ben Marsh in Main branch]
2015-06-09 18:14:52 -04:00
Saul Abreu
0d934fc742
Removed execution of translated word counts calculator for UDN files from the localization automation script for UE4.
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[CL 2581851 by Saul Abreu in Main branch]
2015-06-09 17:04:19 -04:00
Justin Sargent
273cde1704
Merging using UE4-To-UE4-LauncherDev
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#platformnotify Josh.Adams
[CL 2581810 by Justin Sargent in Main branch]
2015-06-09 16:41:53 -04:00
Ankit Khare
6d20221f39
Use a response file instead of spawning a process with a really long command line. #html5
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[CL 2581646 by Ankit Khare in Main branch]
2015-06-09 15:17:07 -04:00
Steve Robb
50c8c41784
DependencyInfo restored to fix deserialization errors during project generation.
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#codereview robert.manuszewski
[CL 2581613 by Steve Robb in Main branch]
2015-06-09 14:53:51 -04:00
zorbathut
5f4f2cfa76
PR #1131 : Support prefix matching for gitdependencies' --exclude parameter. (Contributed by zorbathut)
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[CL 2581576 by Ben Marsh in Main branch]
2015-06-09 14:19:59 -04:00