Ben Marsh
a532fe5cb6
UGS: Update version to 1.166
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#rb none
#rnx
[CL 4598671 by Ben Marsh in Dev-Build branch]
2018-11-27 15:23:23 -05:00
Ben Marsh
818b563a90
UGS: Add another automation request type that just checks if a given stream/project is open; similarly to the SyncProject request but without any modal UI.
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#rb none
[CL 4598654 by Ben Marsh in Dev-Build branch]
2018-11-27 15:22:01 -05:00
Ben Marsh
ec6c853c48
UGS: Fix exception when clicking on a badge with an empty URL string.
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#rb none
#rnx
[CL 4597214 by Ben Marsh in Dev-Build branch]
2018-11-27 11:38:46 -05:00
Ben Marsh
38a7d3328b
UBT: Deprecate bCompileLeanAndMeanUE. This setting is vague and non-descriptive, and causes several other settings to be overriden. It is forced on by the current target type and individual target platforms, preventing targets from modifying those values. Anything explicitly using bCompileLeanAndMeanUE now uses bBuildDeveloperTools instead, and the UE_BUILD_MINIMAL macro at runtime has been removed.
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The values that it previously forced values to are now configured as follows:
* bBuildEditor is a read-only property that returns true if and only if the target type is Editor.
* bCompileSimplygon and bCompileSimplygonSSF now a property which will default to true for Windows editor, if Simplygon is available. It can also be explicitly enabled or disabled.
* bCompileSpeedTree is now a property which will default to true for editor targets, and can also be explicitly enabled or disabled.
#rb none
[CL 4596311 by Ben Marsh in Dev-Build branch]
2018-11-27 09:02:34 -05:00
Ben Marsh
11e594e93b
UGS: Use local time for grouping changes.
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#rb none
#fyi Graeme.Thornton
[CL 4596254 by Ben Marsh in Dev-Build branch]
2018-11-27 08:31:12 -05:00
Ben Marsh
fd83293f05
Fix missing or incorrect copyright notices.
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#rb none
#rnx
[CL 4593740 by Ben Marsh in Dev-Build branch]
2018-11-26 16:46:35 -05:00
Ben Marsh
8def5ba360
UBT: Allow adaptive non-unity builds to use the existing PCH if the compile settings match.
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#rb none
[CL 4591768 by Ben Marsh in Dev-Build branch]
2018-11-26 09:01:18 -05:00
Ben Marsh
270bb0aa76
UBT: Remove unused RecursivelyAddPrecompiledModules method.
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#rb none
#rnx
[CL 4591728 by Ben Marsh in Dev-Build branch]
2018-11-26 08:32:34 -05:00
Ben Marsh
307ae9f129
UBT: Extract IOS frameworks as part of the action graph. This removes the need to extract them for incremental builds and allows dependency checking to work when the zip file changes. Also remove the UEBuildPlatform.PreBuildSync() callback, which is no longer needed.
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#rb none
#fyi Peter.Sauerbrei
[CL 4591056 by Ben Marsh in Dev-Build branch]
2018-11-25 11:16:59 -05:00
Ben Marsh
5aecec68e2
UBT: Remove unnecessary variables.
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#rb none
#rnx
[CL 4590811 by Ben Marsh in Dev-Build branch]
2018-11-24 17:55:51 -05:00
Ben Marsh
27c705dd2e
UBT: Remove the SupportsIconCatalog function from the exported function class. It's not needed in UAT.
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#rb none
#rnx
[CL 4590790 by Ben Marsh in Dev-Build branch]
2018-11-24 16:26:30 -05:00
Ben Marsh
fbdcc5a625
UBT: Pass the UPL instance as a parameter to methods that need it, rather than storing it on the deployment context.
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#rb none
[CL 4590789 by Ben Marsh in Dev-Build branch]
2018-11-24 16:22:32 -05:00
Ben Marsh
5ead3189f2
UBT: Do symbol stripping for IOS as part of the action graph, rather than in PostBuildSync. This ensures that it runs even if UBT makefiles are enabled.
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#rb none
#fyi Peter.Sauerbrei
#rnx
[CL 4590756 by Ben Marsh in Dev-Build branch]
2018-11-24 14:21:51 -05:00
Ben Marsh
4e460fced1
Fix HTML5 build failure due to attempt to deploy when -nolink is specified.
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#rb none
#rnx
[CL 4590696 by Ben Marsh in Dev-Build branch]
2018-11-24 10:19:28 -05:00
Ben Marsh
51d3c12e4f
UBT: Remove the unused CppCompileEnvironment.LocalShadowDirectory variable.
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#rb none
#rnx
[CL 4590481 by Ben Marsh in Dev-Build branch]
2018-11-23 19:37:20 -05:00
Ben Marsh
ee9831c215
UBT: Change deployment to use the target receipt rather than a custom binary parameter block.
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#rb none
[CL 4590479 by Ben Marsh in Dev-Build branch]
2018-11-23 19:32:31 -05:00
Ben Marsh
c501b40b16
UBT: Move the bStripSymbolsOnIOS and bCreateStubIPA settings into the IOS settings object.
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#rb none
[CL 4590470 by Ben Marsh in Dev-Build branch]
2018-11-23 19:06:39 -05:00
Ben Marsh
f2ddf1441e
UBT: Remove the bCreateStubIPA argument from the cross-platform deployment parameter block. It's only needed in IOSToolChain.PostBuildSync(), right before we create the stub.
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#rb none
#rnx
[CL 4590468 by Ben Marsh in Dev-Build branch]
2018-11-23 18:56:39 -05:00
Ben Marsh
4b1cca1e81
UnrealVS: Remove absolute path to output directory.
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#rb none
#rnx
[CL 4590424 by Ben Marsh in Dev-Build branch]
2018-11-23 16:44:51 -05:00
Ben Marsh
7fac27364e
UBT: Fix build products being added to a receipt that may not exist in an installed build.
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#rb none
[CL 4584374 by Ben Marsh in Dev-Build branch]
2018-11-20 13:43:53 -05:00
Ben Marsh
f4819480fa
UBT: Always allow using SNDBS on Windows, if it's available.
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#rb none
#rnx
[CL 4583352 by Ben Marsh in Dev-Build branch]
2018-11-20 12:35:19 -05:00
Ben Marsh
0e4e46d1e5
Update UGS to 1.165.
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#rb none
#rnx
[CL 4580325 by Ben Marsh in Dev-Build branch]
2018-11-19 15:48:27 -05:00
Ben Marsh
37771ad4cf
UGS: Fix fstat calls failing if access to any file is forbitten by p4 protect.
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#rb none
#rnx
[CL 4580323 by Ben Marsh in Dev-Build branch]
2018-11-19 15:47:55 -05:00
Ben Marsh
5dcbedf5df
UGS: Fixed crash when creating a new workspace if logging into the server fails.
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#rb none
[CL 4580320 by Ben Marsh in Dev-Build branch]
2018-11-19 15:47:20 -05:00
Ben Marsh
e8f5b07000
UGS: Fix tab order on connection settings dialog.
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#rb none
#rnx
[CL 4580318 by Ben Marsh in Dev-Build branch]
2018-11-19 15:46:49 -05:00