Commit Graph

138 Commits

Author SHA1 Message Date
charles lefebvre
e9c1b7e4d4 Add an option to discard circular dependency validation for non engine modules
#rb jonathan.adamczewski
#rnx
#preflight 6261e03bfe26b98ad84e1b0e

#ROBOMERGE-AUTHOR: charles.lefebvre
#ROBOMERGE-SOURCE: CL 19858990 via CL 19863809 via CL 19863885
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v940-19807014)

[CL 19871119 by charles lefebvre in ue5-main branch]
2022-04-22 15:57:39 -04:00
chris constantinescu
28111d40fc Redundancy cleanup in UBT Low Level Tests:
- test-specific targets and modules are constructed by RulesAssembly which removes a lot of spaghetti code
- no more excluding the Tests folder by default which is guaranteed to mislead users #fyi Jon.Nabozny
- test compilation in Tests is controlled through WITH_LOW_LEVEL_TESTS
- preparation code for switching tests between Catch2 / TestAutomation Fmwk

Nightly LLT PF 6260431391376845adeb4c40

#rnx
#preflight 62602d50dd47b4ad2173c30b

[CL 19834665 by chris constantinescu in ue5-main branch]
2022-04-20 14:24:59 -04:00
markus breyer
0a28710e48 UBT detects script source directories more robustly
- besides existence also checks if any script source files are present within

#rb jonathan.adamczewski
#rnx
#preflight 624b1fbff4217035fab7ba5a

#ROBOMERGE-AUTHOR: markus.breyer
#ROBOMERGE-SOURCE: CL 19612224 via CL 19613043 via CL 19613335 via CL 19613472
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v938-19570697)

[CL 19615160 by markus breyer in ue5-main branch]
2022-04-04 17:18:07 -04:00
jonathan adamczewski
0a6164bbd3 nullability annotations, rethrow fixes, net6.0 warning suppression
#jira none
#trivial
#rnx
#preflight 62425155c61d8a458f230657

[CL 19536049 by jonathan adamczewski in ue5-main branch]
2022-03-28 20:50:06 -04:00
jonathan adamczewski
5c68d1d9ef Revert //UE5/Main/... changelist 19531725 - return to NET Core 3.1
#preflight 62422fd0470aff98e946bfce
#jira UE-119846

[CL 19534572 by jonathan adamczewski in ue5-main branch]
2022-03-28 18:25:19 -04:00
jonathan adamczewski
18ac15cbb1 Upgrade to .NET 6.0
#jira UE-119846
#preflight 6241fc06470aff98e943c035

[CL 19531725 by jonathan adamczewski in ue5-main branch]
2022-03-28 15:30:56 -04:00
christopher waters
22de0b360d Adding a "deprecation" path for engine includes to allow types to be moved without breaking licensee module builds.
- Non-engine modules/targets will have to specify the "version" of includes via IncludeOrderVersion in TargetRules or ModuleRules.
- This setting will control the value of UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_XXX where XXX is the version of the engine.
- When moving types out of a header, users will need to include the new location of the type in the header it was removed from but only if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_XXX is set.
- If a target does not change its IncludeOrderVersion to the latest version, UBT will print out a message telling users how to upgrade.
- This change introduces a new set of SharedPCH permutations to make sure modules with older versions get the PCH with UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_XXX set correctly.

#jira none
#rb jonathan.adamczewski, joe.kirchoff
#preflight 623e1d3d196f3ae80b4c37ee

[CL 19518359 by christopher waters in ue5-main branch]
2022-03-25 16:16:30 -04:00
markus breyer
f2f4745eb2 Removed obsolete module rules property AdditionalCodeGenDirectories
#rb jonathan.adamczewski
#rnx
#preflight 62390b870820efd0948fbc5e

#ROBOMERGE-AUTHOR: markus.breyer
#ROBOMERGE-SOURCE: CL 19461822 via CL 19465279 via CL 19465809 via CL 19475541 via CL 19475821
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v935-19464907)

[CL 19476440 by markus breyer in ue5-main branch]
2022-03-23 01:25:15 -04:00
marc audy
be5732dd4b Generated code for UHT and VNI now stored in separate subfolders of the generated code directory
- so they can be independently wiped
- fix for build errors caused by stale files leftover from moved/renamed UBT module

#rb jonathan.adamczewski, tim.smith
#rnx
#preflight 6238de1704769ab493478dc1

#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: markus.breyer
#ROBOMERGE-SOURCE: CL 19458771 via CL 19462083 via CL 19463537 via CL 19475357 via CL 19475717
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v935-19464907)

[CL 19476295 by marc audy in ue5-main branch]
2022-03-23 00:51:39 -04:00
chris constantinescu
c8cb8f0b04 Module-level setup/teardown with the help of source file build order overrides.
- optional alter of source file build order: towards beginning or end
- test build: correctly handle inclusion of special dependencies such as Engine, Editor, CoreUObject and ApplicationCore
- existing tests: add setup and teardown tests that initialize test modules. This causes setup and teardown to be local to module instead of global, which was not the correct way to run tests across multiple modules.

#preflight 62151e43dc0170cfb3649ee8
#rb Jermoe.Delattre

[CL 19076600 by chris constantinescu in ue5-main branch]
2022-02-22 13:52:35 -05:00
andrew davidson
08570f0250 LWC: Enable ISPC for LWC double types. Submitted on behalf of jeff.rous[at]intel.com
#rb andy.davidson
#jira UE-107988
#preflight 61eec2feaa3f15faa57a5702

#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18708912 in //UE5/Release-5.0/... via CL 18708982 via CL 18709226
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18709243 by andrew davidson in ue5-main branch]
2022-01-24 10:54:27 -05:00
chris constantinescu
55e80d2462 Test Mode: boolean flag on ModuleRules class that allows including Tests folder into non-test builds.
#rnx
#preflight 61eb1ea5731e3b40889eaece

[CL 18697083 by chris constantinescu in ue5-main branch]
2022-01-21 16:53:29 -05:00
chris constantinescu
8c968941f9 UBT TestMode that allows building a test executable for an associated target.
- Each module can now have a Tests folder at its root containing low level tests written with Catch2
- Used like this: UnrealBuildTool.exe -Mode=Test TargetName Platform Configuration
- It creates a test executable that's associated with the specified build Target and it includes all the tests for the Target AND all its dependencies as well
- When building without -Mode=Test it will omit the Tests folder contents from compilation: in theory we never allowed folders named Tests at the root of modules, but there might be isolated exceptions where we didn't validate folder names - in this case we will need to move that Tests folder one level up for example
- Code paths for test and non-test builds are entirely separated

#jira UE-135280
#rb Jerome.Delattre
#preflight 61e839d5276892ce10759205

[CL 18663474 by chris constantinescu in ue5-main branch]
2022-01-19 15:00:37 -05:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
joe kirchoff
b8b683acbe UnrealBuildTool: Distinguish Internal from Public API
Support "Internal" include directory that will only be added to a Referencing module if the referenced module has the same scope. Intent is to to "hide" APIs from external modules that do not need to include headers that are intended for internal module use only.

#jira UE-112188
#rb Ben.Marsh
#preflight 610085314cd79300016e7269

#ROBOMERGE-SOURCE: CL 16976401 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16976411 by joe kirchoff in ue5-release-engine-test branch]
2021-07-27 19:39:41 -04:00
joe kirchoff
dc02442b5d UnrealBuildTool: Write relative paths in generated pch comments if under the unreal root
#rb trivial
#rnx

#ROBOMERGE-SOURCE: CL 16912334 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16912350 by joe kirchoff in ue5-release-engine-test branch]
2021-07-21 14:18:19 -04:00
ben marsh
74fac70496 UBT: Fix arguments for Intellisense PCH generation.
#ROBOMERGE-SOURCE: CL 16894546 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16894553 by ben marsh in ue5-release-engine-test branch]
2021-07-20 07:04:16 -04:00
ben marsh
39ea9c65dd UBT: Include PCH settings in Visual Studio project files for Intellisense parser.
#ROBOMERGE-SOURCE: CL 16883248 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16883253 by ben marsh in ue5-release-engine-test branch]
2021-07-19 10:12:28 -04:00
nick darnell
a0d11435ea UBT - Started seeing "UnrealBuildTool : error : Unhandled exception: System.IO.DirectoryNotFoundException: Could not find a part of the path", turned out to be an issue with checking a folder to make sure it exists before it attempts to add files from that path.
#jira none
[FYI] Ben.Marsh
Ben.Marsh

#ROBOMERGE-SOURCE: CL 16724833 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16724840 by nick darnell in ue5-release-engine-test branch]
2021-06-20 23:10:20 -04:00
jonathan adamczewski
ad86e81438 UnrealBuildTool:
Add a StringComparison argument to CreateIntermediateTextFile() and require callers to make a decision about the case-sensitivity used when considering whether to re-write a file.

(This is intentionally explicit and verbose at the call-site - we should implement a better solution. This change makes it clear that there is work to be done to be able to simplify the interface and achieve reliable behavior.)

As a first pass, C++ files (headers, cpp files, pch files) will have a case-sensitive comparison (C++ code is, mostly, case sensitive), Linux script files have a case-sensitive comparison (case-sensitive filesystem), and all other files are compared disregarding case - to match pre-existing behavior, and with the desire to not borrow more surprises than necessary.

#jira none

#ROBOMERGE-SOURCE: CL 16616339 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16616345 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-09 19:45:21 -04:00
jonathan adamczewski
a865a21fb0 Move FileItem and DirectoryItem into BuildUtilities
#jira none

#ROBOMERGE-SOURCE: CL 16596289 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16596323 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-08 19:06:03 -04:00
will damon
bc656d20e0 Initial import of AGXRHI
AGXRHI is starting out as a clone of MetalRHI, but will be refactored and overhauled with several goals in mind:

- Reduce/Eliminate technical debt
- Substantially improve readability and maintainability
- Introduce clear layers for platform independent vs dependent code
- Reduce memory footprint and generally improve memory usage
- Remove legacy concepts (like manual reference counting) and enable better integration with platform tools
- Implement newer and more modern features provided by Metal (such as ray tracing and enhanced command buffer debugging)
- Target/tune the software architecture and API usage for performance on Apple designed GPUs

#rb jack.porter, richard.wallis
#jira none
#fyi lukas.hermanns
#rnx

[CL 16225160 by will damon in ue5-main branch]
2021-05-06 15:47:24 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00