Alejandro Arango
85d83b1ee9
nDisplay,TextureShare: Merge from RES.
...
#rb
#jira
#rnx
[CL 17223255 by Alejandro Arango in ue5-main branch]
2021-08-18 17:46:21 -04:00
Vitalii Boiko
e5d2313a79
nDisplay: Fixed TextureSharing regression
...
#jira UE-120154
#author Peter.Tarasenko
#rb Vitalii Boiko
#ROBOMERGE-SOURCE: CL 17053492 in //UE4/Release-4.27/... via CL 17053535
#ROBOMERGE-BOT: RELEASE (Release-4.27-Chaos -> Main) (v850-17047176)
#ushell-cherrypick of 17053559 by vitalii.boiko
[CL 17056918 by Vitalii Boiko in ue5-main branch]
2021-08-04 14:56:23 -04:00
mark lintott
7ab5930888
#jira UE-104767
...
#rb Graeme.Thornton
#autosubmit
Renamed UE4Game to UnrealGame.
Horde tested (Editor,Tools & Monolithics). Local ShooterGame + Cook + PIE
[CL 14990929 by mark lintott in ue5-main branch]
2021-01-05 09:53:17 -04:00
Ben Marsh
6f927647b1
Changing C# code over to using EpicGames.Core over DotNETCommon.
...
#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Marc Audy
a7f9391231
Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
...
This represents UE4/Main @ 14768117
For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer
[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00