Matt Kuhlenschmidt
36cc361039
Prevent starter content from overriding default maps with table and chairs map. We no longer want that to be the default if you include starter content in a new project
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#jira UE-148389
#preflight none
[CL 20105621 by Matt Kuhlenschmidt in ue5-main branch]
2022-05-09 13:25:14 -04:00
Jon Nabozny
30f88d3533
Fix config warnings when loading templates.
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#jira None
#preflight 62437590f4217035fa7239e2
[CL 19744414 by Jon Nabozny in ue5-main branch]
2022-04-13 15:32:48 -04:00
ryan schmidt
70cf2f8b24
Editor: explicitly enable Modeling Mode in code-generated blank template projects.
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#rb matt.kuhlenschmidt
#jira UE-144458
#preflight 621f90c8901d830f36554c56
#rnx
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 19223595 via CL 19223725 via CL 19223758 via CL 19223785 via CL 19226187
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19230202 by ryan schmidt in ue5-main branch]
2022-03-02 16:50:31 -05:00
aaron mcleran
158c3a5b16
Removing restricted platform names from file
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#rb Maxwell.Hayes
#jira UE-130476
#preflight 6216c015a45a91013f430d08
#ROBOMERGE-AUTHOR: aaron.mcleran
#ROBOMERGE-SOURCE: CL 19106676 via CL 19107096 via CL 19107208 via CL 19107219 via CL 19110186
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19151559 by aaron mcleran in ue5-main branch]
2022-02-25 13:27:37 -05:00
kenzo terelst
294ee71d37
New projects always have DX12 by default on Windows
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#jira UE-143062
#rb Mihnea.Balta
#preflight 620e3a65fe76023596bed597
#ROBOMERGE-AUTHOR: kenzo.terelst
#ROBOMERGE-SOURCE: CL 19074102 in //UE5/Release-5.0/... via CL 19090522
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19134975 by kenzo terelst in ue5-main branch]
2022-02-24 20:00:22 -05:00
ben marsh
8b7d41a8ef
Fix replacement strings in templates being garbled if the project name contains the template name.
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#jira UE-132388
#preflight none
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 18586773 in //UE5/Release-5.0/... via CL 18586792 via CL 18586821
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)
[CL 18586841 by ben marsh in ue5-main branch]
2022-01-12 13:14:25 -05:00
tim smith
c440be643c
Live coding now handles adding a feature pack as long as the project already contained source files. Otherwise it requests that the game be built from the IDE. Will also request that the game be built from the IDE when adding a class to a blueprint only project.
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#rb none
#rnx
#jira UE-130744 UE-134701
#ushell-cherrypick of 18406025 by Tim.Smith
#preflight 61b0d7367177ccd1a130be05
#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 18407173 in //UE5/Release-5.0/... via CL 18407182
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18407194 by tim smith in ue5-release-engine-test branch]
2021-12-08 11:50:54 -05:00
Marc Audy
0c3be2b6ad
Merge Release-Engine-Staging to Test @ CL# 18240298
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[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aurel cordonnier
fc542f6cfd
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
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This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
patrick enfedaque
f004747118
World Partition: Replace conversion prompt with Tools > [World Partition] Convert Map...
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#rb richard.malo
#preflight 6154adec4cfdcf00019924d9
#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 17676613 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767)
[CL 17676630 by patrick enfedaque in ue5-release-engine-test branch]
2021-09-30 08:27:21 -04:00
patrick enfedaque
209be396b4
World Partition:
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- New Level Dialog: Empty Open World Template
- Remove IsWorldPartitionEnabled project setting
#rb jeanfrancois.dube, richard.malo
#preflight 615477fc03f3320001fefe99
#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 17663222 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767)
[CL 17663241 by patrick enfedaque in ue5-release-engine-test branch]
2021-09-29 12:29:37 -04:00
aurel cordonnier
7f517562d5
Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
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This represents UE4/Main @17430120 and Dev-PerfTest @17437669
[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-06 12:23:53 -04:00
rolando caloca
f6cd88c157
UE5 - Remove platform
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#rb Steve.Smith
[FYI] Jules.Blok, Ryan.Durand, Ben.Marsh
#ROBOMERGE-SOURCE: CL 17295935 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)
[CL 17295945 by rolando caloca in ue5-release-engine-test branch]
2021-08-24 19:28:38 -04:00
tim smith
65894144c8
Removed "Fail If Generated Code Changes" requirement for this case. Adding new types will cause the project generated file to change thus triggering the failure.
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#rb trivial
#rnx
#jira UE-105197
#ROBOMERGE-SOURCE: CL 16955125 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16955131 by tim smith in ue5-release-engine-test branch]
2021-07-26 08:20:19 -04:00
vincent beauchemin
1756042148
Fix missing ' for WorldPartitionConvertCommandlet isn't set as the default Commandlet Class in newly-created projects
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#rb jeanfrancois.dube
[FYI] tim.gautier
#jira UE-116640
#ROBOMERGE-SOURCE: CL 16873616 via CL 16873636
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16873646 by vincent beauchemin in ue5-release-engine-test branch]
2021-07-16 13:45:17 -04:00
daren cheng
f9cbf67a7e
Don't copy over saved config folder when copying projects.
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#jira UE-117726
#rb Ben.Marsh Christina.TempelaarL
#ROBOMERGE-SOURCE: CL 16745699 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16745751 by daren cheng in ue5-release-engine-test branch]
2021-06-22 13:47:40 -04:00
tim smith
b294a27c29
Add the ability to enable re-instancing via project settings. Old setting still supported.
...
Add the ability to enable auto compile when adding new C++ classes.
Fixed user feedback issues when adding new C++ classes.
#rb joe.kirchoff
#rnx
#jira UE-116958
#preflight 60cb2e884ce02c0001d278c1
#ROBOMERGE-SOURCE: CL 16703582 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16703591 by tim smith in ue5-release-engine-test branch]
2021-06-17 08:47:50 -04:00
david harvey
530ff2d183
remove reference to deleted platform.
...
#rnx
#jira none
#rb eric.mcdaniel
#ROBOMERGE-SOURCE: CL 16685098 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16685099 by david harvey in ue5-release-engine-test branch]
2021-06-16 04:26:29 -04:00
aurel cordonnier
25a11deeac
Merge from Release-Engine-Staging @ 16579919
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This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576
[CL 16581170 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-07 20:09:45 -04:00
JeanFrancois Dube
3c3e3eed8d
Disable World Partition by default for new projects.
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#rb patrick.enfedaque
[CL 16209527 by JeanFrancois Dube in ue5-main branch]
2021-05-05 13:10:19 -04:00
Chris Varnsverry
2ae64cad99
- Remove CoreOnline ini config from project generation
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- All shared ptr/ref are being changed to default ESPMode::ThreadSafe and ESPMode::Fast is being deprecated, so this migration path is not needed.
#jira FORT-342384
[CL 16090866 by Chris Varnsverry in ue5-main branch]
2021-04-22 05:26:25 -04:00
andrew lauritzen
2b2b3adc5f
Add a shadow depth VS permutation for non-nanite vsm to avoid the need for a read-only project setting
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PS already has a permutation (bAtomicWrites) so this primarily affects offline compilation
Leaving the function of NonNaniteVSM the same for now to minimize the surface area of the change, but the shader and other logic can be simplified in the future
NonNaniteVSM can become a dynamic debug cvar in the future once we are happy this is working
#jira UETOP-1088
#lockdown graham.wihlidal
#rb ola.olsson, krzysztof.narkowicz
[FYI] nick.whiting
#ROBOMERGE-SOURCE: CL 16057407 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)
[CL 16061153 by andrew lauritzen in ue5-main branch]
2021-04-20 10:31:17 -04:00
Chris Varnsverry
16230185c0
- Merge CL's 15977926, 15978323, 15978393, 15978401 and 15981176 from //UE5/RES to //UE5/Main
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- Moves CoreOnline headers into their own module
#jira UE-113427
#fyi Matt.Peters
#tests built EdTest, QAGame, and one internal project in DevEd Win64
[CL 16036320 by Chris Varnsverry in ue5-main branch]
2021-04-16 13:16:39 -04:00
Marc Audy
01b7c9f4f5
Merge UE5/RES @ 15958325 to UE5/Main
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This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304
[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
jeanfrancois dube
7e1fdbaa59
World Partition: honor templates bIsBlank property to automatically enable world partition in these projects (treat them as blank projects even if they are created from existing templates).
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#jira UE-112953
#rb richard.malo, patrick.enfedaque
#lockdown simon.tourangeau
#ROBOMERGE-SOURCE: CL 15944745 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)
[CL 15948925 by jeanfrancois dube in ue5-main branch]
2021-04-07 20:58:24 -04:00