Matt Peters
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d64cf41728
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AssetRegistry includes (Engine Plugins): change #include "AssetData.h" -> #include "AssetRegistry/AssetData.h", and similar for the other moved AssetRegistry headers.
#rb Zousar.Shaker
#rnx
#preflight 6270563191629533ec2b6f6e
[CL 20017756 by Matt Peters in ue5-main branch]
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2022-05-02 18:59:38 -04:00 |
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ben hoffman
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0e0fe95da9
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Refactor of the Enhanced Input Project Settings. This moves the Trigger and Modifier default value customizations to the "InputCustomizations" header file, and out of the InputEditorModule. This allows us to simply add a class customization for the Developer Settings, and combine the two setting panels.
#jira UE-144850
#rb andrew.davidson
#preflight 6245e42d8f066102242239d8
[CL 19577762 by ben hoffman in ue5-main branch]
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2022-03-31 16:16:07 -04:00 |
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ben hoffman
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f67d3f3d13
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Move the enhanced input plugin out of Experimental and into the normal /Engine/Plugins folder.
#jira UE-144847
#rb trivial
#preflight 62228bcf2f7d78332e1c4548
[CL 19277106 by ben hoffman in ue5-main branch]
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2022-03-04 17:59:01 -05:00 |
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