Commit Graph

35 Commits

Author SHA1 Message Date
christopher waters
6c4b4a91a4 Adding a required StencilRef argument to SetGraphicsPipelineState.
#jira none
#rb zach.bethel, mihnea.balta, florin.pascu
#preflight 61312f4a79ce170001d4a79e

#ROBOMERGE-SOURCE: CL 17422777 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
#ROBOMERGE[bot1]: emt

[CL 17422941 by christopher waters in ue5-release-engine-test branch]
2021-09-03 12:04:52 -04:00
brandon dawson
e9d58c5f1d Fix memory leaks. The memory leak check was hit while running a light bake in a QA test level. This lead to the discovery of several other memory leaks that needed to be addressed
[REVIEW] [at]Nick.Whiting [at]Johnathan.Bard
#jira UE-115065

#ROBOMERGE-SOURCE: CL 16249060 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v799-16237190)

[CL 16263798 by brandon dawson in ue5-main branch]
2021-05-10 23:54:25 -04:00
Thomas Engel
600826b334 Pulling in fixes to mobile mip generation (related to MFW) into UE5 ahead of automatic integration (CL 15667874)
#jira FORT-353010
#rb none

[CL 15680268 by Thomas Engel in ue5-main branch]
2021-03-11 15:52:03 -04:00
Marc Audy
8f73cd7fa9 Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
This represents UE4/Main @ 15601601

[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
Marc Audy
bc88b73a29 Merge Release-Engine-Staging to Main @ CL# 15151250
Represents UE4/Main @ 15133763

[CL 15158774 by Marc Audy in ue5-main branch]
2021-01-21 16:22:06 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Michal Valient
95d19f95b1 [REVERB] Merging //UE4/Private-Reverb-Development@13832732
#rb graham.wihlidal, rune.stubbe, brian.karis, andrew.lauritzen, jeff.farris

[CL 13834854 by Michal Valient in ue5-main branch]
2020-07-06 18:58:26 -04:00
Marc Audy
11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
chris adams
c114c64f4c Fixing corrupted video output on Android Vulkan devices when integrated in 3D environments
#rb jens.petersam , thomas.engel


#ROBOMERGE-SOURCE: CL 12397791 via CL 12397794 via CL 12397795 via CL 12400044
#ROBOMERGE-BOT: (v671-12333473)

[CL 12402127 by chris adams in Release-Engine-Staging branch]
2020-03-25 08:14:30 -04:00
Rolando Caloca
5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
Josh Adams
aa9705149b Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
#rb none

[CL 11282608 by Josh Adams in Main branch]
2020-02-06 13:13:41 -05:00
Rolando Caloca
f63a3e857e Merging //UE4/Main@11178322 to Dev-RenderPlat-Staging
#rnx
#rb none

[CL 11195678 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2020-01-31 10:34:10 -05:00
jian ru
5b88ce6205 Replace the SRVs TMap in FSceneRenderTargetItem with an array and clear cubemap SRVs after mip gen. This saved 0.09 ms RT time according to a 10-run replay A/B test.
#ROBOMERGE-SOURCE: CL 11161773 via CL 11161777 via CL 11161784
#ROBOMERGE-BOT: (v640-11091645)

[CL 11164813 by jian ru in Main branch]
2020-01-29 14:13:26 -05:00
Rolando Caloca
bbb9564388 Copying //UE4/Dev-RenderPlat-Staging@11110326 to //UE4/Main
#rb none
#rnx

[CL 11110369 by Rolando Caloca in Main branch]
2020-01-24 18:07:01 -05:00
Juan Canada
f396f56a0b Merging //UE4/Dev-Main@11042002 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 11075443 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-21 14:54:20 -05:00
thomas engel
bb744b5f4b Further fixup work for circular ref / leak when using FGenerateMips::Execute() - parameters are now regenerate each time unless an external cache for them is provided by the caller
#jira UE-86234
#rb job.cain


#ROBOMERGE-SOURCE: CL 10950878 via CL 10950882 via CL 10950884
#ROBOMERGE-BOT: (v632-10940481)

[CL 10950885 by thomas engel in Main branch]
2020-01-13 08:00:57 -05:00
Juan Canada
2ecf4f9708 Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-07 13:45:01 -05:00
ryan durand
0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00
Rolando Caloca
c2d62c0ecc Copying //UE4/Dev-Rendering@10763356 to //UE4/Dev-RenderPlat-Staging
#rb none
#rnx

[CL 10769097 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2019-12-17 14:14:23 -05:00
Rolando Caloca
e72619ab3b Merging //UE4/Main@10410794 to Dev-RenderPlat-Staging
#rb none
#rnx

[CL 10419692 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2019-11-25 12:35:20 -05:00
thomas engel
03e6eb0ac7 Android: Moving mips generation to rendering version for Vulkan devices, too
#rb none
#rnx


#ROBOMERGE-SOURCE: CL 10376556 via CL 10376624 via CL 10376633
#ROBOMERGE-BOT: (v594-10333955)

[CL 10377563 by thomas engel in Main branch]
2019-11-22 14:27:39 -05:00
thomas engel
e3e09a10c5 FGenerateMips: adding code to allow for manual caching of setups to avoid circular refs & leaks; adding code to allow for render-based fallback for mip-generation on Android ES (bringing cleaned up, deadended code from 11.2x to 11.30)
#rb none
#rnx


#ROBOMERGE-OWNER: thomas.engel
#ROBOMERGE-AUTHOR: thomas.engel
#ROBOMERGE-SOURCE: CL 10291725 via CL 10292114 via CL 10292159
#ROBOMERGE-BOT: (v593-10286020)

[CL 10292507 by thomas engel in Main branch]
2019-11-18 18:19:05 -05:00
Juan Canada
ee60030a97 Merging //UE4/Dev-Main@10113801 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 10114485 by Juan Canada in Dev-RenderPlat-Staging branch]
2019-11-12 14:05:17 -05:00
zach bethel
7dabec6f2e Fixed bad access of RDG resource outside of pass.
#fyi rolando.caloca, thomas.engel
#rb none
#jira UE-83441

[CL 10103774 by zach bethel in Main branch]
2019-11-11 16:18:48 -05:00
thomas engel
3ddcae54e4 Making OpenGL RHI report more correctly if compute mip genmeration is needed & allowed compute mip generation code to be used with ES3.1
#rb none
#rnx


#ROBOMERGE-SOURCE: CL 10078622 via CL 10078639 via CL 10078649 via CL 10078659
#ROBOMERGE-BOT: (v574-10069753)

[CL 10078670 by thomas engel in Main branch]
2019-11-07 20:02:54 -05:00