ryan schmidt
|
e1bdb00be5
|
GeometryFramework: Add mesh pool API to DynamicMeshActor, so that Actor BPs can create/use temporary meshes internally without creating an enormous amount of garbage
#rb none
#rnx
#jira none
#preflight 61392f8ed9c85a00018cc865
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17466897 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17466905 by ryan schmidt in ue5-release-engine-test branch]
|
2021-09-08 21:49:07 -04:00 |
|
ryan schmidt
|
3c6a5318d8
|
GeometryProcessing: LWC Fixes. Remove GeometryCore TRay3, TSphere3, and TOrientedBox3 from ExplicitUseGeometryMathTypes.h, update call sites to fully-qualified name where necessary (in some cases handled by using declaration at class scope, or by wrapping code in UE::Geometry:: namespace)
#rb none
#rnx
#jira none
#preflight 6126b717d673c400011f438b
#ROBOMERGE-SOURCE: CL 17316981 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)
[CL 17316997 by ryan schmidt in ue5-release-engine-test branch]
|
2021-08-26 09:31:28 -04:00 |
|
michael balzer
|
5a20a5e3d0
|
Move InteractiveToolsFramework and GeometryFramework out of Experimental
#jira UETOOL-3823
#rb brooke.hubert
#preflight 6109d1e9b4288d0001acb7ef
#ROBOMERGE-SOURCE: CL 17055606 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)
[CL 17055619 by michael balzer in ue5-release-engine-test branch]
|
2021-08-04 13:59:17 -04:00 |
|