#rb none
#rnx
#jira UE-87673
#ROBOMERGE-SOURCE: CL 17014970 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)
[CL 17014976 by tim smith in ue5-release-engine-test branch]
All code is still based on the UE_RIGVM_UCLASS_BASED_STORAGE_DISABLED define, which is turned on.
So the feature / changes don't affect anything just yet.
#rb na
[FYI] jack.cai halfdan.ingvarsson
#jira na
#ROBOMERGE-SOURCE: CL 16970759 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16970901 by helge mathee in ue5-release-engine-test branch]
2) Improved the performance of the array dimension enum lookup code.
3) Moved type shutdown to be tracked in the app instead of at c++ exit time.
4) Changed to TSharedRef iteration to use references instead of by value to avoid the performance hit.
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 16936536 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16936540 by tim smith in ue5-release-engine-test branch]
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 16899911 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16899958 by tim smith in ue5-release-engine-test branch]
2) Added a quick method to query the deferred CppStructOps until we decide on a long term solution
3) Added method to test to see if a source file is the NoExports include file.
#rb none
#rnx
#preflight 60f6c42f25c166000152cbdc
#ROBOMERGE-SOURCE: CL 16895867 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16895873 by tim smith in ue5-release-engine-test branch]
#jira UE-85807
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 16886923 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16886976 by tim smith in ue5-release-engine-test branch]
#rb none
#rnx
#preflight 60f5732c1d824300016d0630
#ROBOMERGE-SOURCE: CL 16882977 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16882990 by tim smith in ue5-release-engine-test branch]
Saved around 100MB of memory on some larger games.
#rb none
#rnx
#preflight 60d335d1be81e80001bd8772
#ROBOMERGE-SOURCE: CL 16757044 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16757056 by tim smith in ue5-release-engine-test branch]
#jira UE-49820
#rb trivial
#preflight 60d1eb9b95e2320001770748
#ROBOMERGE-SOURCE: CL 16743622 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16743627 by tim smith in ue5-release-engine-test branch]
#jira UE-89192
#rb trivial
#preflight 60d0ebc195e23200014d07ec
#ROBOMERGE-SOURCE: CL 16734161 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16734182 by tim smith in ue5-release-engine-test branch]
Fixed some API that were mistakenly setup as generic struct API instead of class API.
Removed some unused API.
No functional changes, just code reorg.
#rb none
#rnx
#preflight 60d08126d9586b0001ae3336
#ROBOMERGE-SOURCE: CL 16727641 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16727647 by tim smith in ue5-release-engine-test branch]
#rb jonathan.adamczewski
#jira UE-85060
#preflight 60cb726c78c3b00001297ce7
#ROBOMERGE-SOURCE: CL 16706846 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16706890 by tim smith in ue5-release-engine-test branch]
Add error message for when WITH_EDITOR used in shipping code to hide a property.
#rb jonathan.adamczewski
#rnx
#jira UE-48666
#ROBOMERGE-SOURCE: CL 16687191 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16687195 by tim smith in ue5-release-engine-test branch]
Fixed issue where changing a function signature in an interface wouldn't update nodes in a blueprint.
Changed the API of the deferred registry to be more inline with UE coding standards.
#rb ben.marsh phillip.kavan
#rnx
#jira UE-113662
#preflight 60c0c0fdc61264000190e16a
#ROBOMERGE-SOURCE: CL 16606206 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)
[CL 16606221 by tim smith in ue5-release-engine-test branch]
Enable concurrent parsing of headers.
Fixing uninitialized variable from prior submit.
Tested by running UHT on a sample large scale game 1000 times and verifying the output matched with a prior version of UHT.
#rb jonathan.adamczewski
#rnx
#preflight 60be0b3a0249c30001e9b0e5
[CL 16568873 by Tim Smith in ue5-main branch]
Enable concurrent parsing of headers.
Tested by running UHT on a sample large scale game 1000 times and verifying the output matched with a prior version of UHT.
#rb jonathan.adamczewski
#rnx
#preflight 60b93533884c630001f06a7d
[CL 16554523 by Tim Smith in ue5-main branch]