alejandro arango
79c6ef4606
nDisplay,TextureShare: Merge from RES.
...
#rb
#jira
#rnx
#ROBOMERGE-SOURCE: CL 17223255 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17223427 by alejandro arango in ue5-release-engine-test branch]
2021-08-18 17:54:13 -04:00
aurel cordonnier
e88b487b29
nDisplay: Fixed TextureSharing regression
...
#jira UE-120154
#author Peter.Tarasenko
#rb Vitalii Boiko
#ushell-cherrypick of 17053559 by vitalii.boiko
#ROBOMERGE-OWNER: aurel.cordonnier
#ROBOMERGE-AUTHOR: vitalii.boiko
#ROBOMERGE-SOURCE: CL 17053492 in //UE4/Release-4.27/... via CL 17053535 via CL 17056918
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)
#ROBOMERGE-CONFLICT from-shelf
[CL 17058314 by aurel cordonnier in ue5-release-engine-test branch]
2021-08-04 15:59:00 -04:00
mark lintott
7ab5930888
#jira UE-104767
...
#rb Graeme.Thornton
#autosubmit
Renamed UE4Game to UnrealGame.
Horde tested (Editor,Tools & Monolithics). Local ShooterGame + Cook + PIE
[CL 14990929 by mark lintott in ue5-main branch]
2021-01-05 09:53:17 -04:00
Ben Marsh
6f927647b1
Changing C# code over to using EpicGames.Core over DotNETCommon.
...
#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Marc Audy
a7f9391231
Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
...
This represents UE4/Main @ 14768117
For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer
[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00