Commit Graph

27 Commits

Author SHA1 Message Date
matt kuhlenschmidt
fcea7ab455 Stage one of editor style recolor
- Buttons, checkboxes, menus, toolbars, trees, combos, and text boxes all have consistent sizing and coloring
- Invalidated current dark theme

#pf 612d40b9423a8f00013c5b92

#ROBOMERGE-SOURCE: CL 17369605 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17369625 by matt kuhlenschmidt in ue5-release-engine-test branch]
2021-08-31 12:02:37 -04:00
patrick hardy
8457248408 Subobject editor recognizes HideAddComponentButton of ISCSEditorUICustomization.
#jira UE-121842
#rb Ben.Hoffman

#ROBOMERGE-SOURCE: CL 17295009 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)

[CL 17295016 by patrick hardy in ue5-release-engine-test branch]
2021-08-24 18:28:44 -04:00
ben hoffman
731f13257d Add subobjectEditorMenuContext and ExtensionContext in favor of SCS Editor extension context.
#jira UE-114839
#rb trivial
#rnx
#preflight 611d6d71008be90001ba04e7

#ROBOMERGE-SOURCE: CL 17233268 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17233276 by ben hoffman in ue5-release-engine-test branch]
2021-08-19 09:43:21 -04:00
matt kuhlenschmidt
995c0b6abf Moved SEditorHeaderButton out of UnrealEd and into EditorWidgets
#ROBOMERGE-SOURCE: CL 17157455 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17157466 by matt kuhlenschmidt in ue5-release-engine-test branch]
2021-08-12 15:48:02 -04:00
ben hoffman
c3a0c9eb36 Add OnHighlightPropertyInDetailsView to the blueprint editor to account for the behavior required in the SCS diff tree
#jira UE-114839
#rb trivial
#rnx
#preflight 61006d750bf6fc000105bf1e

#ROBOMERGE-SOURCE: CL 16974617 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16974624 by ben hoffman in ue5-release-engine-test branch]
2021-07-27 18:00:09 -04:00
ben hoffman
4fd97ac3a9 Check for an instance inherited default scene root when disallowing
#jira UE-119104
#rb justin.hare
#rnx

#ROBOMERGE-SOURCE: CL 16957326 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16957341 by ben hoffman in ue5-release-engine-test branch]
2021-07-26 11:58:18 -04:00
ben hoffman
131178e0af Make sure that a newly pasted node is scrolled into view
#jira none
#rb trivial
#rnx

#ROBOMERGE-SOURCE: CL 16898389 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16898405 by ben hoffman in ue5-release-engine-test branch]
2021-07-20 13:05:19 -04:00
ben hoffman
f3cd329b4b Correctly check if a dragged node is a child actor subtree object instead of just a child actor node. This fixes the tooltip when dragging into the blueprint event graph
#jira UE-119115
#rnx
#rb trivial

#ROBOMERGE-SOURCE: CL 16828992 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16829029 by ben hoffman in ue5-release-engine-test branch]
2021-07-12 14:51:44 -04:00
ben hoffman
1b38a5881b Instead of checking if something is a child actor component when attempting to maniuplate it, check if its owner is a CAC instead. If it's owner is a CAC, then it cannot be removed because it is determined by the owning CAC. Before, the code was incorrectly checking if something was just a plain old child actor component, resulting in being unable to delete, reparent, or attach to a child actor component.
#jira UE-117132
#jira UE-117332
#jira UE-117327
#jira UE-117329

#rb marc.audy
#rnx

#preflight 60d48296925f1400010bb909

#ROBOMERGE-SOURCE: CL 16773601 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16773618 by ben hoffman in ue5-release-engine-test branch]
2021-06-24 10:56:30 -04:00
ben hoffman
dd95df28b4 Also check for the component archetype when updating the tree selection in SActorDetails because it is a viable option for inherited BP components on instanced objects
#jira UE-118278
#rb marc.audy
#rnx

#ROBOMERGE-SOURCE: CL 16749051 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16749200 by ben hoffman in ue5-release-engine-test branch]
2021-06-22 17:03:10 -04:00
ben hoffman
51b341c096 Correctly set the parent node when handling the drag/drop of an asset type in the blueprint editor
#jira UE-118355
#rb dave.jones
#rb marc.audy
#rnx

#ROBOMERGE-SOURCE: CL 16703893 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16703897 by ben hoffman in ue5-release-engine-test branch]
2021-06-17 09:39:18 -04:00
ben hoffman
e43bc38f3f Select the root if no nodes are selected when pasting in the subobject instance editor
#jira UE-118260
#rb trivial
#rnx

#ROBOMERGE-SOURCE: CL 16678894 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16678899 by ben hoffman in ue5-release-engine-test branch]
2021-06-15 16:36:46 -04:00
ben hoffman
4a312aa02e Add Apply modifications to blueprints to the context menu in the subobject instance editor.
Make SSubobjectEditor::CreateMenuBuilder non-const to allow for the binding of functions that can modify the actor instance like reseting to blueprint defaults

#jira UE-117764
#rb trivial
#rnx

#ROBOMERGE-SOURCE: CL 16662762 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v834-16658389)

[CL 16662779 by ben hoffman in ue5-release-engine-test branch]
2021-06-14 15:31:51 -04:00
ben hoffman
6f18c928f9 Automatically select a new component for rename upon duplication.
#jira UE-117759
#rb phillip.kavan
#rnx
#preflight 60c2bc6c1264df0001bc76ee

#ROBOMERGE-SOURCE: CL 16635347 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)

[CL 16635367 by ben hoffman in ue5-release-engine-test branch]
2021-06-10 22:29:06 -04:00
ben hoffman
00511fe56b Add a GetDragDropDisplayText function to subobject data to allow for easier conversions to FText for drag/drop operations
#jira UE-117068
#rb trivial
#rnx
#preflight 60c2657279a7fe00017a3617

#ROBOMERGE-SOURCE: CL 16629717 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)

[CL 16629728 by ben hoffman in ue5-release-engine-test branch]
2021-06-10 16:39:14 -04:00
ben hoffman
282e8ad6b3 When deleting an instanced component, select the scene root in the tree if there was no given subobject to select
#jira none
#rb trivial
#rnx
#preflight 60bfe24fb1a4a30001b462a8

#ROBOMERGE-SOURCE: CL 16597114 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16597116 by ben hoffman in ue5-release-engine-test branch]
2021-06-08 20:01:03 -04:00
ben hoffman
7c447b2d16 Keep track of the created slate nodes while updating tree in the local function scope instead of calling FindOrCreateSlateNodeForHandle because we cannot gaurantee that the grandparent node will be in the RootTree when creating subobjects.
#jira UE-116440
#rb marc.audy
#rnx
#preflight 60af061c0bdb270001096ce7

[CL 16480651 by ben hoffman in ue5-main branch]
2021-05-26 23:50:31 -04:00
ben hoffman
6136443612 make SSubobjectEditor::GetObjectContext and SSubobjectEditor::GetObjectContextHandle public accessible functions for users to extend
#jira UE-114839
#rb me
#rnx
#preflight 60a8250004188d00015f3492

[CL 16427326 by ben hoffman in ue5-main branch]
2021-05-21 20:19:06 -04:00
ben hoffman
97cbbf27a1 Override FindSlateNodeForObject in the Blueprint editor to handle getting the archetype of the actor compoent
#jira none
#rb me
#rnx
#preflight 60a3ec52fe43a7000191ff40

[CL 16371928 by ben hoffman in ue5-main branch]
2021-05-18 14:11:19 -04:00
ben hoffman
26f716014e Add IsInheritedComponent override to FInheritedSubobjectData to get it to correctly return true.
#jira UE-115689
#jira UE-115692
#rb trivial
#rnx
#preflight 609eebf022cce000010a0d06

[CL 16337265 by ben hoffman in ue5-main branch]
2021-05-14 18:33:04 -04:00
ben hoffman
9fe04c3a93 Regenerate tree structure upon deteaching a subobject in the instance and blueprint subobject editors
#jira none
#rb trivial
#rnx

[CL 16334580 by ben hoffman in ue5-main branch]
2021-05-14 16:05:27 -04:00
ben hoffman
32b7a29138 Add CAC visualization mode for the subobject editor
#jira none
#rb trivial
#rnx

[CL 16315263 by ben hoffman in ue5-main branch]
2021-05-13 13:36:50 -04:00
ben hoffman
4a4287e291 Make SSubobjectEditor::DumpTree a public callable function for modules that may need to log information about their custom editor extensions outside of the context of the editor
#jira none
#rb trivial
#rnx

[CL 16271407 by ben hoffman in ue5-main branch]
2021-05-11 12:12:47 -04:00
ben hoffman
6000e17211 Fix non-unity compile error in SSubobjectInstanceEditor.cpp
#jira none
#rb trivial
#rnx

[CL 16229516 by ben hoffman in ue5-main branch]
2021-05-06 20:51:27 -04:00
ben hoffman
40261ec4f8 Update implementation of TryHandleAssetDragDropOperation
#jira UE-114839
#rb trivial
#rnx
#preflight 6092d029fc52ec00012dedd4

[CL 16210780 by ben hoffman in ue5-main branch]
2021-05-05 14:24:54 -04:00