Commit Graph

127 Commits

Author SHA1 Message Date
matt hoffman
e5bf2fd2b6 Matinee: Misc cleanup (code comment changes, etc.)
#jira UE-105313
#rb Trivial
#preflight 60cb86666092ba00014e413d

#ROBOMERGE-SOURCE: CL 16708963 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16708979 by matt hoffman in ue5-release-engine-test branch]
2021-06-17 14:57:48 -04:00
tim smith
b294a27c29 Add the ability to enable re-instancing via project settings. Old setting still supported.
Add the ability to enable auto compile when adding new C++ classes.
Fixed user feedback issues when adding new C++ classes.

#rb joe.kirchoff
#rnx
#jira UE-116958
#preflight 60cb2e884ce02c0001d278c1

#ROBOMERGE-SOURCE: CL 16703582 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16703591 by tim smith in ue5-release-engine-test branch]
2021-06-17 08:47:50 -04:00
aurel cordonnier
25a11deeac Merge from Release-Engine-Staging @ 16579919
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16581170 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-07 20:09:45 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
danny couture
db517ce4a2 Activate async skeletal mesh compilation by default
#rb Alexis.Matte

[CL 15663350 by danny couture in ue5-main branch]
2021-03-09 23:46:43 -04:00
lauren barnes
14cab89ad7 Fix for Hide Unused Connectors always resetting to true.
#rb trivial
#jira none

#ROBOMERGE-SOURCE: CL 15589105 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v777-15581079)

[CL 15589109 by lauren barnes in ue5-main branch]
2021-03-03 19:01:19 -04:00
lauren barnes
aa8befd2a2 Fix for Hide Unrelated Connectors defaulting to on
#jira none
#rb Matt.Kuhlenschmidt+

#ROBOMERGE-SOURCE: CL 15560866 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15560944 by lauren barnes in ue5-main branch]
2021-03-01 15:56:39 -04:00
christopher waters
c45f1dfad5 Removing Tessellation:
- Removed Tessellation settings from Materials and Material Interfaces
- Removed Adjacency buffers from Static and Skeletal Meshes.

#jira UE-94564
#rb jeremy.moore, josie.yang, kevin.ortegren, yuriy.odonnell

#ROBOMERGE-OWNER: christopher.waters
#ROBOMERGE-AUTHOR: christopher.waters
#ROBOMERGE-SOURCE: CL 15501023 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
#ROBOMERGE-CONFLICT from-shelf

[CL 15502653 by christopher waters in ue5-main branch]
2021-02-23 14:03:21 -04:00
Matt Kuhlenschmidt
cf8bbcede7 deprecate Slates EnableMenuAnimations api. This feature has been disabled and has not worked since 4.0. Turning it on by accient causes massive issues with menus.
[CL 14844960 by Matt Kuhlenschmidt in ue5-main branch]
2020-12-03 13:16:18 -04:00
danny couture
1c216e5d34 Enable async static mesh compilation by default
#rb trivial

[CL 14806192 by danny couture in ue5-main branch]
2020-11-23 07:19:16 -04:00
Patrick Enfedaque
445e6d0d25 Fix SceneOutliner ini property name 'bHideLevelInstanceHierarchy'
#rb trivial

[CL 14718668 by Patrick Enfedaque in ue5-main branch]
2020-11-11 07:43:51 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Frank Gigliotti
085a1d261d Added default blueprint graph event nodes for gameplay cue notifies.
[CL 14301718 by Frank Gigliotti in ue5-main branch]
2020-09-11 15:38:58 -04:00
roey borsteinas
a204ae8ced Foundations in the Scene Outliner
#rb patrick.enfedaque
#jira none

[CL 14102941 by roey borsteinas in ue5-main branch]
2020-08-13 10:46:40 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
roey borsteinas
cce829bfd4 SceneOutliner refactor
Scene Outliner refactored to remove all actor-specific code.
Now uses modular modes and hierarchies to allow representation of any data model.

#rb patrick.enfedaque matt.kuhlenschmidt
#jira none
#fyi tim.gautier

[CL 13922848 by roey borsteinas in ue5-main branch]
2020-07-22 09:35:57 -04:00
danny couture
ae5fd14f2f Enable Async Texture Compilation by default
#rb Francis.Hurteau

[CL 13727914 by danny couture in ue5-main branch]
2020-06-22 09:22:42 -04:00
brooke hubert
24fba445a3 Selected text is discernable in the Output log with default settings.
# Reverted default setting for the selected text background color to what it was before CL 3902112

#Editgrating CL 11188140 from Dev-Editor

#Jira UE-59618
#rb lauren.barnes, jason.stasik

#ROBOMERGE-SOURCE: CL 12137354 in //UE4/Release-4.25/... via CL 12137409
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v659-12123632)

[CL 12140427 by brooke hubert in Main branch]
2020-03-11 17:10:59 -04:00
max chen
6705ea7e3e Niagara: Disable sequencer clean playback mode by default
#jira UE-88778
#rb none

#ROBOMERGE-SOURCE: CL 11607972 in //UE4/Release-4.25/... via CL 11608026
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v655-11596533)

[CL 11608036 by max chen in Main branch]
2020-02-25 11:51:40 -05:00
Rolando Caloca
5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
Chris Gagnon
c3f9a18841 Merge from Main in prep for Dev-Tools-Staging Copy up
#rb none

[CL 11221539 by Chris Gagnon in Dev-Tools-Staging branch]
2020-02-04 17:00:31 -05:00
Alexis Matte
ffe1c8dc8e Add opacity texture to FBX material instance import. When importing an FBX, you have the option to import materials as instances off of a base material, as opposed to creating new material graphs for each FBX material. This change adds the option to import anything connected to the TransparencyColor.
#jira none
#rb JeanMichel.Dignard

[CL 11190216 by Alexis Matte in Main branch]
2020-01-30 20:08:54 -05:00
Patrick Boutot
b67ff68e04 Copying //UE4/Dev-VirtualProduction to //UE4/Dev-Tools-Staging @ 11168401
#rb none
#rnx

[CL 11170710 by Patrick Boutot in Dev-Tools-Staging branch]
2020-01-29 18:45:15 -05:00
Max Chen
b4881d8bf8 Copying //UE4/Dev-Editor to Dev-Tools-Staging (//UE4/Dev-Tools-Staging) @11123875
#rb none
#jira none

[CL 11123880 by Max Chen in Dev-Tools-Staging branch]
2020-01-27 20:11:15 -05:00
Juan Canada
f396f56a0b Merging //UE4/Dev-Main@11042002 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 11075443 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-21 14:54:20 -05:00