Move terminate process logic from FLauncherWorker::Cancel to FLauncherWorker::Run to make sure it gets run also for FLauncherWorker::CancelAndWait which gets called via FMainFrameHandler::ShutDownEditor when shutting down the editor.
#jira UE-164394
#rb carlmagnus.nordin
#lockdown mark.lintott
#preflight 6346a8748a0a7b2adc727fad
#rnx
[CL 22483184 by pj kack in ue5-main branch]
- Metadata: Implemented analysis for "MetadataStack.ClearScope", MetadataStack.SaveStack" and "MetadataStack.RestoreStack" trace events.
- Fixed metadata for a pinned stack of multiple entries (i.e. being added in reverse order).
#jira UE-166474
#rb Catalin.Dragoiu
#preflight 634681b5fa31324bb12a4dec
[CL 22482804 by ionut matasaru in ue5-main branch]
- OnStateChanged sets a dirty flag, SaveState is performed on End of frame if needed.
#rb luc.eygasier, richard.malo
#preflight 63457ad3e76c1171e7f1a5a3
#rnx
[CL 22467213 by patrick enfedaque in ue5-main branch]
When filling out D3D12_FUNCTION_DESC, DXC does not populate RequiredFeatureFlags. Given we rely on these flags to validate bindless support at runtime, we need to emulate these flags being set.
#jira UE-162014
#rb elizabeth.baumel
#preflight 634488a6c272487ed4784593
[CL 22458354 by christopher waters in ue5-main branch]
#rb trivial
#jira UE-160942
#rnx
#preflight 634557f5c272487ed4ab2014
- In addition to adding the hit counter (which can be very useful when debugging) the stats logging code has been factored out to a single lambda tht is called for each set of stats to make it easier to update in future.
[CL 22457126 by paul chipchase in ue5-main branch]
- Change ApplyOperationAndReloadPackages so that it calls DeleteObjectsUnchecked instead of UnloadPackage (which is what OnSourceControlFilesDeleted did)
#rb luc.eygasier
#preflight 634040d8437603cb0e2b7d03
#rnx
[CL 22456126 by patrick enfedaque in ue5-main branch]
#jira UE-166378
#rb helge.mathee
#preflight 63401072b20780acc1ee6104
Copied PyGenUtil::PythonizeName (which is a private function in an Experimental plugin) into RigVMPythonUtils.
[CL 22431481 by sara schvartzman in ue5-main branch]
#jira UE-166080 - Large frame rate hit when recording a CineCameraActor
#rb Patrick.Enfedaque
#preflight 63403ee9587d6afac85a7b4d
[CL 22406976 by patrick laflamme in ue5-main branch]