Ori Cohen
0c37663eeb
remove destructible mesh from engine header and add it where it's actually used
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[CL 2317570 by Ori Cohen in Main branch]
2014-10-02 13:50:40 -04:00
Matthew Griffin
fef7e15bce
Adding WebBrowser Developer project
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Web Browser project mostly exposes interfaces, hiding all of the CEF3 implementation and technically allowing us to slot in another web system if necessary. Normal process will be to request a browser window interface from the web browser singleton. There is also an implementation of ISlateViewport so that it can be displayed via an SViewport.
The UnrealCEFSubProcess executable is needed for CEF3 to run additional processes for rendering etc. I don't expect this to change very often so it should hopefully just be built once and distributed, since we can't currently specify a program dependency for other modules.
Added a CEF3Utils project to share .dll loading code between web browser and the separate sub process executable.
[CL 2317298 by Matthew Griffin in Main branch]
2014-10-02 10:53:05 -04:00
Mieszko Zielinski
8b7776a9e1
Made the way mock BTTasks count ticks GFramesCounter-independent #UE4
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[CL 2317085 by Mieszko Zielinski in Main branch]
2014-10-02 04:23:11 -04:00
Rolando Caloca
b61809b923
UE4 - Mac compile fixes
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[CL 2316687 by Rolando Caloca in Main branch]
2014-10-01 18:16:34 -04:00
Daniel Wright
f1b17d830f
Renamed new cvars, now 'r.Shaders.Optimize' and 'r.Shaders.KeepDebugInfo'
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#PR 457
[CL 2316592 by Daniel Wright in Main branch]
2014-10-01 17:20:38 -04:00
Michael Noland
928559eaa0
Editor: Coding-standards fixes (TypeName [*|&] VariableName -> TypeName[*|&] VariableName)
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[CL 2316341 by Michael Noland in Main branch]
2014-10-01 14:45:23 -04:00
Peter Sauerbrei
5cc1351906
position of roles command line wasn't inisde the additional commands
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TTP347613
#ue4
[CL 2316183 by Peter Sauerbrei in Main branch]
2014-10-01 13:04:24 -04:00
Terence Burns
58fbf2fcdd
Front End: Copy repository functionality added back in.
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[CL 2316175 by Terence Burns in Main branch]
2014-10-01 12:54:25 -04:00
sebastian kowalczyk
598097c8d0
Forgot about one file with CIS fixes. #ue4
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[CL 2316101 by sebastian kowalczyk in Main branch]
2014-10-01 12:09:13 -04:00
sebastian kowalczyk
711f570383
Fixed CIS error inside GameplayDebugger #ue4
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[CL 2316072 by sebastian kowalczyk in Main branch]
2014-10-01 11:49:06 -04:00
sebastian kowalczyk
9b076d80a6
fixed TTP #348115 "ENGINE: Gameplay debug tool input mapping is incorrect"
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[CL 2315865 by sebastian kowalczyk in Main branch]
2014-10-01 09:43:56 -04:00
Graeme Thornton
3ccbe19544
Mobile Preview - Removal of almost all GRHIFeatureLevel usages.
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#codereview Nick.Pendwarden
[CL 2315798 by Graeme Thornton in Main branch]
2014-10-01 09:08:51 -04:00
sebastian kowalczyk
373f6d3117
Fixed issue with auto activated GameplayDebuggeron clients #ue4
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[CL 2315787 by sebastian kowalczyk in Main branch]
2014-10-01 08:53:33 -04:00
Michael Noland
d9b88d97e2
Android: Improving device detection/display
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- Improve device detection logic to detect unauthorized devices and query SDK and release versions
- Add SDK versions to OS version display in the device manager
#codereview chris.babcock
[CL 2315490 by Michael Noland in Main branch]
2014-09-30 23:41:01 -04:00
Rolando Caloca
3fd8c0b1d3
UE4 - hlslcc - Move files out from mesa
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[CL 2315208 by Rolando Caloca in Main branch]
2014-09-30 18:44:44 -04:00
Chris Gagnon
1cf3644763
Documentation corrections.
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[CL 2314869 by Chris Gagnon in Main branch]
2014-09-30 16:24:06 -04:00
Chris Gagnon
eb1cfc59a9
Changed the default configuration for new profiles to be development.
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#codereview peter.sauerbrei
[CL 2314763 by Chris Gagnon in Main branch]
2014-09-30 15:28:57 -04:00
Daniel Wright
154fb81c3c
Added r.StripShaderDebugData and r.OptimizeShaders cvars, useful to disable when running
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[CL 2314644 by Daniel Wright in Main branch]
2014-09-30 14:03:54 -04:00
Peter Sauerbrei
11780eadcd
update to IPP to check for provision and cert on Mac
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TTP342934
#ios
#mac
[CL 2314624 by Peter Sauerbrei in Main branch]
2014-09-30 13:53:36 -04:00
Jamie Dale
19dca40dfb
Made the Super Search appear as an overlay rather than be its own window
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This works around an issue where the active IME context is deactivated due to the HWND changing.
[CL 2314585 by Jamie Dale in Main branch]
2014-09-30 13:28:54 -04:00
Martin Mittring
ead18dd63d
log available platforms in case it wasn't recognized
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[CL 2314568 by Martin Mittring in Main branch]
2014-09-30 13:28:26 -04:00
Ori Cohen
b92a0cb53e
Fix super search to url encode its search terms.
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TTP#348107
[CL 2314424 by Ori Cohen in Main branch]
2014-09-30 11:58:12 -04:00
Josh Adams
884c913919
- Removing ES31 Target Platform from being compiled - it won't work without the code to support it properly, which isn't quite there yet [ttp 347603]
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#codereview niklas.smedberg
[CL 2314333 by Josh Adams in Main branch]
2014-09-30 11:38:37 -04:00
Peter Sauerbrei
50f41982e4
fix for Mac and Linux compile error
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#ue4
#codereview rolando.caloca
[CL 2314266 by Peter Sauerbrei in Main branch]
2014-09-30 11:37:39 -04:00
Peter Sauerbrei
20a2aa9270
fix for sprintf wanring
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#ue4
#codereview rolando.caloca
[CL 2314254 by Peter Sauerbrei in Main branch]
2014-09-30 11:37:13 -04:00