- Reduced Metasound Time Types to single FTime
- Show AudioBuffer as just "Audio" in UI/UX in preparation for nuking mono/stereo type ("mono" will be implicit for single audio type)
- Removed Frequency type
- Removed exposition of Gain as registered type (left code for potential use in node development)
- Added Nodes to convert accordingly between removed types
#rb phil.popp
#jira UEAU-699
#ROBOMERGE-SOURCE: CL 15415392 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15415399 by rob gay in ue5-main branch]
- Adding IAudioInstanceTransmitter interface to Audio extensions
- Adding IAudioInstanceTransmitter to FActiveSound
- Renaming functions with "Archetype" to "MetasoundArchetype" to avoid conflict with UOBject archetype.
- Adding transmittable info to data type registration
- Adding default input pin to receive node.
- Adding FMetasoundInstanceTransmitter for communicating to single metasound source instance.
#rb Aaron.McLeran, Rob.Gay
#jira UEAU-618
[CL 15162371 by phil popp in ue5-main branch]
- Rig up metasound OnPlay/OnFinished triggers
- Add typedefs for BopRead/WriteRef to begin deprecating Bop and using Trigger
- Fix-up Periodic Bop node to have activate/deactivate
- Rename to 'PeriodicTrigger'
#rb aaron.mcleran phil.popp
#jira UEAU-627 UEAU-628
[CL 15039777 by Rob Gay in ue5-main branch]
- Moving Frontend UObject registration logic to FMetasoundUObjectRegistry
- Allow FMetasoundAssetBase to support multiple FMetasoundArchetypes
- Adding graph synchronization between UEdGraph and FMetasoundDocument
- Added TAssetPtr<> for tracking validity of objects that cannot be wrapped in a smart pointer.
- Added support for mono and stereo to UMetasoundSource
- Added tools for comparing FMetasoundARchetypes.
- Added LogMetasound
#rb Max.Hayes
#jira UEAU-487
[CL 14919511 by phil popp in ue5-main branch]
- Hide superfluous type info & non-preferred literal data
- Allow user to rename nodes with display name, which is independent from node string name (and supports localization)
- Add better membership checks to editor detail customizations to ensure document member renames/data org doesn't break editor
#rb ethan.geller
#rnx
#jira UEAU-546
[CL 13981474 by Rob Gay in ue5-main branch]
Implement UMetasoundSource, Archetype registry, and implement Archetype support in the metasound editor.
#rb rob.gay, phil.popp
#fyi rob.gay, phil.popp
[CL 13940440 by Ethan Geller in ue5-main branch]