Commit Graph

103 Commits

Author SHA1 Message Date
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
joe kirchoff
d030dcdf10 Support VisualStudio2022 as a source code accessor and compilier
Note: _MSC_VER is still 1929 with the VS2022 preview, I expect it to be 1930 eventually when the compiler version is bumped which should match the versioning scheme for every other VS release

#rb none
#preflight 60d0c0d878c3b00001e335d9

#ROBOMERGE-SOURCE: CL 16730633 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16730641 by joe kirchoff in ue5-release-engine-test branch]
2021-06-21 14:05:15 -04:00
Marc Audy
f02d489290 Update Release-Engine-Test from Release-Engine-Staging @ 16264272
[CL 16264458 by Marc Audy in ue5-release-engine-test branch]
2021-05-11 01:10:20 -04:00
UnrealBot
8afb476248 Branch snapshot for CL 16260158
[CL 16260158 in ue5-release-engine-staging branch]
2021-10-05 20:06:24 +00:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
ben marsh
7427752f6c Various UE4->UE5 renames.
#rb none
#jira UE-111511, UE-111448, UE-111128, UE-111287, UE-111198, UE-111657
#preflight 605b8cec0c31c10001599547

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 15807072 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)
#ROBOMERGE-CONFLICT from-shelf

[CL 15813821 by ben marsh in ue5-main branch]
2021-03-24 20:52:19 -04:00
Josh Adams
b0e4357576 - UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
#rb marc.audy (concept, not each file)

[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00
Francis Hurteau
c374467a62 Fixed open source file when creating new code class with visual studio when regenerating the project which causes a modal that prevents opening the .h and .cpp files
#jira UE-103400
#rb Jamie.Dale

[CL 14848603 by Francis Hurteau in ue5-main branch]
2020-12-03 16:04:15 -04:00
projectgheist
ff9899876e PR #4292: UE-53233: VS GoToLine exception handling (Contributed by projectgheist)
[CL 14631830 by projectgheist in ue5-main branch]
2020-11-02 14:58:56 -04:00
daren cheng
4ec48c9820 Edigrate 14629275.
Capture callstack in widget invalidation for leaf widgets.

#jira UE-101687
#rb Patrick.Boutot Phillip.Kavan

[CL 14631340 by daren cheng in ue5-main branch]
2020-11-02 14:48:49 -04:00
geoff evans
b658d442a1 Jira: Seeing a 1-2 second delay when opening File Menu in editor
Use FUProjectDictionary singleton to eliminate needless Refresh() inside DoesSolutionExist()/GetSolutionPath() queries.

The code accessors want to discover the active game project solution/project, which should exist at editor launch time. We don't need the more recent refreshes from the temporary stack instances of FUProjectDictionary.

#jira UE-96246

[CL 14283901 by geoff evans in ue5-main branch]
2020-09-09 16:34:38 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
JeanMichel Dignard
70d074639f Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
#rb none
#rnx

[CL 10906274 by JeanMichel Dignard in Dev-Tools-Staging branch]
2020-01-08 13:26:18 -05:00
Ryan Durand
28d3d740dd (Integrating from Dev-EngineMerge to Main)
Second batch of remaining Engine copyright updates.

#rnx
#rb none
#jira none

[CL 10871196 by Ryan Durand in Main branch]
2019-12-27 07:44:07 -05:00
Cody Albert
572af500ca Fixed VS accessor to make sure source files are placed in the precise module that was selected and not just a module beginning with the same name
#rb rex.hill

[CL 9820849 by Cody Albert in Dev-Editor branch]
2019-10-24 15:15:34 -04:00
steve robb
14cab21e0c Deprecating ARRAY_COUNT and changing it to UE_ARRAY_COUNT.
Replicated from CL# 7924370.

#rb none


#ROBOMERGE-OWNER: steve.robb
#ROBOMERGE-AUTHOR: steve.robb
#ROBOMERGE-SOURCE: CL 9279060 via CL 9279063
#ROBOMERGE-BOT: (v443-9013191)

[CL 9279836 by steve robb in Main branch]
2019-09-28 08:19:35 -04:00
chris gagnon
ce3f2560b0 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) Interim 4.24.
#rb none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 8614014 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v409-8614070)

[CL 8634529 by chris gagnon in Dev-Build branch]
2019-09-11 08:23:41 -04:00
Chris Gagnon
2e87118a18 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) Interim 4.24.
#rb none

[CL 8614014 by Chris Gagnon in Main branch]
2019-09-10 11:35:20 -04:00
Ben Marsh
48a1db983b Change some more modules set as "Developer" type to "UncookedOnly".
#rb none
#rnx

[CL 8393167 by Ben Marsh in Dev-Build branch]
2019-08-31 19:47:51 -04:00
ben marsh
940f5a5f73 LiveCoding: Create a new external module that includes the appropriate headers for Visual Studio automation support (VisualStudioDTE), allowing the UE-friendly version to be used by the VS source code accessor as well as Live Coding.
#rb none
#rnx
#jira

#ROBOMERGE-SOURCE: CL 7321384 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v371-7306989)

[CL 7321387 by ben marsh in Main branch]
2019-07-16 08:45:13 -04:00
Ben Marsh
01d2de32d8 LiveCoding: Create a new external module that includes the appropriate headers for Visual Studio automation support (VisualStudioDTE), allowing the UE-friendly version to be used by the VS source code accessor as well as Live Coding.
#rb none
#rnx

[CL 7277620 by Ben Marsh in Dev-Build branch]
2019-07-11 13:36:57 -04:00
ben marsh
5598eb537b Fix inability to open Visual Studio 2019 after creating a project.
#rb none
#jira UE-72230

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5748299 in //UE4/Release-4.22/... via CL 5748306
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5755781 by ben marsh in Dev-Build branch]
2019-04-04 21:00:18 -04:00
ben marsh
320040732c Fix inability to open Visual Studio 2019 after creating a project.
#rb none
#jira UE-72230

#ROBOMERGE-SOURCE: CL 5748299 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5748306 by ben marsh in Main branch]
2019-04-04 16:07:32 -04:00
Chris Gagnon
80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
Ben Marsh
dece8de2d2 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 5095547 by Ben Marsh in Dev-Build branch]
2019-02-20 15:06:37 -05:00