brandon schaefer
41ad60e53c
Generate a --build-id for physx
...
#jira UE-82735
#rb none
[FYI] Arciel.Rekman
#ROBOMERGE-SOURCE: CL 9892992 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v557-9890184)
[CL 9892993 by brandon schaefer in Main branch]
2019-10-30 12:52:38 -04:00
Rolando Caloca
1a30325d6f
Copying //UE4/Dev-RenderPlat-Staging@9551419 to //UE4/Main
...
#rb none
#rnx
[CL 9551447 by Rolando Caloca in Main branch]
2019-10-11 15:33:31 -04:00
Ben Marsh
b6039a9873
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
#rnx
[CL 9419420 by Ben Marsh in Dev-Build branch]
2019-10-04 11:20:44 -04:00
brandon schaefer
7d445c1103
Fix incorrect merge (Thanks dyanikoglu! PR #6256 )
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#jira UE-81260
#rb none
[FYI] Ben.Marsh
#lockdown cristina.riveron
#ROBOMERGE-SOURCE: CL 9390019 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v456-9359915)
[CL 9390020 by brandon schaefer in Main branch]
2019-10-03 09:56:14 -04:00
Nick Shin
3526d16d5e
merge/copyup to parent stream - HTML5 platform extension
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#jira UEMOB-482 HTML5 platform as a plug in
#rb josh.adams
#rn
[CL 9306021 by Nick Shin in Dev-Build branch]
2019-09-30 15:13:56 -04:00
ben marsh
6a936ba1b9
Copying //UE4/Dev-RenderPlat-Staging[at]8684824 to Dev-Main (//UE4/Dev-Main)
...
#rb none
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: marcus.wassmer
#ROBOMERGE-SOURCE: CL 8684840 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v422-8689730)
[CL 8752957 by ben marsh in Dev-Build branch]
2019-09-17 11:58:25 -04:00
Marcus Wassmer
6517c68ef5
Copying //UE4/Dev-RenderPlat-Staging@8684824 to Dev-Main (//UE4/Dev-Main)
...
#rb none
[CL 8684840 by Marcus Wassmer in Main branch]
2019-09-14 09:45:25 -04:00
Ben Marsh
cfe09c649f
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
#rnx
[CL 6922670 by Ben Marsh in Dev-Build branch]
2019-06-10 19:47:29 -04:00
Jeff Fisher
bcc5bcf128
Copying //UE4/Dev-VR to Main (//UE4/Main)
...
-Copy up for 4.23
#rb none
[CL 6911980 by Jeff Fisher in Main branch]
2019-06-10 12:22:13 -04:00
Ben Marsh
0cc6e3dca6
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
...
#rb none
#rnx
[CL 6631504 by Ben Marsh in Main branch]
2019-05-24 11:51:54 -04:00
Josh Adams
1e4b186150
- Big update to platforms: PlatformExtensions
...
- This allows for Confidential platforms to exist outside of the engine, and insert themselves in as needed
- Directory structure is, where .... mirrors the directory structure for Engine and projects
- /Platforms/XXX/....
- Moving to more data driven approach for ShaderPlatforms and PlatformInfo, where they can be read from DataDrivenPlatformInfo.ini files that live in the platform config folders
- Removed platform mentions from UBT, by way of changing some enums to partial classes with static members (see UnrealTargetPlatform)
- Various other UBT/UAT modifications to allow for looking in other locations for files
- THIS IS NOT A COMPLETE AND FINAL SOLUTION. WE WILL CONTINUE WORK IN DEV-BUILD BEFORE ITS READY FOR PRIMETIME
#rb ben.marsh
[CL 6271418 by Josh Adams in Dev-Build branch]
2019-05-03 08:03:23 -04:00
Ben Marsh
0f79d0e564
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
#rnx
[CL 4979967 by Ben Marsh in Dev-Build branch]
2019-02-12 21:08:26 -05:00
arciel rekman
6ca197ae6c
PhysX: change v13 Linux toolchain to v12 one (for real).
...
- There are issues when the libraries are compiled with clang 7.0.1 (tracked as UE-69848).
#rb Ben.Marsh
#rnx
[FYI] [at]Bob.Tellez
#ROBOMERGE-SOURCE: CL 4963477 via CL 4963480 via CL 4964321
[CL 4969377 by arciel rekman in Main branch]
2019-02-12 10:28:47 -05:00
arciel rekman
7aeb1721ac
PhysX: change v13 Linux toolchain to v12 one.
...
- There are issues when the libraries are compiled with clang 7.0.1 (tracked as UE-69848).
#rb Ben.Marsh
#rnx
[FYI] [at]Bob.Tellez
#ROBOMERGE-SOURCE: CL 4963367 via CL 4963372 via CL 4964207
[CL 4969343 by arciel rekman in Main branch]
2019-02-12 10:28:34 -05:00
arciel rekman
a8c2062019
PhysX: change v13 Linux toolchain to v12 one.
...
- There are issues when the libraries are compiled with clang 7.0.1 (tracked as UE-69848).
#jira UE-69848
#rb Ben.Marsh
#rnx
#ROBOMERGE-SOURCE: CL 4965320 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 4968661 by arciel rekman in Main branch]
2019-02-12 09:41:23 -05:00
Ben Marsh
a22b952aa9
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
...
#rb none
#rnx
[CL 4718806 by Ben Marsh in Main branch]
2019-01-14 12:11:24 -05:00
Ben Marsh
e26dfd2100
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
#rnx
[CL 4716250 by Ben Marsh in Dev-Build branch]
2019-01-12 13:09:07 -05:00
david harvey
ce5b5b562e
modifying BuildPhysX to automatically include a 'github ignore' tag so the automated Build PhysX can check in again.
...
#rb anthony.bills
[FYI] ben.marsh
#ROBOMERGE-SOURCE: CL 4709402
[CL 4709418 by david harvey in Main branch]
2019-01-11 11:11:08 -05:00
Ben Marsh
53467c22ef
UBT: Deprecate Visual Studio 2015. Still technically supported from source if explicitly selected as the compiler for a particular target, but will not be automatically detected by UBT for building.
...
#rb none
[CL 4681677 by Ben Marsh in Dev-Build branch]
2019-01-04 11:35:38 -05:00
Ben Marsh
ccde903b49
UBT: Use FileReference and DirectoryReference instead of raw strings in actions.
...
#rb none
#rnx
[CL 4674720 by Ben Marsh in Dev-Build branch]
2018-12-27 10:48:30 -05:00
Ben Marsh
530369c613
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
#rnx
[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00
Ben Marsh
7598af0532
Update copyright notices to 2019.
...
#rb none
#lockdown Nick.Penwarden
[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00
Ben Marsh
12556694a9
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
[CL 4395986 by Ben Marsh in Dev-Build branch]
2018-09-25 14:44:28 -04:00
Marc Audy
af90b7bcd4
Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main) @ 4395008
...
#rb
#rnx
#lockdown Nick.Penwarden
[CL 4395058 by Marc Audy in Main branch]
2018-09-25 10:11:35 -04:00
Ben Marsh
55efb4862a
UBT: Make BuildException internal to UBT.
...
#rb none
#rnx
[CL 4366512 by Ben Marsh in Dev-Build branch]
2018-09-14 11:37:05 -04:00