#jira UE-62002
#rb none
#ROBOMERGE-SOURCE: CL 9846946 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v548-9842178)
[CL 9846947 by richard talbotwatkin in Main branch]
When user selects target path for exporting or saving, we need to refresh content from server. So we add OnPathSelected event to FSharedAssetDialogConfig and SAssetDialog.
Changed files: IContentBrowserSingleton.h, SAssetDialog.h, SAssetDialog.cpp.
GPumpingMessages
When files and folders are deleted or created by user, we want to save these changes to server. So we monitor such changes through IAssetRegistry. But we need to determine whether it�s triggered by user. So we add GPumpingMessages, a global flag indicating that application is processing Windows messages. Which means it�s triggered by user input.
Another possible choice is adding delegates. But this requires more changes and is less general.
Changed files: CoreGlobals.h, CoreGlobals.cpp, WindowsPlatformApplicationMisc.cpp.
Mesh Editor Small Fix
Fix an issue where vertex colors in Toolbar didn't work in 4.22.
Changed file is SStaticMeshEditorViewport.cpp.
#jira UE-78897
PR #6121: Editor changes for NVIDIA USD plugin
#rb chris.gagnon
#lockdown nick.penwarden
#ROBOMERGE-SOURCE: CL 8042071 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v399-8035122)
[CL 8042138 by simon tourangeau in Main branch]
Added new accessors for getting individual SourceModels, or the entire array.
#rb none
#jira none
#ROBOMERGE-SOURCE: CL 7668562 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v372-7473910)
[CL 7668565 by richard talbotwatkin in Main branch]
#jira UE-76666
#rb Alexis.Matte
#ROBOMERGE-SOURCE: CL 7265474 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v369-7254125)
[CL 7265475 by richard talbotwatkin in Main branch]
Also fixed enabled/disabled state when used in static mesh editor.
Also moved layout widget into cpp file & updated dependencies and includes for IWYU.
#jira UE-67159 - Screen Size platform override spinboxes should wrap based on window size
#jira UE-74089 - AltSkinWeights - Profile and LODIndex override options can overlap the Default options when the Asset Details panel is crunched
#rb Jurre.deBaare
[CL 6544214 by Thomas Sarkanen in Dev-Anim branch]
Updated Static Mesh Editor to refresh collision visualization on instances when source mesh collision profile is changed
#jira UE-70727
#rb matt.kuhlenschmidt
[CL 5288462 by Cody Albert in Dev-Editor branch]