Rolando Caloca
7a1d5bf0e8
DRPS - Badly merged files
...
#rb none
#rnx
[CL 10060045 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2019-11-06 14:53:05 -05:00
Rex Hill
ab7e49b435
Fix build linker error FStaticMeshAttributes::FStaticMeshAttributes
...
#rb none
#rnx
[CL 9970634 by Rex Hill in Main branch]
2019-11-04 14:31:00 -05:00
rex hill
62bc081d51
Brought over changes related to Tool Menus
...
#rnx
#rb none
#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 9968254 via CL 9968365
#ROBOMERGE-BOT: (v560-9963197)
[CL 9969240 by rex hill in Main branch]
2019-11-04 12:21:36 -05:00
benoit deschenes
edffde373c
Integrating CL# 9607649 from Dev-Enterprise
...
Adding nan check when generating normals + fixed reimporting SceneFbx could corrupt the default import values config
#jira UE-78003
#rb Alexis.Matte
[CL 9621108 by benoit deschenes in 4.24 branch]
2019-10-16 14:25:01 -04:00
Alexis Matte
f5f97e8a3e
Fix crash when re-importing alternate skinning. This is a fallback from the skeletalmesh refactor
...
#jira none
#rb none
[CL 9549105 by Alexis Matte in Main branch]
2019-10-11 12:24:35 -04:00
Chris Gagnon
8ab0638182
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.24
...
#rb none
[CL 9325047 by Chris Gagnon in Main branch]
2019-10-01 20:41:42 -04:00
brandon schaefer
fc3393a88f
Remove SkeletonEditor as a depends for MeshUtilites as its no longer used by MeshUtilites
...
#jira UE-80101
#rb Laurent.Delayen
[FYI] Laurent.Delayen, Thomas.Sarkanen
#deadend
#lockdown cristina.riveron
#ROBOMERGE-SOURCE: CL 8636999 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v410-8635924)
[CL 8637011 by brandon schaefer in Main branch]
2019-09-11 10:51:33 -04:00
Chris Gagnon
2e87118a18
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) Interim 4.24.
...
#rb none
[CL 8614014 by Chris Gagnon in Main branch]
2019-09-10 11:35:20 -04:00
Alexis Matte
430520a2f1
Fix degenerated triangle that introduce nan value into the normals when we compute them
...
#jira UE-79793
#rb david.hill
[CL 8551647 by Alexis Matte in Main branch]
2019-09-06 11:36:14 -04:00
Joakim Lindqvist
d26625d39d
Updated module build configurations to follow our updated guidelines on using a library, you should always specify the full path to the library if you know it (in PublicAdditionalLibraries). This allows UBT to do up to date checking of the module and is faster.
...
If you still need to old behavior of searching for a library we use the new PublicSystemLibraries instead (used very sparingly).
Also updated conventions on importing Android libraries to use the newly introduced Android Architecture instead, which is always set to a valid architecuture (unlike Target.Architecture for the general case)
Lastly I updated some build.cs files that were doing filesystem enumeration or copying as they were being parsed, this is highly discouraged (partially because we cache filesystem operations but also it adds a cost to something we expect to be very fast). Any operations like this should be done as part of the build if they have to be done at all.
#rb none
[CL 7918851 by Joakim Lindqvist in Dev-Build branch]
2019-08-09 03:48:12 -04:00
richard talbotwatkin
6848d13be8
Deprecated direct access to UStaticMesh::SourceModels, SectionInfoMap and OriginalSectionInfoMap.
...
Added new accessors for getting individual SourceModels, or the entire array.
#rb none
#jira none
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: richard.talbotwatkin
#ROBOMERGE-SOURCE: CL 7668562 in //UE4/Release-4.23/... via CL 7668565
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v388-7785529)
[CL 7797834 by richard talbotwatkin in Dev-Build branch]
2019-08-06 11:47:19 -04:00
Ben Marsh
cfe09c649f
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
#rnx
[CL 6922670 by Ben Marsh in Dev-Build branch]
2019-06-10 19:47:29 -04:00
lina halper
bab821de19
Copying //UE4/Dev-Anim to Dev-Main (//UE4/Dev-Main) [at] 6861656
...
#rb
#rnx
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: lina.halper
#ROBOMERGE-SOURCE: CL 6863572 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)
[CL 6917136 by lina halper in Dev-Build branch]
2019-06-10 16:16:11 -04:00
alexis matte
7da6da8bed
Fix skeletalmesh compute normal with mikkt to use the connected triangle island with smoothing group instead of only smoothing group.
...
#jira UE-75434
#rb richard.talbotwatkins
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: alexis.matte
#ROBOMERGE-SOURCE: CL 6839302 via CL 6839733 via CL 6845814 via CL 6845961
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)
[CL 6915115 by alexis matte in Dev-Build branch]
2019-06-10 15:17:55 -04:00
chris gagnon
72ba51c5bd
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
...
#rb none
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 6838042 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)
[CL 6874679 by chris gagnon in Dev-Build branch]
2019-06-07 05:27:42 -04:00
stefan boberg
285a908f86
Copying //UE4/Dev-Core to Dev-Main (//UE4/Dev-Main)
...
#rb none
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: stefan.boberg
#ROBOMERGE-SOURCE: CL 6815521 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v365-6733468)
[CL 6821265 by stefan boberg in Dev-Build branch]
2019-06-03 19:09:16 -04:00
Ben Marsh
5f3ac5bc9e
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
#rnx
[CL 6620114 by Ben Marsh in Dev-Build branch]
2019-05-23 13:55:56 -04:00
mickael gilabert
2e6f60cd76
Added mesh distance field downsampling capability during serialization time (compressed and not compressed)
...
Added DownSampleMeshDistanceFieldDivider target platform variable
#rb daniel.wright
#rnx
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: mickael.gilabert
#ROBOMERGE-SOURCE: CL 6442105 via CL 6444722 via CL 6444741
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)
[CL 6478179 by mickael gilabert in Dev-Build branch]
2019-05-15 10:21:41 -04:00
jurre debaare
cd3d21c4ca
Merging //Tasks/Fortnite/Dev-AlternativeSkinWeights/... to //Fortnite/Main/...
...
#rb Martin.Wilson
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: jurre.debaare
#ROBOMERGE-SOURCE: CL 6396117 via CL 6396387 via CL 6396453
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)
[CL 6457665 by jurre debaare in Dev-Build branch]
2019-05-15 03:31:00 -04:00
Ben Marsh
07e535411b
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
#rnx
[CL 5435186 by Ben Marsh in Dev-Build branch]
2019-03-18 16:38:36 -04:00
Chris Gagnon
80918bea22
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none
[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
Ben Marsh
dece8de2d2
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
#rnx
[CL 5095547 by Ben Marsh in Dev-Build branch]
2019-02-20 15:06:37 -05:00
Ben Marsh
c34dc5a8cf
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
#rnx
[CL 4932473 by Ben Marsh in Dev-Build branch]
2019-02-07 10:01:58 -05:00
Chris Gagnon
a48e767b94
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none
[CL 4835066 by Chris Gagnon in Dev-Editor branch]
2019-01-29 16:15:19 -05:00
Ben Marsh
a3e87004d6
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
#rnx
[CL 4783611 by Ben Marsh in Dev-Build branch]
2019-01-23 10:59:53 -05:00