- TraceAnalysis: Added debug functionality for trace transport and trace protocol analysis. See TraceAnalysisDebug.h for the available debug options (UE_TRACE_ANALYSIS_DEBUG_API, UE_TRACE_ANALYSIS_DEBUG, UE_TRACE_ANALYSIS_DEBUG_LOG, UE_TRACE_ANALYSIS_DEBUG_LOG_IMPL, UE_TRACE_ANALYSIS_DEBUG_LEVEL).
- TraceAnalysis: Changed the limit for accumulated too much data on a single thread from 512 MiB to 2000 MB. Also implemented better code to skip serials when limit is encountered.
- TraceAnalysis: Implemented workaround for corrupted traces (events with aux blocks missing the "aux terminal").
- TraceAnalysis: Fixed EventData.GetArray<>() (to be safe to be called multiple times).
#rb Johan.Berg, Catalin.Dragoiu
[FYI] Martin.Ridgers
[CL 29268256 by ionut matasaru in ue5-main branch]