Commit Graph

6 Commits

Author SHA1 Message Date
ben marsh
ab80ea0a41 Horde: Add separate types for blob handles with a hash (IBlobRef) and blob handles with a hash and serialization options (IBlobRef<T>). Storing serialization options inside IBlobRef<T> implementations removes a lot of boilerplate code to pass options objects around, and ensures consistency when navigating object hierarchies.
[CL 30957772 by ben marsh in ue5-main branch]
2024-01-27 19:24:46 -05:00
ben marsh
0f86fe449b Build fix.
[CL 30793304 by ben marsh in ue5-main branch]
2024-01-22 21:20:51 -05:00
ben marsh
68fb925251 Horde: Add a singleton IHordeClient object which allows constructing new HordeHttpClient instances. Allows keeping all the configuration/state in one place.
[CL 30761845 by ben marsh in ue5-main branch]
2024-01-21 10:33:11 -05:00
ben marsh
f0e4c496ae Horde: Merge IStorageWriter and IBlobWriter.
[CL 30667967 by ben marsh in ue5-main branch]
2024-01-17 15:55:37 -05:00
ben marsh
9ccdc40f9c Horde: Allow customizing blob serializers to use in different contexts, allowing us to lock serialization formats when talking to remote agents of a particular version.
To support this, the Node base class and serialization methods have been removed, and serialization is performed through a BlobConverter<T> instance created and cached according to a BlobSerializationOptions object. Custom instances of serializers with different configurations may be registered with this object, allowing different code paths to use different serialization settings.

#jira UE-203605

[CL 30591420 by ben marsh in ue5-main branch]
2024-01-12 08:59:27 -05:00
ben marsh
41c1f420eb BuildGraph: Add a task to upload artifacts to Horde.
[CL 30292274 by ben marsh in ue5-main branch]
2023-12-13 09:55:43 -05:00