helge mathee
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1a6b15ea9f
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SchematicGraphPanel: Move code to editor module
#rb sara.schvartzman
#jira UE-202528
#rnx
[CL 30292678 by helge mathee in ue5-main branch]
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2023-12-13 10:10:38 -05:00 |
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helge mathee
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fce83bdfa2
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Control Rig: Refactor schematic view
#rb sara.schvartzman
#jira UE-173816
#rnx
[CL 30264435 by helge mathee in ue5-main branch]
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2023-12-12 11:01:19 -05:00 |
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sara schvartzman
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49ecfd6bde
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Control Rig: Show possible matches during dragging of connector
#jira UE-202195
#rb Helge.Mathee
#rnx
[CL 30209690 by sara schvartzman in ue5-main branch]
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2023-12-08 09:02:09 -05:00 |
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sara schvartzman
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177b003680
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Control Rig: Drag and drop nodes in the schematic panel
#jira UE-202021
#rb helge.mathee
#rnx
[CL 30187791 by sara schvartzman in ue5-main branch]
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2023-12-07 14:12:54 -05:00 |
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sara schvartzman
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d880f15487
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Control Rig: Draw unresolved connectors in the schematic panel
#jira UE-201964
#rb Helge.Mathee
#rnx
[CL 30178033 by sara schvartzman in ue5-main branch]
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2023-12-07 08:40:57 -05:00 |
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sara schvartzman
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b0c11b5272
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Control Rig: Add asset drop ability to schematic panel
#jira UE-201745
#rb Helge.Mathee
#rxn
[CL 30123573 by sara schvartzman in ue5-main branch]
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2023-12-05 12:40:38 -05:00 |
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sara schvartzman
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3212f07ace
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Control Rig: Add Schematic Graph Panel
#jira UE-201716
#rb Helge.Mathee
#rnx
[CL 30082498 by sara schvartzman in ue5-main branch]
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2023-12-04 10:49:54 -05:00 |
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mark lintott
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05b2503be8
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Fix for duplicate Module name FToolWidgetsModule. Renames to FAnimationWidgetsModule
[FYI] Helge.Mathee
#rb trivial
#jira none
#preflight 61af2db10e3f45382056d2d2
#ROBOMERGE-AUTHOR: mark.lintott
#ROBOMERGE-SOURCE: CL 18393139 in //UE5/Release-5.0/... via CL 18393145
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)
[CL 18393153 by mark lintott in ue5-release-engine-test branch]
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2021-12-07 04:53:12 -05:00 |
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helge mathee
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3af5353c34
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Input Widgets: Advanced Rotation and Transform widget
* Rotation to support multiple representations (quat, rotator, euler etc)
* Rotation widget to support mapping to single numeric channels or higher level attributes (Rotator, Quat)
* Transform widget relative / world
* Transform widget uniform scale lock
* Transform widget to map to single numeric channels or higher level attributes (FTransform, FEulerTransform)
#preflight https://horde.devtools.epicgames.com/job/61a641dac3287aab278e0fb7
#jira UE-134546
#rb lauren.barnes
[FYI] Louise.Rasmussen
#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 18325450 in //UE5/Release-5.0/... via CL 18325459
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18325471 by helge mathee in ue5-release-engine-test branch]
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2021-11-30 11:02:35 -05:00 |
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