Andrew Grant
bf28cc6c71
Editgrating PIE feature and DDC options for BenchmarkScript from FN 12.20.
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#jira #rb na
[CL 12129493 by Andrew Grant in 4.25 branch]
2020-03-11 11:44:04 -04:00
Andrew Grant
f7a1951313
Add Thread_UseAllCpuGroups to UnrealBuildTool config to enable UBT to use both CPU groups on high-core systems such as 64-core ThreadRippers.
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See - https://docs.microsoft.com/en-us/dotnet/framework/configure-apps/file-schema/runtime/thread-useallcpugroups-element
Also added MaxParallelActions command-line flag to UBT that can be used to restrict the number of cores used for local (e.g. nonxge).
Added -cores=X+Y=Z option to benchmark script for profiling
#rb swarm
#review-11806361 @ben.marsh
#jira nojira
[CL 11845433 by Andrew Grant in 4.25 branch]
2020-03-02 15:49:57 -05:00
Andrew Grant
4e8c8c3bb8
Added coldcook option to Benchmark script. Removes local DDC content prior to cooking
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#jira #rb na
[CL 11806356 by Andrew Grant in 4.25 branch]
2020-03-01 14:49:17 -05:00
Andrew Grant
4dae50603d
Fixed noxge in benchmark script
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#jira #rb na
[CL 11568646 by Andrew Grant in 4.25 branch]
2020-02-20 14:38:24 -05:00
Andrew Grant
d199343f3e
Added nofastbuild support to benchmark script.
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Improved some reporting
#jira #rb na
[CL 11567261 by Andrew Grant in 4.25 branch]
2020-02-20 13:01:08 -05:00
Andrew Grant
1d4b49b80a
Editgrating benchmark scripts from main.
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Also includes noshaderddc option that emulates a cold DDC for shaders
#jira #rb na
#tests ran BenchmarkBuild -project=UE4 -editor -client -xge
[CL 11548100 by Andrew Grant in 4.25 branch]
2020-02-19 14:05:12 -05:00