- Added a new style brush to concert style using the 40x40 image specifying it is a 20x20 one (automatically resized by slate) used for the concert icons.
- Added the 'small' brush style alongside the 'normal' one when creating the slate icon for the tool bar.
#rb trival
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: patrick.laflamme
#ROBOMERGE-SOURCE: CL 5264111 in //UE4/Release-4.22/... via CL 5264112
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5273111 by patrick laflamme in Dev-VR branch]
- Fixed presence avatar settings being empty/incorrect.
- Fixed base presence types being available for selection in the settings.
- Fixed presence manager data being susceptible to GC.
- Fixed presence manager defaulting to VR mode.
- Removed old presence assets.
#jira UE-70123
#jira UE-70124
#rb none
[CODEREVIEW] Lauren.Ridge
#rnx
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: jamie.dale
#ROBOMERGE-SOURCE: CL 5003334 in //UE4/Release-4.22/... via CL 5003355
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5080901 by jamie dale in Dev-VR branch]
They have to have RF_Transactional set when being constructed in order to be caught by the transaction correctly
#jira UE-69757
#rb none
[CODEREVIEW] Michael.Dupuis
#rnx
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: jamie.dale
#ROBOMERGE-SOURCE: CL 4999508 in //UE4/Release-4.22/... via CL 4999513
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5077322 by jamie dale in Dev-VR branch]
When a session is left, the multi-user system performs some clean up to remove 'session only' transactions. If a level was created in a multi-users session and the session left while that world package was dirty, the system would revert those transactions and that process involve deleting/reloading the map. The delete action was unexpectedly recorded by the multi-user system as transaction (map deleted) because the sytem was still hooked to the editor events when this happen. Unregistring the multi-user calls back before performing the clean up fixed the issue.
When a level that was created in a session (and only exists within that session) was the active world when the user left the session, the editor would not unload it. The level could be edited, but could not be saved. Reset the world to the default level template when this situation is detected.
#rb Jamie.Dale
[FYI] Jamie.Dale
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: patrick.laflamme
#ROBOMERGE-SOURCE: CL 4973819 in //UE4/Release-4.22/... via CL 4973820
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5032493 by patrick laflamme in Dev-VR branch]
- Removed dead code from SActiveSession.h. Removed member functions declared, but not unimplemented.
- Added support to the active session panel to update the local client session info (display name/avatar color) if they changes in real time.
#rb francis.hurteau
#jira UE-69570
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: patrick.laflamme
#ROBOMERGE-SOURCE: CL 4897756 in //UE4/Release-4.22/... via CL 4897758
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 4912970 by patrick laflamme in Dev-VR branch]